Add unwalkable areas to NavMesh

pull/1633/head
elsid 7 years ago
parent c771986c56
commit fa23b590a4
No known key found for this signature in database
GPG Key ID: B845CB9FEE18AB40

@ -40,7 +40,7 @@ namespace MWPhysics
void Object::setScale(float scale)
{
mShapeInstance->getCollisionShape()->setLocalScaling(btVector3(scale,scale,scale));
mShapeInstance->setLocalScaling(btVector3(scale, scale, scale));
}
void Object::setRotation(const btQuaternion& quat)

@ -3,6 +3,7 @@
#include <limits>
#include <BulletCollision/CollisionDispatch/btCollisionObject.h>
#include <BulletCollision/CollisionShapes/btCompoundShape.h>
#include <BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h>
#include <components/debug/debuglog.hpp>
@ -86,7 +87,11 @@ namespace
if (const auto object = physics.getObject(ptr))
{
const auto navigator = MWBase::Environment::get().getWorld()->getNavigator();
navigator->addObject(reinterpret_cast<std::size_t>(object), *object->getCollisionObject()->getCollisionShape(),
const DetourNavigator::ObjectShapes shapes {
*object->getShapeInstance()->getCollisionShape(),
object->getShapeInstance()->getAvoidCollisionShape()
};
navigator->addObject(reinterpret_cast<std::size_t>(object), shapes,
object->getCollisionObject()->getWorldTransform());
}
else if (const auto actor = physics.getActor(ptr))

@ -4,6 +4,7 @@
#include <osg/ComputeBoundsVisitor>
#include <BulletCollision/CollisionDispatch/btCollisionWorld.h>
#include <BulletCollision/CollisionShapes/btCompoundShape.h>
#include <components/debug/debuglog.hpp>
@ -17,6 +18,7 @@
#include <components/files/collections.hpp>
#include <components/resource/bulletshape.hpp>
#include <components/resource/resourcesystem.hpp>
#include <components/sceneutil/positionattitudetransform.hpp>
@ -1544,8 +1546,11 @@ namespace MWWorld
bool navigatorObjectsUpdated = false;
mPhysics->forEachAnimatedObject([&] (const MWPhysics::Object* object)
{
navigatorObjectsUpdated = mNavigator->updateObject(std::size_t(object),
*object->getCollisionObject()->getCollisionShape(),
const DetourNavigator::ObjectShapes shapes {
*object->getShapeInstance()->getCollisionShape(),
object->getShapeInstance()->getAvoidCollisionShape()
};
navigatorObjectsUpdated = mNavigator->updateObject(std::size_t(object), shapes,
object->getCollisionObject()->getWorldTransform()) || navigatorObjectsUpdated;
});
if (navigatorObjectsUpdated)

