Change skin files to use ResourceSkin (Skin is deprecated) - now the SkinEditor can load them

pull/292/head
scrawl 10 years ago
parent 6b65502557
commit f721b7adfb

@ -1,19 +1,19 @@
<?xml version="1.0" encoding="UTF-8"?>
<MyGUI type="Skin" version="3.2.1">
<Skin name = "TextBox" size = "16 16">
<MyGUI type="Resource" version="1.1">
<Resource type="ResourceSkin" name="TextBox" size="16 16">
<Property key="FontHeight" value = "16" />
<Property key="TextAlign" value = "ALIGN_DEFAULT" />
<Property key="TextColour" value = "0.7 0.7 0.7" />
<BasisSkin type="SimpleText" offset = "0 0 16 16" align = "ALIGN_STRETCH"/>
</Skin>
</Resource>
<Skin name = "ImageBox" size = "16 16">
<BasisSkin type="MainSkin" offset = "0 0 16 16"/>
</Skin>
<Skin name = "RotatingSkin" size = "16 16">
<Resource type="ResourceSkin" name="RotatingSkin" size="16 16">
<BasisSkin type="RotatingSkin" offset="0 0 16 16" align="Stretch"/>
</Skin>
</Resource>
<Resource type="ResourceSkin" name="ImageBox" size="16 16">
<BasisSkin type="MainSkin" offset="0 0 16 16"/>
</Resource>
</MyGUI>

@ -3,9 +3,9 @@
<!-- This file defines the box you see around many GUI elements, such
as around the sections of the stats window, or around popup info windows -->
<MyGUI type="Skin" version="3.2.1">
<MyGUI type="Resource" version="1.1">
<!-- Box borders -->
<Skin name="IB_T" size="512 2" texture="textures\menu_thin_border_top.dds">
<Resource type="ResourceSkin" name="IB_T" size="512 2" texture="textures\menu_thin_border_top.dds">
<BasisSkin type="TileRect" offset="0 0 512 2" align="HStretch">
<State name="normal" offset="0 0 512 2">
<Property key="TileSize" value="512 2"/>
@ -13,8 +13,8 @@ as around the sections of the stats window, or around popup info windows -->
<Property key="TileV" value="true"/>
</State>
</BasisSkin>
</Skin>
<Skin name="IB_B" size="512 2" texture="textures\menu_thin_border_bottom.dds">
</Resource>
<Resource type="ResourceSkin" name="IB_B" size="512 2" texture="textures\menu_thin_border_bottom.dds">
<BasisSkin type="TileRect" offset="0 0 512 2" align="HStretch">
<State name="normal" offset="0 0 512 2">
<Property key="TileSize" value="512 2"/>
@ -22,8 +22,8 @@ as around the sections of the stats window, or around popup info windows -->
<Property key="TileV" value="true"/>
</State>
</BasisSkin>
</Skin>
<Skin name="IB_L" size="2 512" texture="textures\menu_thin_border_left.dds">
</Resource>
<Resource type="ResourceSkin" name="IB_L" size="2 512" texture="textures\menu_thin_border_left.dds">
<BasisSkin type="TileRect" offset="0 0 2 512" align="VStretch">
<State name="normal" offset="0 0 2 512">
<Property key="TileSize" value="2 512"/>
@ -31,8 +31,8 @@ as around the sections of the stats window, or around popup info windows -->
<Property key="TileV" value="true"/>
</State>
</BasisSkin>
</Skin>
<Skin name="IB_R" size="2 512" texture="textures\menu_thin_border_right.dds">
</Resource>
<Resource type="ResourceSkin" name="IB_R" size="2 512" texture="textures\menu_thin_border_right.dds">
<BasisSkin type="TileRect" offset="0 0 2 512" align="VStretch">
<State name="normal" offset="0 0 2 512">
<Property key="TileSize" value="2 512"/>
@ -40,30 +40,30 @@ as around the sections of the stats window, or around popup info windows -->
<Property key="TileV" value="true"/>
</State>
</BasisSkin>
</Skin>
<Skin name="IB_TL" size="2 2" texture="textures\menu_thin_border_top_left_corner.dds">
</Resource>
<Resource type="ResourceSkin" name="IB_TL" size="2 2" texture="textures\menu_thin_border_top_left_corner.dds">
<BasisSkin type="MainSkin" offset="0 0 2 2">
<State name="normal" offset="0 0 2 2"/>
</BasisSkin>
</Skin>
<Skin name="IB_TR" size="2 2" texture="textures\menu_thin_border_top_right_corner.dds">
</Resource>
<Resource type="ResourceSkin" name="IB_TR" size="2 2" texture="textures\menu_thin_border_top_right_corner.dds">
<BasisSkin type="MainSkin" offset="0 0 2 2">
<State name="normal" offset="0 0 2 2"/>
</BasisSkin>
</Skin>
<Skin name="IB_BL" size="2 2" texture="textures\menu_thin_border_bottom_left_corner.dds">
</Resource>
<Resource type="ResourceSkin" name="IB_BL" size="2 2" texture="textures\menu_thin_border_bottom_left_corner.dds">
<BasisSkin type="MainSkin" offset="0 0 2 2">
<State name="normal" offset="0 0 2 2"/>
</BasisSkin>
</Skin>
<Skin name="IB_BR" size="2 2" texture="textures\menu_thin_border_bottom_right_corner.dds">
</Resource>
<Resource type="ResourceSkin" name="IB_BR" size="2 2" texture="textures\menu_thin_border_bottom_right_corner.dds">
<BasisSkin type="MainSkin" offset="0 0 2 2">
<State name="normal" offset="0 0 2 2"/>
</BasisSkin>
</Skin>
</Resource>
<!-- Main box definition -->
<Skin name="MW_Box" size="516 516">
<Resource type="ResourceSkin" name="MW_Box" size="516 516">
<Child type="Widget" skin="IB_T" offset="2 0 512 2" align="Top HStretch"/>
<Child type="Widget" skin="IB_B" offset="2 514 512 2" align="Bottom HStretch"/>
<Child type="Widget" skin="IB_L" offset="0 2 2 512" align="Left VStretch"/>
@ -72,10 +72,10 @@ as around the sections of the stats window, or around popup info windows -->
<Child type="Widget" skin="IB_TR" offset="514 0 2 2" align="Top Right"/>
<Child type="Widget" skin="IB_BL" offset="0 514 2 2" align="Bottom Left"/>
<Child type="Widget" skin="IB_BR" offset="514 514 2 2" align="Bottom Right"/>
</Skin>
</Resource>
<Skin name="MW_Box_Overlay" size="516 516">
<Resource type="ResourceSkin" name="MW_Box_Overlay" size="516 516">
<Property key="NeedMouse" value="false"/>
<Child type="Widget" skin="MW_Box" offset="0 0 516 516" align="Stretch"/>
</Skin>
</Resource>
</MyGUI>

@ -1,8 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<MyGUI type="Skin" version="3.2.1">
<MyGUI type="Resource" version="1.1">
<!-- Button graphics -->
<Skin name="BTN_Top" size="128 4" texture="textures\menu_button_frame_top.dds">
<Resource type="ResourceSkin" name="BTN_Top" size="128 4" texture="textures\menu_button_frame_top.dds">
<BasisSkin type="TileRect" offset="0 0 128 4" align="HStretch">
<State name="normal" offset="0 0 128 4">
<Property key="TileSize" value="128 4"/>
@ -10,8 +10,8 @@
<Property key="TileV" value="true"/>
</State>
</BasisSkin>
</Skin>
<Skin name="BTN_Bottom" size="128 4" texture="textures\menu_button_frame_bottom.dds">
</Resource>
<Resource type="ResourceSkin" name="BTN_Bottom" size="128 4" texture="textures\menu_button_frame_bottom.dds">
<BasisSkin type="TileRect" offset="0 0 128 4" align="HStretch">
<State name="normal" offset="0 0 128 4">
<Property key="TileSize" value="128 4"/>
@ -19,8 +19,8 @@
<Property key="TileV" value="true"/>
</State>
</BasisSkin>
</Skin>
<Skin name="BTN_Left" size="4 16" texture="textures\menu_button_frame_left.dds">
</Resource>
<Resource type="ResourceSkin" name="BTN_Left" size="4 16" texture="textures\menu_button_frame_left.dds">
<BasisSkin type="TileRect" offset="0 0 4 16" align="VStretch">
<State name="normal" offset="0 0 4 16">
<Property key="TileSize" value="4 16"/>
@ -28,8 +28,8 @@
<Property key="TileV" value="true"/>
</State>
</BasisSkin>
</Skin>
<Skin name="BTN_Right" size="4 16" texture="textures\menu_button_frame_right.dds">
</Resource>
<Resource type="ResourceSkin" name="BTN_Right" size="4 16" texture="textures\menu_button_frame_right.dds">
<BasisSkin type="TileRect" offset="0 0 4 16" align="VStretch">
<State name="normal" offset="0 0 4 16">
<Property key="TileSize" value="4 16"/>
@ -37,30 +37,30 @@
<Property key="TileV" value="true"/>
</State>
</BasisSkin>
</Skin>
<Skin name="BTN_TopLeft" size="4 4" texture="textures\menu_button_frame_top_left_corner.dds">
</Resource>
<Resource type="ResourceSkin" name="BTN_TopLeft" size="4 4" texture="textures\menu_button_frame_top_left_corner.dds">
<BasisSkin type="MainSkin" offset="0 0 4 4">
<State name="normal" offset="0 0 4 4"/>
</BasisSkin>
</Skin>
<Skin name="BTN_TopRight" size="4 4" texture="textures\menu_button_frame_top_right_corner.dds">
</Resource>
<Resource type="ResourceSkin" name="BTN_TopRight" size="4 4" texture="textures\menu_button_frame_top_right_corner.dds">
<BasisSkin type="MainSkin" offset="0 0 4 4">
<State name="normal" offset="0 0 4 4"/>
</BasisSkin>
</Skin>
<Skin name="BTN_BottomLeft" size="4 4" texture="textures\menu_button_frame_bottom_left_corner.dds">
</Resource>
<Resource type="ResourceSkin" name="BTN_BottomLeft" size="4 4" texture="textures\menu_button_frame_bottom_left_corner.dds">
<BasisSkin type="MainSkin" offset="0 0 4 4">
<State name="normal" offset="0 0 4 4"/>
</BasisSkin>
</Skin>
<Skin name="BTN_BottomRight" size="4 4" texture="textures\menu_button_frame_bottom_right_corner.dds">
</Resource>
<Resource type="ResourceSkin" name="BTN_BottomRight" size="4 4" texture="textures\menu_button_frame_bottom_right_corner.dds">
<BasisSkin type="MainSkin" offset="0 0 4 4">
<State name="normal" offset="0 0 4 4"/>
</BasisSkin>
</Skin>
</Resource>
<!-- Button widget -->
<Skin name="MW_Button" size="136 24" version="3.2.1">
<Resource type="ResourceSkin" name="MW_Button" size="136 24" version="3.2.1">
<Property key="FontName" value="Default"/>
<Property key="TextAlign" value="Center"/>
@ -83,5 +83,5 @@
<State name="highlighted_checked" colour="#{fontcolour=active_over}" shift="0"/>
<State name="pushed_checked" colour="#{fontcolour=active_pressed}" shift="0"/>
</BasisSkin>
</Skin>
</Resource>
</MyGUI>

