diff --git a/apps/openmw/mwmechanics/aicombat.cpp b/apps/openmw/mwmechanics/aicombat.cpp index a51049e852..4d9e0571a5 100644 --- a/apps/openmw/mwmechanics/aicombat.cpp +++ b/apps/openmw/mwmechanics/aicombat.cpp @@ -777,7 +777,8 @@ void getMinMaxAttackDuration(const MWWorld::Ptr& actor, float (*fMinMaxDurations float weapSpeed; if (weaptype != MWMechanics::WeapType_HandToHand - && weaptype != MWMechanics::WeapType_Spell) + && weaptype != MWMechanics::WeapType_Spell + && weaptype != MWMechanics::WeapType_None) { weapon = weaponSlot->get()->mBase; weapSpeed = weapon->mData.mSpeed;