@ -358,4 +358,61 @@ namespace
osg::Vec3f(215, -215, 1.96328866481781005859375),
})) << mPath;
}
TEST_F(DetourNavigatorNavigatorTest, path_should_be_around_avoid_shape)
{
std::array<btScalar, 5 * 5> heightfieldData {{
0, 0, 0, 0, 0,
0, -25, -25, -25, -25,
0, -25, -100, -100, -100,
0, -25, -100, -100, -100,
0, -25, -100, -100, -100,
}};
btHeightfieldTerrainShape shape(5, 5, heightfieldData.data(), 1, 0, 0, 2, PHY_FLOAT, false);
shape.setLocalScaling(btVector3(128, 128, 1));
std::array<btScalar, 5 * 5> heightfieldDataAvoid {{
-25, -25, -25, -25, -25,
-25, -25, -25, -25, -25,
-25, -25, -25, -25, -25,
-25, -25, -25, -25, -25,
-25, -25, -25, -25, -25,
}};
btHeightfieldTerrainShape shapeAvoid(5, 5, heightfieldDataAvoid.data(), 1, 0, 0, 2, PHY_FLOAT, false);
shapeAvoid.setLocalScaling(btVector3(128, 128, 1));
mNavigator->addAgent(mAgentHalfExtents);
mNavigator->addObject(1, ObjectShapes {shape, &shapeAvoid}, btTransform::getIdentity());
mNavigator->update(mPlayerPosition);
mNavigator->wait();
mNavigator->findPath(mAgentHalfExtents, mStart, mEnd, mOut);
EXPECT_EQ(mPath, std::deque<osg::Vec3f>({
osg::Vec3f(-215, 215, 1.9393787384033203125),
osg::Vec3f(-200.8159637451171875, 190.47265625, -0.639537751674652099609375),
osg::Vec3f(-186.6319427490234375, 165.9453125, -3.2184507846832275390625),
osg::Vec3f(-172.447906494140625, 141.41796875, -5.797363758087158203125),
osg::Vec3f(-158.263885498046875, 116.8906097412109375, -8.37627887725830078125),
osg::Vec3f(-144.079864501953125, 92.3632659912109375, -10.95519161224365234375),
osg::Vec3f(-129.89581298828125, 67.83591461181640625, -13.534107208251953125),
osg::Vec3f(-115.7117919921875, 43.308563232421875, -16.1130199432373046875),
osg::Vec3f(-101.5277557373046875, 18.7812137603759765625, -18.6919345855712890625),
osg::Vec3f(-87.34372711181640625, -5.7461376190185546875, -20.4680538177490234375),
osg::Vec3f(-67.02922821044921875, -25.4970550537109375, -20.514247894287109375),
osg::Vec3f(-46.714717864990234375, -45.2479705810546875, -20.5604457855224609375),
osg::Vec3f(-26.40021514892578125, -64.99889373779296875, -20.6066417694091796875),
osg::Vec3f(-6.085712432861328125, -84.74980926513671875, -20.652835845947265625),
osg::Vec3f(14.22879505157470703125, -104.50072479248046875, -18.151393890380859375),
osg::Vec3f(39.05098724365234375, -118.16222381591796875, -15.6674861907958984375),
osg::Vec3f(63.87317657470703125, -131.82373046875, -13.18357944488525390625),
osg::Vec3f(88.69537353515625, -145.4852142333984375, -10.69967365264892578125),
osg::Vec3f(113.51757049560546875, -159.146697998046875, -8.21576690673828125),
osg::Vec3f(138.3397674560546875, -172.808197021484375, -5.731858730316162109375),
osg::Vec3f(163.1619720458984375, -186.469696044921875, -3.2479503154754638671875),
osg::Vec3f(187.984161376953125, -200.1311798095703125, -0.764044582843780517578125),
osg::Vec3f(212.8063507080078125, -213.7926788330078125, 1.7198636531829833984375),
osg::Vec3f(215, -215, 1.93937528133392333984375),
})) << mPath;
}
}