@ -1,20 +1,20 @@
<?xml version="1.0" encoding="UTF-8"?>
<MyGUI type="Skin" version="3.2.1">
<MyGUI type="Resource" version="1.1">
<!-- Console Input -->
<Skin name="MW_EditClient" size="10 10">
<Resource type="ResourceSkin" name="MW_EditClient" size="10 10">
<Property key="FontName" value="MonoFont"/>
<Property key="TextAlign" value="Left VCenter"/>
<Property key="TextColour" value="1 1 1"/>
<BasisSkin type="EditText" offset="0 0 10 10" align="Stretch"/>
</Skin>
</Resource>
<Skin name="MW_ConsoleCommand" size="29 28">
<Resource type="ResourceSkin" name="MW_ConsoleCommand" size="29 28">
<Child type="Widget" skin="MW_Box" offset="0 0 29 26" align="Bottom Stretch"/>
<Child type="TextBox" skin="MW_EditClient" offset="4 2 19 22" align="Bottom Stretch" name="Client"/>
</Skin>
</Resource>
</MyGUI>

@ -1,14 +1,14 @@
<?xml version="1.0" encoding="UTF-8"?>
<MyGUI type="Skin" version="3.2.1">
<MyGUI type="Resource" version="1.1">
<Skin name="MW_DispositionEdit" size="0 0 50 50">
<Resource type="ResourceSkin" name="MW_DispositionEdit" size="0 0 50 50">
<Property key="FontName" value="Default"/>
<Property key="TextAlign" value="Center"/>
<Property key="Static" value="1"/>
<Property key="WordWrap" value="true"/>
<Property key="TextShadow" value="true"/>
<Child type="TextBox" skin="SandText" offset="0 0 0 -4" align="Stretch" name="Client"/>
</Skin>
</Resource>
</MyGUI>

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="UTF-8"?>
<MyGUI type="Skin" version="3.2.1">
<MyGUI type="Resource" version="1.1">
<!-- Text edit widget -->
<Skin name="MW_TextEditClient" size="10 10">
<Resource type="ResourceSkin" name="MW_TextEditClient" size="10 10">
<Property key="TextColour" value="#{fontcolour=normal}"/>
<BasisSkin type="EditText" offset="0 0 10 10" align="Stretch"/>
</Skin>
</Resource>
<Skin name="MW_TextEdit" size="512 20">
<Resource type="ResourceSkin" name="MW_TextEdit" size="512 20">
<!-- Borders -->
@ -25,9 +25,9 @@
<Child type="TextBox" skin="MW_TextEditClient" offset="4 1 502 18" align="Stretch" name="Client"/>
</Skin>
</Resource>
<Skin name="MW_TextBoxEdit" size="512 20">
<Resource type="ResourceSkin" name="MW_TextBoxEdit" size="512 20">
<Property key="FontName" value="Default"/>
@ -39,9 +39,9 @@
<Child type="MWScrollBar" skin="MW_VScroll" offset="494 3 14 14" align="Right VStretch" name="VScroll"/>
</Skin>
</Resource>
<Skin name="MW_TextBoxEditWithBorder" size="512 20">
<Resource type="ResourceSkin" name="MW_TextBoxEditWithBorder" size="512 20">
<!-- Borders -->
<Child type="Widget" skin="MW_Box" offset="0 0 512 20" align="Stretch"/>
@ -56,6 +56,6 @@
<Child type="MWScrollBar" skin="MW_VScroll" offset="494 3 14 14" align="Right VStretch" name="VScroll"/>
</Skin>
</Resource>
</MyGUI>

@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?>
<MyGUI type="Skin" version="3.2.1">
<MyGUI type="Resource" version="1.1">
<!-- The 'box' frame that surrounds various HUD items and other elements -->
<Skin name="HUD_Box" size="40 40">
<Resource type="ResourceSkin" name="HUD_Box" size="40 40">
<!-- Borders -->
@ -14,13 +14,13 @@
<Child type="Widget" skin="BlackBG" offset="2 2 36 36" align="Stretch" name="Client"/>
</Skin>
</Resource>
<Skin name="HUD_Box_Transparent" size="40 40">
<Resource type="ResourceSkin" name="HUD_Box_Transparent" size="40 40">
<Child type="Widget" skin="MW_Box" offset="0 0 40 40" align="Left Stretch" name="Client"/>
</Skin>
</Resource>
<Skin name="HUD_Box_NoTransp" size="40 40">
<Resource type="ResourceSkin" name="HUD_Box_NoTransp" size="40 40">
<!-- Borders -->
@ -30,6 +30,6 @@
<Child type="Widget" skin="DialogBG" offset="2 2 36 36" align="Stretch" name="Client"/>
</Skin>
</Resource>
</MyGUI>

