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Ensure mouse really moved before unhiding cursor in controller menu
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1 changed files with 2 additions and 1 deletions
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@ -72,7 +72,8 @@ namespace MWInput
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static_cast<int>(mGuiCursorX), static_cast<int>(mGuiCursorY), mMouseWheel);
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winMgr->setCursorActive(true);
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if (Settings::gui().mControllerMenus && !winMgr->getCursorVisible())
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if (Settings::gui().mControllerMenus && !winMgr->getCursorVisible()
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&& (std::abs(arg.xrel) > 1 || std::abs(arg.yrel) > 1))
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{
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// Unhide the cursor if it was hidden to show a controller tooltip.
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winMgr->setControllerTooltip(false);
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