1
0
Fork 0
mirror of https://github.com/OpenMW/openmw.git synced 2025-01-16 16:29:55 +00:00

Merge branch 'fix-ci-language' into 'master'

Fix CI - missing english launcher translations

See merge request OpenMW/openmw!4092
This commit is contained in:
psi29a 2024-05-12 08:39:08 +00:00
commit f595015ffc

View file

@ -1471,5 +1471,13 @@ to default Morrowind fonts. Check this box if you still prefer original fonts ov
<source>Browse</source> <source>Browse</source>
<translation></translation> <translation></translation>
</message> </message>
<message>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Force the use of per pixel lighting. By default, only bump and normal mapped objects use per-pixel lighting. Only affects objects drawn with shaders. Enabling per-pixel lighting results in visual differences to the original MW engine as certain lights in Morrowind rely on vertex lighting to look as intended. Note that groundcover shaders and particle effects ignore this setting.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation></translation>
</message>
<message>
<source>Force Per-Pixel Lighting</source>
<translation></translation>
</message>
</context> </context>
</TS> </TS>