@ -1,109 +1,109 @@
<?xml version="1.0" encoding="UTF-8"?>
<MyGUI type="Skin" version="3.2.1">
<MyGUI type="Resource" version="1.1">
<!-- Energy bar frame graphics -->
<Skin name="HUD_Bar_Top" size="64 2" texture="textures\menu_small_energy_bar_top.dds">
<Resource type="ResourceSkin" name="HUD_Bar_Top" size="64 2" texture="textures\menu_small_energy_bar_top.dds">
<BasisSkin type="MainSkin" offset="0 0 64 2">
<State name="normal" offset="0 0 64 2"/>
</BasisSkin>
</Skin>
<Skin name="HUD_Bar_Bottom" size="64 2" texture="textures\menu_small_energy_bar_bottom.dds">
</Resource>
<Resource type="ResourceSkin" name="HUD_Bar_Bottom" size="64 2" texture="textures\menu_small_energy_bar_bottom.dds">
<BasisSkin type="MainSkin" offset="0 0 64 2">
<State name="normal" offset="0 0 64 2"/>
</BasisSkin>
</Skin>
<Skin name="HUD_Bar_Side" size="2 8" texture="textures\menu_small_energy_bar_vert.dds">
</Resource>
<Resource type="ResourceSkin" name="HUD_Bar_Side" size="2 8" texture="textures\menu_small_energy_bar_vert.dds">
<BasisSkin type="MainSkin" offset="0 0 2 8">
<State name="normal" offset="0 0 2 8"/>
</BasisSkin>
</Skin>
</Resource>
<!-- Progress bar track, various colors -->
<Skin name="MW_BarTrack_Red" size="4 8" texture="textures\menu_bar_gray.dds" >
<Resource type="ResourceSkin" name="MW_BarTrack_Red" size="4 8" texture="textures\menu_bar_gray.dds" >
<Property key="Colour" value="#{fontcolour=health}"/>
<BasisSkin type="MainSkin" offset="0 0 16 8" align="Stretch">
<State name="normal" offset="0 0 16 8"/>
</BasisSkin>
</Skin>
<Skin name="MW_BarTrack_Green" size="4 8" texture="textures\menu_bar_gray.dds" >
</Resource>
<Resource type="ResourceSkin" name="MW_BarTrack_Green" size="4 8" texture="textures\menu_bar_gray.dds" >
<Property key="Colour" value="#{fontcolour=fatigue}"/>
<BasisSkin type="MainSkin" offset="0 0 16 8" align="Stretch">
<State name="normal" offset="0 0 16 8"/>
</BasisSkin>
</Skin>
<Skin name="MW_BarTrack_Blue" size="4 8" texture="textures\menu_bar_gray.dds" >
</Resource>
<Resource type="ResourceSkin" name="MW_BarTrack_Blue" size="4 8" texture="textures\menu_bar_gray.dds" >
<Property key="Colour" value="#{fontcolour=magic}"/>
<BasisSkin type="MainSkin" offset="0 0 16 8" align="Stretch">
<State name="normal" offset="0 0 16 8"/>
</BasisSkin>
</Skin>
<Skin name="MW_BarTrack_Yellow" size="4 8" texture="textures\menu_bar_gray.dds" >
</Resource>
<Resource type="ResourceSkin" name="MW_BarTrack_Yellow" size="4 8" texture="textures\menu_bar_gray.dds" >
<Property key="Colour" value="1 1 0"/>
<BasisSkin type="MainSkin" offset="0 0 16 8" align="Stretch">
<State name="normal" offset="0 0 16 8"/>
</BasisSkin>
</Skin>
</Resource>
<Skin name="MW_BarTrack_Magic" size="4 8" texture="textures\menu_bar_gray.dds" >
<Resource type="ResourceSkin" name="MW_BarTrack_Magic" size="4 8" texture="textures\menu_bar_gray.dds" >
<Property key="Colour" value="#{fontcolour=magic_fill}"/>
<BasisSkin type="MainSkin" offset="0 0 16 8" align="Stretch">
<State name="normal" offset="0 0 16 8"/>
</BasisSkin>
</Skin>
</Resource>
<Skin name="MW_BarTrack_Weapon" size="4 8" texture="textures\menu_bar_gray.dds" >
<Resource type="ResourceSkin" name="MW_BarTrack_Weapon" size="4 8" texture="textures\menu_bar_gray.dds" >
<Property key="Colour" value="#{fontcolour=weapon_fill}"/>
<BasisSkin type="MainSkin" offset="0 0 16 8" align="Stretch">
<State name="normal" offset="0 0 16 8"/>
</BasisSkin>
</Skin>
</Resource>
<Skin name="MW_EnergyBar_Magic" size="64 12">
<Resource type="ResourceSkin" name="MW_EnergyBar_Magic" size="64 12">
<Property key="TrackSkin" value="MW_BarTrack_Magic"/>
<Property key="TrackWidth" value="1"/>
<Child type="Widget" skin="MW_Box" offset="0 0 64 12" align="Stretch"/>
<Child type="Widget" skin="BlackBG" offset="2 2 60 8" align="Stretch" name="Client"/>
</Skin>
<Skin name="MW_EnergyBar_Weapon" size="64 12">
</Resource>
<Resource type="ResourceSkin" name="MW_EnergyBar_Weapon" size="64 12">
<Property key="TrackSkin" value="MW_BarTrack_Weapon"/>
<Property key="TrackWidth" value="1"/>
<Child type="Widget" skin="MW_Box" offset="0 0 64 12" align="Stretch"/>
<Child type="Widget" skin="BlackBG" offset="2 2 60 8" align="Stretch" name="Client"/>
</Skin>
</Resource>
<Skin name="MW_EnergyBar_Red" size="64 12">
<Resource type="ResourceSkin" name="MW_EnergyBar_Red" size="64 12">
<Property key="TrackSkin" value="MW_BarTrack_Red"/>
<Property key="TrackWidth" value="1"/>
<Child type="Widget" skin="MW_Box" offset="0 0 64 12" align="Stretch"/>
<Child type="Widget" skin="BlackBG" offset="2 2 60 8" align="Stretch" name="Client"/>
</Skin>
</Resource>
<Skin name="MW_EnergyBar_Green" size="64 12">
<Resource type="ResourceSkin" name="MW_EnergyBar_Green" size="64 12">
<Property key="TrackSkin" value="MW_BarTrack_Green"/>
<Property key="TrackWidth" value="1"/>
<Child type="Widget" skin="MW_Box" offset="0 0 64 12" align="Stretch"/>
<Child type="Widget" skin="BlackBG" offset="2 2 60 8" align="Stretch" name="Client"/>
</Skin>
</Resource>
<Skin name="MW_EnergyBar_Blue" size="64 12">
<Resource type="ResourceSkin" name="MW_EnergyBar_Blue" size="64 12">
<Property key="TrackSkin" value="MW_BarTrack_Blue"/>
<Property key="TrackWidth" value="1"/>
<Child type="Widget" skin="MW_Box" offset="0 0 64 12" align="Stretch"/>
<Child type="Widget" skin="BlackBG" offset="2 2 60 8" align="Stretch" name="Client"/>
</Skin>
</Resource>
<Skin name="MW_EnergyBar_Yellow" size="64 12">
<Resource type="ResourceSkin" name="MW_EnergyBar_Yellow" size="64 12">
<Property key="TrackSkin" value="MW_BarTrack_Yellow"/>
<Property key="TrackWidth" value="1"/>
<Child type="Widget" skin="MW_Box" offset="0 0 64 12" align="Stretch"/>
<Child type="Widget" skin="BlackBG" offset="2 2 60 8" align="Stretch" name="Client"/>
</Skin>
</Resource>
</MyGUI>

@ -1,26 +1,26 @@
<?xml version="1.0" encoding="UTF-8"?>
<MyGUI type="Skin" version="3.2.1">
<Skin name="MW_BookClient" size="10 10">
<MyGUI type="Resource" version="1.1">
<Resource type="ResourceSkin" name="MW_BookClient" size="10 10">
<Property key="FontName" value="Default"/>
<Property key="TextAlign" value="Left Top"/>
<Property key="TextColour" value="0 0 0"/>
<BasisSkin type="EditText" offset="0 0 10 10" align="Stretch"/>
</Skin>
</Resource>
<Skin name="MW_BookPage" size="0 0 50 50">
<Resource type="ResourceSkin" name="MW_BookPage" size="0 0 50 50">
<BasisSkin type="PageDisplay"/>
</Skin>
</Resource>
<Skin name="MW_QuestList" size="516 516" align="Left Top">
<Resource type="ResourceSkin" name="MW_QuestList" size="516 516" align="Left Top">
<Property key="ListItemSkin" value="MW_QuestLink"/>
<Child type="Widget" skin="" offset="3 3 510 510" align="Top Left Stretch" name="Client"/>
</Skin>
</Resource>
<Skin name="MW_QuestLink" size="5 5">
<Resource type="ResourceSkin" name="MW_QuestLink" size="5 5">
<Property key="FontName" value="Default"/>
<Property key="TextAlign" value="Left VCenter"/>
@ -32,5 +32,5 @@
<State name="highlighted_checked" colour="#{fontcolour=journal_topic_pressed}" shift="0"/>
<State name="pushed_checked" colour="#{fontcolour=journal_topic_pressed}" shift="0"/>
</BasisSkin>
</Skin>
</Resource>
</MyGUI>

@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?>
<MyGUI type="Skin" version="3.2.1">
<MyGUI type="Resource" version="1.1">
<!-- Horizontal Scrollbar -->
<Skin name="MW_HScroll" size="90 14">
<Resource type="ResourceSkin" name="MW_HScroll" size="90 14">
<Property key="TrackRangeMargins" value="20 19"/>
<Property key="MinTrackSize" value="14"/>
<Property key="VerticalAlignment" value="false"/>
@ -32,9 +32,9 @@
<Child type="Button" skin="MW_ScrollEmptyPart" offset="52 0 24 14" align="Top HStretch" name="SecondPart"/>
<Child type="Button" skin="MW_ScrollTrackH" offset="38 2 30 9" align="Left VStretch" name="Track"/>
</Skin>
</Resource>
<Skin name="MW_ScrollTrackH" size="16 16" texture="textures\tx_menubook_bookmark.dds">
<Resource type="ResourceSkin" name="MW_ScrollTrackH" size="16 16" texture="textures\tx_menubook_bookmark.dds">
<BasisSkin type="TileRect" offset="0 0 16 16" align="Stretch">
<State name="normal" offset="70 22 16 16">
<Property key="TileSize" value="16 16"/>
@ -42,11 +42,11 @@
<Property key="TileV" value="true"/>
</State>
</BasisSkin>
</Skin>
</Resource>
<!-- Vertical Scrollbar -->
<Skin name="MW_VScroll" size="14 90">
<Resource type="ResourceSkin" name="MW_VScroll" size="14 90">
<Property key="TrackRangeMargins" value="20 19"/>
<Property key="MinTrackSize" value="14"/>
<Property key="MoveToClick" value="true"/>
@ -76,9 +76,9 @@
<Child type="Button" skin="MW_ScrollTrackV" offset="2 40 9 30" align="Top HStretch" name="Track"/>
</Skin>
</Resource>
<Skin name="MW_ScrollTrackV" size="16 16" texture="textures\tx_menubook_bookmark.dds">
<Resource type="ResourceSkin" name="MW_ScrollTrackV" size="16 16" texture="textures\tx_menubook_bookmark.dds">
<Property key="MinTrackSize" value="14"/>
<BasisSkin type="TileRect" offset="0 0 16 16" align="Stretch">
<State name="normal" offset="68 19 16 16">
@ -87,26 +87,26 @@
<Property key="TileV" value="true"/>
</State>
</BasisSkin>
</Skin>
</Resource>
<!-- Empty space in scrollbar -->
<Skin name="MW_ScrollEmptyPart" size="16 16" >
</Skin>
<Resource type="ResourceSkin" name="MW_ScrollEmptyPart" size="16 16" >
</Resource>
<!-- Header text -->
<Skin name="HeaderText" size="16 16">
<Resource type="ResourceSkin" name="HeaderText" size="16 16">
<Property key="FontName" value="Default"/>
<Property key="TextAlign" value="Center"/>
<Property key="TextColour" value="#{fontcolour=header}"/>
<BasisSkin type="SimpleText" offset="0 0 16 16" align="Stretch"/>
</Skin>
</Resource>
<!-- list skin -->
<Skin name="MW_ListLine" size="5 5">
<Resource type="ResourceSkin" name="MW_ListLine" size="5 5">
<Property key="FontName" value="Default"/>
<Property key="TextAlign" value="Left VCenter"/>
@ -120,9 +120,9 @@
<State name="highlighted_checked" colour="#{fontcolour=active_over}" shift="0"/>
<State name="pushed_checked" colour="#{fontcolour=active_pressed}" shift="0"/>
</BasisSkin>
</Skin>
</Resource>
<Skin name="MW_List" size="516 516" align="Left Top">
<Resource type="ResourceSkin" name="MW_List" size="516 516" align="Left Top">
<Property key="NeedKey" value="true"/>
<Property key="SkinLine" value="MW_ListLine"/>
<Property key="HeightLine" value="20"/>
@ -133,9 +133,9 @@
<Child type="Widget" skin="" offset="3 3 493 509" align="Stretch" name="Client"/>
</Skin>
</Resource>
<Skin name="MW_PopupList" size="516 516" align="Left Top">
<Resource type="ResourceSkin" name="MW_PopupList" size="516 516" align="Left Top">
<Property key="NeedKey" value="true"/>
<Property key="SkinLine" value="MW_ListLine"/>
<Property key="HeightLine" value="20"/>
@ -146,58 +146,58 @@
<Child type="MWScrollBar" skin="MW_VScroll" offset="498 3 14 509" align="Right VStretch" name="VScroll"/>
<Child type="Widget" skin="" offset="3 3 493 509" align="Stretch" name="Client"/>
</Skin>
</Resource>
<Skin name="MW_ItemView" size="516 516" align="Left Top">
<Resource type="ResourceSkin" name="MW_ItemView" size="516 516" align="Left Top">
<Child type="Widget" skin="MW_Box" offset="0 0 516 516" align="Stretch"/>
<Child type="ScrollView" skin="MW_ScrollViewH" offset="3 3 509 509" align="Stretch" name="ScrollView">
<Property key="CanvasAlign" value="Left Top"/>
<Property key="NeedMouse" value="true"/>
</Child>
</Skin>
</Resource>
<Skin name="MW_SimpleList" size="516 516" align="Left Top">
<Resource type="ResourceSkin" name="MW_SimpleList" size="516 516" align="Left Top">
<Property key="ListItemSkin" value="MW_ListLine"/>
<Child type="Widget" skin="MW_Box" offset="0 0 516 516" align="Stretch"/>
<Child type="Widget" skin="" offset="3 3 510 510" align="Top Left Stretch" name="Client"/>
</Skin>
</Resource>
<!-- Horizontal line -->
<Skin name="MW_HLine" size="512 10" texture="textures\menu_thin_border_top.dds">
<Resource type="ResourceSkin" name="MW_HLine" size="512 10" texture="textures\menu_thin_border_top.dds">
<BasisSkin type="SubSkin" offset="0 0 512 2" align="Bottom HStretch">
<State name="normal" offset="0 0 512 2"/>
</BasisSkin>
</Skin>
</Resource>
<!-- Arrows -->
<Skin name="MW_ArrowLeft" size="20 20" texture="textures\menu_scroll_left.dds">
<Resource type="ResourceSkin" name="MW_ArrowLeft" size="20 20" texture="textures\menu_scroll_left.dds">
<BasisSkin type="SubSkin" offset="0 0 19 20" align="Stretch">
<State name="normal" offset="0 0 19 20"/>
</BasisSkin>
</Skin>
</Resource>
<Skin name="MW_ArrowRight" size="20 20" texture="textures\menu_scroll_right.dds">
<Resource type="ResourceSkin" name="MW_ArrowRight" size="20 20" texture="textures\menu_scroll_right.dds">
<BasisSkin type="SubSkin" offset="1 0 19 20" align="Stretch">
<State name="normal" offset="1 0 19 20"/>
</BasisSkin>
</Skin>
</Resource>
<Skin name="MW_ArrowUp" size="20 20" texture="textures\menu_scroll_up.dds">
<Resource type="ResourceSkin" name="MW_ArrowUp" size="20 20" texture="textures\menu_scroll_up.dds">
<BasisSkin type="SubSkin" offset="0 0 20 19" align="Stretch">
<State name="normal" offset="0 0 20 19"/>
</BasisSkin>
</Skin>
</Resource>
<Skin name="MW_ArrowDown" size="20 20" texture="textures\menu_scroll_down.dds">
<Resource type="ResourceSkin" name="MW_ArrowDown" size="20 20" texture="textures\menu_scroll_down.dds">
<BasisSkin type="SubSkin" offset="0 1 20 20" align="Stretch">
<State name="normal" offset="0 1 20 20"/>
</BasisSkin>
</Skin>
</Resource>
</MyGUI>

