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Add license to dev builds
We don't build the installer, so the step that installs the licence gets skipped. We're legally required to make it clear what the licence is.
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1 changed files with 2 additions and 0 deletions
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@ -764,6 +764,7 @@ macOS15_Xcode16_arm64:
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- cmake --build . --config $config --target ($targets.Split(' '))
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- ccache --show-stats -vv
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- cd $config
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- Copy-Item ..\LICENSE license.txt
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- echo "CI_COMMIT_REF_NAME ${CI_COMMIT_REF_NAME}`r`nCI_JOB_ID ${CI_JOB_ID}`r`nCI_COMMIT_SHA ${CI_COMMIT_SHA}" | Out-File -Encoding UTF8 CI-ID.txt
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- $artifactDirectory = "$(Make-SafeFileName("${CI_PROJECT_NAMESPACE}"))/$(Make-SafeFileName("${CI_COMMIT_REF_NAME}"))/$(Make-SafeFileName("${CI_COMMIT_SHORT_SHA}-${CI_JOB_ID}"))/"
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- Get-ChildItem -Recurse *.ilk | Remove-Item
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@ -1002,6 +1003,7 @@ Windows_Ninja_CacheInit:
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- cmake --build . --config $config --target ($targets.Split(' ')) -- /bl
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- ccache --show-stats -vv
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- cd $config
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- Copy-Item ..\LICENSE license.txt
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- echo "CI_COMMIT_REF_NAME ${CI_COMMIT_REF_NAME}`r`nCI_JOB_ID ${CI_JOB_ID}`r`nCI_COMMIT_SHA ${CI_COMMIT_SHA}" | Out-File -Encoding UTF8 CI-ID.txt
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- $artifactDirectory = "$(Make-SafeFileName("${CI_PROJECT_NAMESPACE}"))/$(Make-SafeFileName("${CI_COMMIT_REF_NAME}"))/$(Make-SafeFileName("${CI_COMMIT_SHORT_SHA}-${CI_JOB_ID}"))/"
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- Get-ChildItem -Recurse *.ilk | Remove-Item
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