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Merge pull request #2772 from Capostrophic/startscript
Make adding non-existent global script more forgiving (bug #5364)
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commit
f75417e627
2 changed files with 6 additions and 1 deletions
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@ -1,6 +1,7 @@
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0.47.0
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------
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Bug #5364: Script fails/stops if trying to startscript an unknown script
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Bug #5367: Selecting a spell on an enchanted item per hotkey always plays the equip sound
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Bug #5369: Spawnpoint in the Grazelands doesn't produce oversized creatures
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Feature #5362: Show the soul gems' trapped soul in count dialog
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@ -28,7 +28,7 @@ namespace MWScript
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if (iter==mScripts.end())
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{
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if (const ESM::Script *script = mStore.get<ESM::Script>().find (name))
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if (const ESM::Script *script = mStore.get<ESM::Script>().search(name))
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{
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GlobalScriptDesc desc;
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desc.mRunning = true;
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@ -37,6 +37,10 @@ namespace MWScript
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mScripts.insert (std::make_pair (name, desc));
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}
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else
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{
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Log(Debug::Error) << "Failed to add global script " << name << ": script record not found";
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}
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}
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else if (!iter->second.mRunning)
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{
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