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<MyGUI type="Skin" version="3.2.1">
<MyGUI type="Resource" version="1.1">
</MyGUI>

@ -1,11 +1,11 @@
<?xml version="1.0" encoding="UTF-8"?>
<MyGUI type="Skin" version="3.2.1">
<Skin name="MW_MapView" size="516 516">
<MyGUI type="Resource" version="1.1">
<Resource type="ResourceSkin" name="MW_MapView" size="516 516">
<Child type="Widget" skin="" offset="0 0 516 516" align="Stretch" name="Client"/>
<!-- invisible scroll bars, needed for setting the view offset -->
<Child type="MWScrollBar" skin="" offset="0 0 0 0" align="Default" name="VScroll"/>
<Child type="MWScrollBar" skin="" offset="0 0 0 0" align="Default" name="HScroll"/>
</Skin>
</Resource>
</MyGUI>

@ -1,94 +1,94 @@
<?xml version="1.0" encoding="UTF-8"?>
<MyGUI type="Skin" version="3.2.1">
<MyGUI type="Resource" version="1.1">
<!-- Progress bar track, various colors -->
<Skin name="MW_Track_Red" size="16 16" texture="textures\menu_bar_gray.dds" >
<Resource type="ResourceSkin" name="MW_Track_Red" size="16 16" texture="textures\menu_bar_gray.dds" >
<Property key="Colour" value="#{fontcolour=health}"/>
<BasisSkin type="MainSkin" offset="0 0 16 16" align="Stretch">
<State name="normal" offset="0 0 16 16"/>
</BasisSkin>
</Skin>
<Skin name="MW_Track_Blue" size="2 14" texture="textures\menu_bar_gray.dds" >
</Resource>
<Resource type="ResourceSkin" name="MW_Track_Blue" size="2 14" texture="textures\menu_bar_gray.dds" >
<Property key="Colour" value="#{fontcolour=magic}"/>
<BasisSkin type="MainSkin" offset="0 0 16 16" align="Stretch">
<State name="normal" offset="0 0 16 16"/>
</BasisSkin>
</Skin>
<Skin name="MW_Track_Green" size="2 14" texture="textures\menu_bar_gray.dds" >
</Resource>
<Resource type="ResourceSkin" name="MW_Track_Green" size="2 14" texture="textures\menu_bar_gray.dds" >
<Property key="Colour" value="#{fontcolour=fatigue}"/>
<BasisSkin type="MainSkin" offset="0 0 16 16" align="Stretch">
<State name="normal" offset="0 0 16 16"/>
</BasisSkin>
</Skin>
</Resource>
<!-- Lighter variants (only uses top half of the gradient) -->
<Skin name="MW_BigTrack_Progress_Red_Small" size="16 8" texture="textures\menu_bar_gray.dds" >
<Resource type="ResourceSkin" name="MW_BigTrack_Progress_Red_Small" size="16 8" texture="textures\menu_bar_gray.dds" >
<Property key="Colour" value="1 0 0"/>
<BasisSkin type="MainSkin" offset="0 0 16 8" align="Stretch">
<State name="normal" offset="0 0 16 8"/>
</BasisSkin>
</Skin>
<Skin name="MW_BigTrack_Progress_Blue_Small" size="16 8" texture="textures\menu_bar_gray.dds" >
</Resource>
<Resource type="ResourceSkin" name="MW_BigTrack_Progress_Blue_Small" size="16 8" texture="textures\menu_bar_gray.dds" >
<Property key="Colour" value="0.3 0.3 1"/>
<BasisSkin type="MainSkin" offset="0 0 16 8" align="Stretch">
<State name="normal" offset="0 0 16 8"/>
</BasisSkin>
</Skin>
<Skin name="MW_BigTrack_Progress_Green_Small" size="16 8" texture="textures\menu_bar_gray.dds" >
</Resource>
<Resource type="ResourceSkin" name="MW_BigTrack_Progress_Green_Small" size="16 8" texture="textures\menu_bar_gray.dds" >
<Property key="Colour" value="0.298 0.784 0.780"/>
<BasisSkin type="MainSkin" offset="0 0 16 8" align="Stretch">
<State name="normal" offset="0 0 16 8"/>
</BasisSkin>
</Skin>
</Resource>
<Skin name="ProgressText" size="16 16">
<Resource type="ResourceSkin" name="ProgressText" size="16 16">
<Property key="FontName" value="Default"/>
<Property key="TextAlign" value="Top HCenter"/>
<Property key="TextColour" value="#{fontcolour=normal}"/>
<Property key="TextShadow" value="true"/>
<BasisSkin type="SimpleText" offset="0 0 16 16" align="Stretch"/>
</Skin>
</Resource>
<!-- Main energy bar widget definitions. There's one for each color.-->
<Skin name="MW_Progress_Red" size="64 12">
<Resource type="ResourceSkin" name="MW_Progress_Red" size="64 12">
<Property key="TrackSkin" value="MW_Track_Red"/>
<Property key="TrackWidth" value="1"/>
<Child type="Widget" skin="MW_Box" offset="0 0 64 12" align="Stretch"/>
<Child type="Widget" skin="BlackBG" offset="2 2 60 8" align="Stretch" name="Client"/>
</Skin>
</Resource>
<Skin name="MW_Progress_Green" size="64 12">
<Resource type="ResourceSkin" name="MW_Progress_Green" size="64 12">
<Property key="TrackSkin" value="MW_Track_Green"/>
<Property key="TrackWidth" value="1"/>
<Child type="Widget" skin="MW_Box" offset="0 0 64 12" align="Stretch"/>
<Child type="Widget" skin="BlackBG" offset="2 2 60 8" align="Stretch" name="Client"/>
</Skin>
</Resource>
<Skin name="MW_Progress_Blue" size="64 12">
<Resource type="ResourceSkin" name="MW_Progress_Blue" size="64 12">
<Property key="TrackSkin" value="MW_Track_Blue"/>
<Property key="TrackWidth" value="1"/>
<Child type="Widget" skin="MW_Box" offset="0 0 64 12" align="Stretch"/>
<Child type="Widget" skin="BlackBG" offset="2 2 60 8" align="Stretch" name="Client"/>
</Skin>
</Resource>
<Skin name="MW_Progress_LightBlue" size="64 6">
<Resource type="ResourceSkin" name="MW_Progress_LightBlue" size="64 6">
<Property key="TrackSkin" value="MW_BigTrack_Progress_Blue_Small"/>
<Property key="TrackWidth" value="1"/>
<Child type="Widget" skin="MW_Box" offset="0 0 64 6" align="Stretch"/>
<Child type="Widget" skin="BlackBG" offset="2 2 60 2" align="Stretch" name="Client"/>
</Skin>
</Resource>
<Skin name="MW_Progress_Drowning" size="64 6">
<Resource type="ResourceSkin" name="MW_Progress_Drowning" size="64 6">
<Child type="Widget" skin="MW_BigTrack_Progress_Red_Small" offset="0 0 64 6" align="Stretch"/>
</Skin>
</Resource>
<Skin name="MW_ProgressScroll_Loading" size="64 6">
<Resource type="ResourceSkin" name="MW_ProgressScroll_Loading" size="64 6">
<Property key="TrackWidth" value="1"/>
<Property key="TrackRangeMargins" value="0 0"/>
<Property key="MinTrackSize" value="1"/>
@ -99,5 +99,5 @@
<Child type="Button" skin="MW_BigTrack_Progress_Green_Small" offset="0 0 1 6" align="Left VStretch" name="Track"/>
<Child type="Widget" skin="MW_Box" offset="0 0 64 6" align="Stretch"/>
</Skin>
</Resource>
</MyGUI>

@ -1,15 +1,15 @@
<?xml version="1.0" encoding="UTF-8"?>
<MyGUI type="Skin" version="3.2.1">
<MyGUI type="Resource" version="1.1">
<Skin name="MW_ScrollView" size="516 516">
<Resource type="ResourceSkin" name="MW_ScrollView" size="516 516">
<Child type="Widget" skin="" offset="0 0 502 516" align="Stretch" name="Client"/>
<Child type="MWScrollBar" skin="MW_VScroll" offset="498 3 14 509" align="Right Top VStretch" name="VScroll"/>
</Skin>
</Resource>
<Skin name="MW_ScrollViewH" size="516 516">
<Resource type="ResourceSkin" name="MW_ScrollViewH" size="516 516">
<Child type="Widget" skin="" offset="0 0 516 502" align="Stretch" name="Client"/>
<Child type="MWScrollBar" skin="MW_HScroll" offset="3 498 509 14" align="Left Bottom HStretch" name="HScroll"/>
</Skin>
</Resource>
</MyGUI>

@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<MyGUI type="Skin" version="3.2.1">
<MyGUI type="Resource" version="1.1">
<!--
@ -10,38 +10,38 @@ color_misc=0,205,205 # ????
-->
<Skin name="NormalText" size="16 16">
<Resource type="ResourceSkin" name="NormalText" size="16 16">
<Property key="FontName" value="Default"/>
<Property key="TextAlign" value="Left Bottom"/>
<BasisSkin type="SimpleText" offset="0 0 16 16" align="Stretch">
<State name="normal" colour="#{fontcolour=header}" shift="0"/>
</BasisSkin>
</Skin>
</Resource>
<Skin name="NumFPS" size="16 16">
<Resource type="ResourceSkin" name="NumFPS" size="16 16">
<Property key="FontName" value="Default"/>
<Property key="TextAlign" value="HCenter Bottom"/>
<Property key="TextColour" value="1 1 1"/>
<BasisSkin type="SimpleText" offset="0 0 16 16" align="Stretch"/>
</Skin>
</Resource>
<Skin name="SandText" size="16 16">
<Resource type="ResourceSkin" name="SandText" size="16 16">
<Property key="FontName" value="Default"/>
<Property key="TextAlign" value="Left Bottom"/>
<BasisSkin type="SimpleText" offset="0 0 16 16" align="Stretch">
<State name="normal" colour="#{fontcolour=normal}" shift="0"/>
</BasisSkin>
</Skin>
</Resource>
<Skin name="SandTextVCenter" size="16 16">
<Resource type="ResourceSkin" name="SandTextVCenter" size="16 16">
<Property key="FontName" value="Default"/>
<Property key="TextAlign" value="Left VCenter"/>
<BasisSkin type="SimpleText" offset="0 0 16 16" align="Stretch">
<State name="normal" colour="#{fontcolour=normal}" shift="0"/>
</BasisSkin>
</Skin>
</Resource>
<Skin name="SandTextRight" size="16 16">
<Resource type="ResourceSkin" name="SandTextRight" size="16 16">
<Property key="FontName" value="Default"/>
<Property key="TextAlign" value="Right Bottom"/>
<BasisSkin type="SimpleText" offset="0 0 16 16" align="Stretch">
@ -49,28 +49,28 @@ color_misc=0,205,205 # ????
<State name="increased" colour="#{fontcolour=positive}"/>
<State name="decreased" colour="#{fontcolour=negative}"/>
</BasisSkin>
</Skin>
</Resource>
<Skin name="SandBrightText" size="16 16">
<Resource type="ResourceSkin" name="SandBrightText" size="16 16">
<Property key="FontName" value="Default"/>
<Property key="TextAlign" value="Left Bottom"/>
<BasisSkin type="SimpleText" offset="0 0 16 16" align="Stretch">
<State name="normal" colour="#{fontcolour=header}" shift="0"/>
</BasisSkin>
</Skin>
</Resource>
<Skin name="CountText" size="16 16">
<Resource type="ResourceSkin" name="CountText" size="16 16">
<Property key="FontName" value="Default"/>
<BasisSkin type="SimpleText" offset="0 0 16 16" align="Stretch">
<State name="normal" colour="#{fontcolour=count}" shift="0"/>
</BasisSkin>
</Skin>
</Resource>
<Skin name="MW_StatNameC" size="200 18">
<Resource type="ResourceSkin" name="MW_StatNameC" size="200 18">
<Child type="TextBoxC" skin="SandText" offset="0 0 200 18" align="Left HStretch" name="StatName"/>
</Skin>
</Resource>
<Skin name="SandTextButtonC" size="16 16">
<Resource type="ResourceSkin" name="SandTextButtonC" size="16 16">
<Property key="FontName" value="Default"/>
<Property key="TextAlign" value="Top HCenter"/>
<BasisSkin type="SimpleText" offset="0 0 16 16" align="Stretch">
@ -83,9 +83,9 @@ color_misc=0,205,205 # ????
<State name="highlighted_checked" colour="#{fontcolour=active_over}" shift="0"/>
<State name="pushed_checked" colour="#{fontcolour=active_pressed}" shift="0"/>
</BasisSkin>
</Skin>
</Resource>
<Skin name="SandTextButton" size="16 16">
<Resource type="ResourceSkin" name="SandTextButton" size="16 16">
<Property key="FontName" value="Default"/>
<Property key="TextAlign" value="Left Bottom"/>
<BasisSkin type="SimpleText" offset="0 0 16 16" align="Stretch">
@ -98,9 +98,9 @@ color_misc=0,205,205 # ????
<State name="highlighted_checked" colour="#{fontcolour=active_over}" shift="0"/>
<State name="pushed_checked" colour="#{fontcolour=active_pressed}" shift="0"/>
</BasisSkin>
</Skin>
</Resource>
<Skin name="SpellTextUnequipped" size="16 16">
<Resource type="ResourceSkin" name="SpellTextUnequipped" size="16 16">
<Property key="FontName" value="Default"/>
<Property key="TextAlign" value="Left Bottom"/>
<BasisSkin type="SimpleText" offset="0 0 16 16" align="Stretch">
@ -113,49 +113,49 @@ color_misc=0,205,205 # ????
<State name="highlighted_checked" colour="#{fontcolour=active_over}" shift="0"/>
<State name="pushed_checked" colour="#{fontcolour=active_pressed}" shift="0"/>
</BasisSkin>
</Skin>
</Resource>
<Skin name="MW_StatNameButtonC" size="200 18">
<Resource type="ResourceSkin" name="MW_StatNameButtonC" size="200 18">
<Child type="Button" skin="SandTextButtonC" offset="0 0 200 18" align="Left HStretch" name="StatNameButton"/>
</Skin>
</Resource>
<Skin name="MW_StatNameValueButton" size="200 18">
<Resource type="ResourceSkin" name="MW_StatNameValueButton" size="200 18">
<Child type="Button" skin="SandText" offset="0 0 160 18" align="Left HStretch" name="StatNameButton"/>
<Child type="Button" skin="SandTextRight" offset="160 0 40 18" align="Right Top" name="StatValueButton"/>
</Skin>
</Resource>
<Skin name="MW_EffectImage" size="200 24">
<Resource type="ResourceSkin" name="MW_EffectImage" size="200 24">
<Child type="ImageBox" skin="ImageBox" offset="4 4 16 16" align="Left Top" name="Image"/>
<Child type="TextBox" skin="SandText" offset="24 0 176 20" align="VCenter HStretch" name="Text"/>
</Skin>
</Resource>
<Skin name="MW_ChargeBar" size="204 18">
<Resource type="ResourceSkin" name="MW_ChargeBar" size="204 18">
<Child type="ProgressBar" skin="MW_Progress_Red" offset="0 0 204 18" align="Right Top Stretch" name="Bar"/>
<Child type="TextBox" skin="ProgressText" offset="0 0 204 18" align="Right Top Stretch" name="BarText"/>
</Skin>
</Resource>
<Skin name="MW_ChargeBar_Blue" size="204 18">
<Resource type="ResourceSkin" name="MW_ChargeBar_Blue" size="204 18">
<Child type="ProgressBar" skin="MW_Progress_Blue" offset="0 0 204 18" align="Right Top Stretch" name="Bar"/>
<Child type="TextBox" skin="ProgressText" offset="0 2 204 18" align="Right Top Stretch" name="BarText"/>
</Skin>
</Resource>
<Skin name="MW_DynamicStat_Red" size="204 18">
<Resource type="ResourceSkin" name="MW_DynamicStat_Red" size="204 18">
<Child type="TextBox" skin="SandText" offset="0 0 100 18" align="Left Top" name="Text"/>
<Child type="ProgressBar" skin="MW_Progress_Red" offset="74 0 130 18" align="Right Top" name="Bar"/>
<Child type="TextBox" skin="ProgressText" offset="74 0 130 18" align="Right Top" name="BarText"/>
</Skin>
</Resource>
<Skin name="MW_DynamicStat_Blue" size="204 18">
<Resource type="ResourceSkin" name="MW_DynamicStat_Blue" size="204 18">
<Child type="TextBox" skin="SandText" offset="0 0 100 18" align="Left Top" name="Text"/>
<Child type="ProgressBar" skin="MW_Progress_Blue" offset="74 0 130 18" align="Right Top" name="Bar"/>
<Child type="TextBox" skin="ProgressText" offset="74 0 130 18" align="Right Top" name="BarText"/>
</Skin>
</Resource>
<Skin name="MW_DynamicStat_Green" size="204 18">
<Resource type="ResourceSkin" name="MW_DynamicStat_Green" size="204 18">
<Child type="TextBox" skin="SandText" offset="0 0 100 18" align="Left Top" name="Text"/>
<Child type="ProgressBar" skin="MW_Progress_Green" offset="74 0 130 18" align="Right Top" name="Bar"/>
<Child type="TextBox" skin="ProgressText" offset="74 0 130 18" align="Right Top" name="BarText"/>
</Skin>
</Resource>
</MyGUI>

@ -1,100 +1,100 @@
<?xml version="1.0" encoding="UTF-8"?>
<MyGUI type="Skin" version="3.2.1">
<MyGUI type="Resource" version="1.1">
<!-- Defines a transparent background -->
<Skin name="BlackBG" size="8 8" texture="transparent.png">
<Resource type="ResourceSkin" name="BlackBG" size="8 8" texture="transparent.png">
<Property key="Colour" value="#{fontcolour=background}"/>
<BasisSkin type="MainSkin" offset="0 0 8 8">
<State name="normal" offset="0 0 8 8"/>
</BasisSkin>
</Skin>
</Resource>
<!-- Define the borders for pin button (up) -->
<Skin name="PU_B" size="12 2" texture="textures\menu_rightbuttonup_bottom.dds">
<Resource type="ResourceSkin" name="PU_B" size="12 2" texture="textures\menu_rightbuttonup_bottom.dds">
<BasisSkin type="MainSkin" offset="0 0 12 2">
<State name="normal" offset="0 0 12 2"/>
</BasisSkin>
</Skin>
<Skin name="PU_BR" size="2 2" texture="textures\menu_rightbuttonup_bottom_right.dds">
</Resource>
<Resource type="ResourceSkin" name="PU_BR" size="2 2" texture="textures\menu_rightbuttonup_bottom_right.dds">
<BasisSkin type="MainSkin" offset="0 0 2 2">
<State name="normal" offset="0 0 2 2"/>
</BasisSkin>
</Skin>
<Skin name="PU_R" size="2 12" texture="textures\menu_rightbuttonup_right.dds">
</Resource>
<Resource type="ResourceSkin" name="PU_R" size="2 12" texture="textures\menu_rightbuttonup_right.dds">
<BasisSkin type="MainSkin" offset="0 0 2 12">
<State name="normal" offset="0 0 2 12"/>
</BasisSkin>
</Skin>
<Skin name="PU_TR" size="2 2" texture="textures\menu_rightbuttonup_top_right.dds">
</Resource>
<Resource type="ResourceSkin" name="PU_TR" size="2 2" texture="textures\menu_rightbuttonup_top_right.dds">
<BasisSkin type="MainSkin" offset="0 0 2 2">
<State name="normal" offset="0 0 2 2"/>
</BasisSkin>
</Skin>
<Skin name="PU_T" size="12 2" texture="textures\menu_rightbuttonup_top.dds">
</Resource>
<Resource type="ResourceSkin" name="PU_T" size="12 2" texture="textures\menu_rightbuttonup_top.dds">
<BasisSkin type="MainSkin" offset="0 0 12 2">
<State name="normal" offset="0 0 12 2"/>
</BasisSkin>
</Skin>
<Skin name="PU_TL" size="2 2" texture="textures\menu_rightbuttonup_top_left.dds">
</Resource>
<Resource type="ResourceSkin" name="PU_TL" size="2 2" texture="textures\menu_rightbuttonup_top_left.dds">
<BasisSkin type="MainSkin" offset="0 0 2 2">
<State name="normal" offset="0 0 2 2"/>
</BasisSkin>
</Skin>
<Skin name="PU_L" size="2 12" texture="textures\menu_rightbuttonup_left.dds">
</Resource>
<Resource type="ResourceSkin" name="PU_L" size="2 12" texture="textures\menu_rightbuttonup_left.dds">
<BasisSkin type="MainSkin" offset="0 0 2 12">
<State name="normal" offset="0 0 2 12"/>
</BasisSkin>
</Skin>
<Skin name="PU_BL" size="2 2" texture="textures\menu_rightbuttonup_bottom_left.dds">
</Resource>
<Resource type="ResourceSkin" name="PU_BL" size="2 2" texture="textures\menu_rightbuttonup_bottom_left.dds">
<BasisSkin type="MainSkin" offset="0 0 2 2">
<State name="normal" offset="0 0 2 2"/>
</BasisSkin>
</Skin>
</Resource>
<!-- Define the borders for pin button (down) -->
<Skin name="PD_B" size="12 2" texture="textures\menu_rightbuttondown_bottom.dds">
<Resource type="ResourceSkin" name="PD_B" size="12 2" texture="textures\menu_rightbuttondown_bottom.dds">
<BasisSkin type="MainSkin" offset="0 0 12 2">
<State name="normal" offset="0 0 12 2"/>
</BasisSkin>
</Skin>
<Skin name="PD_BR" size="2 2" texture="textures\menu_rightbuttondown_bottom_right.dds">
</Resource>
<Resource type="ResourceSkin" name="PD_BR" size="2 2" texture="textures\menu_rightbuttondown_bottom_right.dds">
<BasisSkin type="MainSkin" offset="0 0 2 2">
<State name="normal" offset="0 0 2 2"/>
</BasisSkin>
</Skin>
<Skin name="PD_R" size="2 12" texture="textures\menu_rightbuttondown_right.dds">
</Resource>
<Resource type="ResourceSkin" name="PD_R" size="2 12" texture="textures\menu_rightbuttondown_right.dds">
<BasisSkin type="MainSkin" offset="0 0 2 12">
<State name="normal" offset="0 0 2 12"/>
</BasisSkin>
</Skin>
<Skin name="PD_TR" size="2 2" texture="textures\menu_rightbuttondown_top_right.dds">
</Resource>
<Resource type="ResourceSkin" name="PD_TR" size="2 2" texture="textures\menu_rightbuttondown_top_right.dds">
<BasisSkin type="MainSkin" offset="0 0 2 2">
<State name="normal" offset="0 0 2 2"/>
</BasisSkin>
</Skin>
<Skin name="PD_T" size="12 2" texture="textures\menu_rightbuttondown_top.dds">
</Resource>
<Resource type="ResourceSkin" name="PD_T" size="12 2" texture="textures\menu_rightbuttondown_top.dds">
<BasisSkin type="MainSkin" offset="0 0 12 2">
<State name="normal" offset="0 0 12 2"/>
</BasisSkin>
</Skin>
<Skin name="PD_TL" size="2 2" texture="textures\menu_rightbuttondown_top_left.dds">
</Resource>
<Resource type="ResourceSkin" name="PD_TL" size="2 2" texture="textures\menu_rightbuttondown_top_left.dds">
<BasisSkin type="MainSkin" offset="0 0 2 2">
<State name="normal" offset="0 0 2 2"/>
</BasisSkin>
</Skin>
<Skin name="PD_L" size="2 12" texture="textures\menu_rightbuttondown_left.dds">
</Resource>
<Resource type="ResourceSkin" name="PD_L" size="2 12" texture="textures\menu_rightbuttondown_left.dds">
<BasisSkin type="MainSkin" offset="0 0 2 12">
<State name="normal" offset="0 0 2 12"/>
</BasisSkin>
</Skin>
<Skin name="PD_BL" size="2 2" texture="textures\menu_rightbuttondown_bottom_left.dds">
</Resource>
<Resource type="ResourceSkin" name="PD_BL" size="2 2" texture="textures\menu_rightbuttondown_bottom_left.dds">
<BasisSkin type="MainSkin" offset="0 0 2 2">
<State name="normal" offset="0 0 2 2"/>
</BasisSkin>
</Skin>
</Resource>
<!-- Define the pin button skin -->
<Skin name="PinUp" size="19 19" texture="textures\menu_rightbuttonup_center.dds">
<Resource type="ResourceSkin" name="PinUp" size="19 19" texture="textures\menu_rightbuttonup_center.dds">
<BasisSkin type="MainSkin" offset="0 0 19 19">
<State name="normal" offset="0 0 19 19"/>
</BasisSkin>
@ -106,8 +106,8 @@
<Child type="Widget" skin="PU_TL" offset="0 0 2 2" align="Stretch"/>
<Child type="Widget" skin="PU_L" offset="0 2 2 15" align="Stretch"/>
<Child type="Widget" skin="PU_BL" offset="0 17 2 2" align="Stretch"/>
</Skin>
<Skin name="PinDown" size="19 19" texture="textures\menu_rightbuttondown_center.dds">
</Resource>
<Resource type="ResourceSkin" name="PinDown" size="19 19" texture="textures\menu_rightbuttondown_center.dds">
<BasisSkin type="MainSkin" offset="0 0 19 19">
<State name="normal" offset="0 0 19 19"/>
</BasisSkin>
@ -119,18 +119,18 @@
<Child type="Widget" skin="PD_TL" offset="0 0 2 2" align="Stretch"/>
<Child type="Widget" skin="PD_L" offset="0 2 2 15" align="Stretch"/>
<Child type="Widget" skin="PD_BL" offset="0 17 2 2" align="Stretch"/>
</Skin>
</Resource>
<!-- Defines a pure black background -->
<Skin name="DialogBG" size="8 8" texture="white.png">
<Resource type="ResourceSkin" name="DialogBG" size="8 8" texture="white.png">
<Property key="Colour" value="#{fontcolour=background}"/>
<BasisSkin type="MainSkin" offset="0 0 8 8">
<State name="normal" offset="0 0 8 8"/>
</BasisSkin>
</Skin>
</Resource>
<!-- These define the dialog borders -->
<Skin name="DB_B" size="512 4" texture="textures\menu_thick_border_bottom.dds">
<Resource type="ResourceSkin" name="DB_B" size="512 4" texture="textures\menu_thick_border_bottom.dds">
<BasisSkin type="TileRect" offset="0 0 512 4" align="Stretch">
<State name="normal" offset="0 0 512 4">
<Property key="TileSize" value="512 4"/>
@ -138,9 +138,9 @@
<Property key="TileV" value="true"/>
</State>
</BasisSkin>
</Skin>
</Resource>
<Skin name="DB_R" size="4 512" texture="textures\menu_thick_border_right.dds">
<Resource type="ResourceSkin" name="DB_R" size="4 512" texture="textures\menu_thick_border_right.dds">
<BasisSkin type="TileRect" offset="0 0 4 512" align="Stretch">
<State name="normal" offset="0 0 4 512">
<Property key="TileSize" value="4 512"/>
@ -148,45 +148,45 @@
<Property key="TileV" value="true"/>
</State>
</BasisSkin>
</Skin>
</Resource>
<Skin name="DB_T" size="512 4" texture="textures\menu_thick_border_top.dds">
<Resource type="ResourceSkin" name="DB_T" size="512 4" texture="textures\menu_thick_border_top.dds">
<BasisSkin type="MainSkin" offset="0 0 512 4">
<State name="normal" offset="0 0 512 4"/>
</BasisSkin>
</Skin>
</Resource>
<Skin name="DB_L" size="4 512" texture="textures\menu_thick_border_left.dds">
<Resource type="ResourceSkin" name="DB_L" size="4 512" texture="textures\menu_thick_border_left.dds">
<BasisSkin type="MainSkin" offset="0 0 4 512">
<State name="normal" offset="0 0 4 512"/>
</BasisSkin>
</Skin>
</Resource>
<!-- Dialog border corners -->
<Skin name="DB_BR" size="4 4" texture="textures\menu_thick_border_bottom_right_corner.dds">
<Resource type="ResourceSkin" name="DB_BR" size="4 4" texture="textures\menu_thick_border_bottom_right_corner.dds">
<BasisSkin type="MainSkin" offset="0 0 4 4">
<State name="normal" offset="0 0 4 4"/>
</BasisSkin>
</Skin>
<Skin name="DB_BL" size="4 4" texture="textures\menu_thick_border_bottom_left_corner.dds">
</Resource>
<Resource type="ResourceSkin" name="DB_BL" size="4 4" texture="textures\menu_thick_border_bottom_left_corner.dds">
<Property key="Pointer" value="dresize2"/>
<BasisSkin type="MainSkin" offset="0 0 4 4">
<State name="normal" offset="0 0 4 4"/>
</BasisSkin>
</Skin>
<Skin name="DB_TR" size="4 4" texture="textures\menu_thick_border_top_right_corner.dds">
</Resource>
<Resource type="ResourceSkin" name="DB_TR" size="4 4" texture="textures\menu_thick_border_top_right_corner.dds">
<BasisSkin type="MainSkin" offset="0 0 4 4">
<State name="normal" offset="0 0 4 4"/>
</BasisSkin>
</Skin>
<Skin name="DB_TL" size="4 4" texture="textures\menu_thick_border_top_left_corner.dds">
</Resource>
<Resource type="ResourceSkin" name="DB_TL" size="4 4" texture="textures\menu_thick_border_top_left_corner.dds">
<BasisSkin type="MainSkin" offset="0 0 4 4">
<State name="normal" offset="0 0 4 4"/>
</BasisSkin>
</Skin>
</Resource>
<!-- These define the window borders -->
<Skin name="TB_B" size="512 4" texture="textures\menu_thick_border_bottom.dds">
<Resource type="ResourceSkin" name="TB_B" size="512 4" texture="textures\menu_thick_border_bottom.dds">
<Property key="Pointer" value="vresize"/>
<BasisSkin type="TileRect" offset="0 0 512 4" align="Stretch">
<State name="normal" offset="0 0 512 4">
@ -195,9 +195,9 @@
<Property key="TileV" value="true"/>
</State>
</BasisSkin>
</Skin>
</Resource>
<Skin name="TB_R" size="4 512" texture="textures\menu_thick_border_right.dds">
<Resource type="ResourceSkin" name="TB_R" size="4 512" texture="textures\menu_thick_border_right.dds">
<Property key="Pointer" value="hresize"/>
<BasisSkin type="TileRect" offset="0 0 4 512" align="Stretch">
<State name="normal" offset="0 0 4 512">
@ -206,9 +206,9 @@
<Property key="TileV" value="true"/>
</State>
</BasisSkin>
</Skin>
</Resource>
<Skin name="TB_T" size="512 4" texture="textures\menu_thick_border_top.dds">
<Resource type="ResourceSkin" name="TB_T" size="512 4" texture="textures\menu_thick_border_top.dds">
<Property key="Pointer" value="vresize"/>
<BasisSkin type="TileRect" offset="0 0 512 4" align="Stretch">
<State name="normal" offset="0 0 512 4">
@ -217,9 +217,9 @@
<Property key="TileV" value="true"/>
</State>
</BasisSkin>
</Skin>
</Resource>
<Skin name="TB_L" size="4 512" texture="textures\menu_thick_border_left.dds">
<Resource type="ResourceSkin" name="TB_L" size="4 512" texture="textures\menu_thick_border_left.dds">
<Property key="Pointer" value="hresize"/>
<BasisSkin type="TileRect" offset="0 0 4 512" align="Stretch">
<State name="normal" offset="0 0 4 512">
@ -228,93 +228,93 @@
<Property key="TileV" value="true"/>
</State>
</BasisSkin>
</Skin>
</Resource>
<!-- Window border corners -->
<Skin name="TB_BR" size="4 4" texture="textures\menu_thick_border_bottom_right_corner.dds">
<Resource type="ResourceSkin" name="TB_BR" size="4 4" texture="textures\menu_thick_border_bottom_right_corner.dds">
<Property key="Pointer" value="dresize"/>
<BasisSkin type="MainSkin" offset="0 0 4 4">
<State name="normal" offset="0 0 4 4"/>
</BasisSkin>
</Skin>
<Skin name="TB_BL" size="4 4" texture="textures\menu_thick_border_bottom_left_corner.dds">
</Resource>
<Resource type="ResourceSkin" name="TB_BL" size="4 4" texture="textures\menu_thick_border_bottom_left_corner.dds">
<Property key="Pointer" value="dresize2"/>
<BasisSkin type="MainSkin" offset="0 0 4 4">
<State name="normal" offset="0 0 4 4"/>
</BasisSkin>
</Skin>
<Skin name="TB_TR" size="4 4" texture="textures\menu_thick_border_top_right_corner.dds">
</Resource>
<Resource type="ResourceSkin" name="TB_TR" size="4 4" texture="textures\menu_thick_border_top_right_corner.dds">
<Property key="Pointer" value="dresize2"/>
<BasisSkin type="MainSkin" offset="0 0 4 4">
<State name="normal" offset="0 0 4 4"/>
</BasisSkin>
</Skin>
<Skin name="TB_TL" size="4 4" texture="textures\menu_thick_border_top_left_corner.dds">
</Resource>
<Resource type="ResourceSkin" name="TB_TL" size="4 4" texture="textures\menu_thick_border_top_left_corner.dds">
<Property key="Pointer" value="dresize"/>
<BasisSkin type="MainSkin" offset="0 0 4 4">
<State name="normal" offset="0 0 4 4"/>
</BasisSkin>
</Skin>
</Resource>
<!-- Expanded border corners, to get larger diagonal corner pointer area -->
<Skin name="TB_TL_T" size="10 4" texture="textures\menu_thick_border_top.dds">
<Resource type="ResourceSkin" name="TB_TL_T" size="10 4" texture="textures\menu_thick_border_top.dds">
<Property key="Pointer" value="dresize"/>
<BasisSkin type="MainSkin" offset="0 0 10 4">
<State name="normal" offset="0 0 10 4"/>
</BasisSkin>
</Skin>
</Resource>
<Skin name="TB_TL_B" size="4 10" texture="textures\menu_thick_border_left.dds">
<Resource type="ResourceSkin" name="TB_TL_B" size="4 10" texture="textures\menu_thick_border_left.dds">
<Property key="Pointer" value="dresize"/>
<BasisSkin type="MainSkin" offset="0 0 4 10">
<State name="normal" offset="0 0 4 10"/>
</BasisSkin>
</Skin>
</Resource>
<Skin name="TB_TR_T" size="10 4" texture="textures\menu_thick_border_top.dds">
<Resource type="ResourceSkin" name="TB_TR_T" size="10 4" texture="textures\menu_thick_border_top.dds">
<Property key="Pointer" value="dresize2"/>
<BasisSkin type="MainSkin" offset="0 0 10 4">
<State name="normal" offset="0 0 10 4"/>
</BasisSkin>
</Skin>
</Resource>
<Skin name="TB_TR_B" size="4 10" texture="textures\menu_thick_border_right.dds">
<Resource type="ResourceSkin" name="TB_TR_B" size="4 10" texture="textures\menu_thick_border_right.dds">
<Property key="Pointer" value="dresize2"/>
<BasisSkin type="MainSkin" offset="0 0 4 10">
<State name="normal" offset="0 0 4 10"/>
</BasisSkin>
</Skin>
</Resource>
<Skin name="TB_BL_T" size="4 10" texture="textures\menu_thick_border_left.dds">
<Resource type="ResourceSkin" name="TB_BL_T" size="4 10" texture="textures\menu_thick_border_left.dds">
<Property key="Pointer" value="dresize2"/>
<BasisSkin type="MainSkin" offset="0 0 4 10">
<State name="normal" offset="0 0 4 10"/>
</BasisSkin>
</Skin>
</Resource>
<Skin name="TB_BL_B" size="10 4" texture="textures\menu_thick_border_bottom.dds">
<Resource type="ResourceSkin" name="TB_BL_B" size="10 4" texture="textures\menu_thick_border_bottom.dds">
<Property key="Pointer" value="dresize2"/>
<BasisSkin type="MainSkin" offset="0 0 10 4">
<State name="normal" offset="0 0 10 4"/>
</BasisSkin>
</Skin>
</Resource>
<Skin name="TB_BR_T" size="4 10" texture="textures\menu_thick_border_right.dds">
<Resource type="ResourceSkin" name="TB_BR_T" size="4 10" texture="textures\menu_thick_border_right.dds">
<Property key="Pointer" value="dresize"/>
<BasisSkin type="MainSkin" offset="0 0 4 10">
<State name="normal" offset="0 0 4 10"/>
</BasisSkin>
</Skin>
</Resource>
<Skin name="TB_BR_B" size="10 4" texture="textures\menu_thick_border_bottom.dds">
<Resource type="ResourceSkin" name="TB_BR_B" size="10 4" texture="textures\menu_thick_border_bottom.dds">
<Property key="Pointer" value="dresize"/>
<BasisSkin type="MainSkin" offset="0 0 10 4">
<State name="normal" offset="0 0 10 4"/>
</BasisSkin>
</Skin>
</Resource>
<!-- These parts defines the 'blocks' to the left and right of the caption -->
<Skin name="HB_MID" size="256 16" texture="textures\menu_head_block_middle.dds">
<Resource type="ResourceSkin" name="HB_MID" size="256 16" texture="textures\menu_head_block_middle.dds">
<BasisSkin type="TileRect" offset="0 0 256 16" align="Stretch">
<State name="normal" offset="0 0 256 16">
<Property key="TileSize" value="256 16"/>
@ -322,9 +322,9 @@
<Property key="TileV" value="true"/>
</State>
</BasisSkin>
</Skin>
</Resource>
<Skin name="HB_TOP" size="256 2" texture="textures\menu_head_block_top.dds">
<Resource type="ResourceSkin" name="HB_TOP" size="256 2" texture="textures\menu_head_block_top.dds">
<BasisSkin type="TileRect" offset="0 0 256 2" align="Stretch">
<State name="normal" offset="0 0 256 2">
<Property key="TileSize" value="256 2"/>
@ -332,9 +332,9 @@
<Property key="TileV" value="true"/>
</State>
</BasisSkin>
</Skin>
</Resource>
<Skin name="HB_BOTTOM" size="256 2" texture="textures\menu_head_block_bottom.dds">
<Resource type="ResourceSkin" name="HB_BOTTOM" size="256 2" texture="textures\menu_head_block_bottom.dds">
<BasisSkin type="TileRect" offset="0 0 256 2" align="Stretch">
<State name="normal" offset="0 0 256 2">
<Property key="TileSize" value="256 2"/>
@ -342,42 +342,42 @@
<Property key="TileV" value="true"/>
</State>
</BasisSkin>
</Skin>
</Resource>
<Skin name="HB_LEFT" size="2 16" texture="textures\menu_head_block_left.dds">
<Resource type="ResourceSkin" name="HB_LEFT" size="2 16" texture="textures\menu_head_block_left.dds">
<BasisSkin type="MainSkin" offset="0 0 2 16">
<State name="normal" offset="0 0 2 16"/>
</BasisSkin>
</Skin>
</Resource>
<Skin name="HB_RIGHT" size="2 16" texture="textures\menu_head_block_right.dds">
<Resource type="ResourceSkin" name="HB_RIGHT" size="2 16" texture="textures\menu_head_block_right.dds">
<BasisSkin type="MainSkin" offset="0 0 2 16">
<State name="normal" offset="0 0 2 16"/>
</BasisSkin>
</Skin>
</Resource>
<Skin name="HB_TR" size="2 2" texture="textures\menu_head_block_top_right_corner.dds">
<Resource type="ResourceSkin" name="HB_TR" size="2 2" texture="textures\menu_head_block_top_right_corner.dds">
<BasisSkin type="MainSkin" offset="0 0 2 2">
<State name="normal" offset="0 0 2 2"/>
</BasisSkin>
</Skin>
<Skin name="HB_TL" size="2 2" texture="textures\menu_head_block_top_left_corner.dds">
</Resource>
<Resource type="ResourceSkin" name="HB_TL" size="2 2" texture="textures\menu_head_block_top_left_corner.dds">
<BasisSkin type="MainSkin" offset="0 0 2 2">
<State name="normal" offset="0 0 2 2"/>
</BasisSkin>
</Skin>
<Skin name="HB_BR" size="2 2" texture="textures\menu_head_block_bottom_right_corner.dds">
</Resource>
<Resource type="ResourceSkin" name="HB_BR" size="2 2" texture="textures\menu_head_block_bottom_right_corner.dds">
<BasisSkin type="MainSkin" offset="0 0 2 2">
<State name="normal" offset="0 0 2 2"/>
</BasisSkin>
</Skin>
<Skin name="HB_BL" size="2 2" texture="textures\menu_head_block_bottom_left_corner.dds">
</Resource>
<Resource type="ResourceSkin" name="HB_BL" size="2 2" texture="textures\menu_head_block_bottom_left_corner.dds">
<BasisSkin type="MainSkin" offset="0 0 2 2">
<State name="normal" offset="0 0 2 2"/>
</BasisSkin>
</Skin>
</Resource>
<Skin name="HB_ALL" size="260 20">
<Resource type="ResourceSkin" name="HB_ALL" size="260 20">
<Child type="Widget" skin="HB_MID" offset="2 2 256 16" align="Top Left HStretch"/>
<Child type="Widget" skin="HB_TOP" offset="2 0 256 2" align="Top HStretch HStretch"/>
<Child type="Widget" skin="HB_BOTTOM" offset="2 18 256 2" align="Bottom HStretch"/>
@ -387,11 +387,11 @@
<Child type="Widget" skin="HB_TL" offset="0 0 2 2" align="Top Left"/>
<Child type="Widget" skin="HB_BR" offset="258 18 2 2" align="Bottom Right"/>
<Child type="Widget" skin="HB_BL" offset="0 18 2 2" align="Bottom Left"/>
</Skin>
</Resource>
<!-- The actual caption. It contains the edges of the blocks on
its sides as well -->
<Skin name="MW_Caption" size="88 20">
<Resource type="ResourceSkin" name="MW_Caption" size="88 20">
<Property key="FontName" value="Default"/>
<Property key="TextAlign" value="Center"/>
@ -406,7 +406,7 @@
<Child type="Widget" skin="HB_TL" offset="86 0 2 2" align="Top Right"/>
<Child type="Widget" skin="HB_BR" offset="0 18 2 2" align="Bottom Left"/>
<Child type="Widget" skin="HB_BL" offset="86 18 2 2" align="Bottom Right"/>
</Skin>
</Resource>
<!-- ----------------------------------------------------
@ -414,7 +414,7 @@
------------------------------------------------------ -->
<Skin name="MW_Window" size="256 256">
<Resource type="ResourceSkin" name="MW_Window" size="256 256">
<Property key="FontName" value="Default"/>
<Property key="TextAlign" value="Center"/>
<Property key="Snap" value="true"/>
@ -551,9 +551,9 @@
<Child type="Button" offset="4 4 248 20" align="HStretch Top" name="Action">
<Property key="Scale" value="1 1 0 0"/>
</Child>
</Skin>
</Resource>
<Skin name="MW_Window_NoCaption" size="256 256">
<Resource type="ResourceSkin" name="MW_Window_NoCaption" size="256 256">
<Property key="FontName" value="Default"/>
<Property key="TextAlign" value="Center"/>
<Property key="Snap" value="true"/>
@ -687,9 +687,9 @@
<Child type="Button" offset="4 4 248 20" align="HStretch Top" name="Action">
<Property key="Scale" value="1 1 0 0"/>
</Child>
</Skin>
</Resource>
<Skin name="MW_Window_Pinnable" size="256 256">
<Resource type="ResourceSkin" name="MW_Window_Pinnable" size="256 256">
<Property key="FontName" value="Default"/>
<Property key="TextAlign" value="Center"/>
<Property key="Snap" value="true"/>
@ -830,9 +830,9 @@
</Child>
<Child type="Button" skin="PinUp" offset="232 4 19 19" align="Right Top" name="Button"/>
</Skin>
</Resource>
<Skin name="MW_Dialog" size="256 54">
<Resource type="ResourceSkin" name="MW_Dialog" size="256 54">
<Child type="Widget" skin="BlackBG" offset="4 4 248 46" align="Stretch" name="Client"/>
<!-- Outer borders -->
@ -861,5 +861,5 @@
<Child type="Widget" skin="DB_TL" offset="0 0 4 4" align="Left Top" name="Border">
<Property key="Scale" value="1 1 -1 -1"/>
</Child>
</Skin>
</Resource>
</MyGUI>

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