@ -40,6 +40,7 @@ namespace
const auto recastMesh = builder.create();
EXPECT_EQ(recastMesh->getVertices(), std::vector<float>());
EXPECT_EQ(recastMesh->getIndices(), std::vector<int>());
EXPECT_EQ(recastMesh->getFlags(), std::vector<unsigned char>());
}
TEST_F(DetourNavigatorRecastMeshBuilderTest, add_bhv_triangle_mesh_shape)
@ -48,7 +49,7 @@ namespace
mesh.addTriangle(btVector3(-1, -1, 0), btVector3(-1, 1, 0), btVector3(1, -1, 0));
btBvhTriangleMeshShape shape(&mesh, true);
RecastMeshBuilder builder(mSettings, mBounds);
builder.addObject(static_cast<const btCollisionShape&>(shape), btTransform::getIdentity());
builder.addObject(static_cast<const btCollisionShape&>(shape), btTransform::getIdentity(), 1);
const auto recastMesh = builder.create();
EXPECT_EQ(recastMesh->getVertices(), std::vector<float>({
1, 0, -1,
@ -56,6 +57,7 @@ namespace
-1, 0, -1,
}));
EXPECT_EQ(recastMesh->getIndices(), std::vector<int>({0, 1, 2}));
EXPECT_EQ(recastMesh->getFlags(), std::vector<unsigned char>({1}));
}
TEST_F(DetourNavigatorRecastMeshBuilderTest, add_transformed_bhv_triangle_mesh_shape)
@ -64,8 +66,11 @@ namespace
mesh.addTriangle(btVector3(-1, -1, 0), btVector3(-1, 1, 0), btVector3(1, -1, 0));
btBvhTriangleMeshShape shape(&mesh, true);
RecastMeshBuilder builder(mSettings, mBounds);
builder.addObject(static_cast<const btCollisionShape&>(shape),
btTransform(btMatrix3x3::getIdentity().scaled(btVector3(1, 2, 3)), btVector3(1, 2, 3)));
builder.addObject(
static_cast<const btCollisionShape&>(shape),
btTransform(btMatrix3x3::getIdentity().scaled(btVector3(1, 2, 3)), btVector3(1, 2, 3)),
1
);
const auto recastMesh = builder.create();
EXPECT_EQ(recastMesh->getVertices(), std::vector<float>({
2, 3, 0,
@ -73,6 +78,7 @@ namespace
0, 3, 0,
}));
EXPECT_EQ(recastMesh->getIndices(), std::vector<int>({0, 1, 2}));
EXPECT_EQ(recastMesh->getFlags(), std::vector<unsigned char>({1}));
}
TEST_F(DetourNavigatorRecastMeshBuilderTest, add_heightfield_terrian_shape)
@ -80,7 +86,7 @@ namespace
const std::array<btScalar, 4> heightfieldData {{0, 0, 0, 0}};
btHeightfieldTerrainShape shape(2, 2, heightfieldData.data(), 1, 0, 0, 2, PHY_FLOAT, false);
RecastMeshBuilder builder(mSettings, mBounds);
builder.addObject(static_cast<const btCollisionShape&>(shape), btTransform::getIdentity());
builder.addObject(static_cast<const btCollisionShape&>(shape), btTransform::getIdentity(), 1);
const auto recastMesh = builder.create();
EXPECT_EQ(recastMesh->getVertices(), std::vector<float>({
-0.5, 0, -0.5,
@ -91,13 +97,14 @@ namespace
0.5, 0, 0.5,
}));
EXPECT_EQ(recastMesh->getIndices(), std::vector<int>({0, 1, 2, 3, 4, 5}));
EXPECT_EQ(recastMesh->getFlags(), std::vector<unsigned char>({1, 1}));
}
TEST_F(DetourNavigatorRecastMeshBuilderTest, add_box_shape_should_produce_12_triangles)
{
btBoxShape shape(btVector3(1, 1, 2));
RecastMeshBuilder builder(mSettings, mBounds);
builder.addObject(static_cast<const btCollisionShape&>(shape), btTransform::getIdentity());
builder.addObject(static_cast<const btCollisionShape&>(shape), btTransform::getIdentity(), 1);
const auto recastMesh = builder.create();
EXPECT_EQ(recastMesh->getVertices(), std::vector<float>({
1, 2, 1,
@ -123,6 +130,7 @@ namespace
7, 6, 4,
4, 5, 7,
}));
EXPECT_EQ(recastMesh->getFlags(), std::vector<unsigned char>({1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}));
}
TEST_F(DetourNavigatorRecastMeshBuilderTest, add_compound_shape)
@ -139,7 +147,7 @@ namespace
shape.addChildShape(btTransform::getIdentity(), &box);
shape.addChildShape(btTransform::getIdentity(), &triangle2);
RecastMeshBuilder builder(mSettings, mBounds);
builder.addObject(static_cast<const btCollisionShape&>(shape), btTransform::getIdentity());
builder.addObject(static_cast<const btCollisionShape&>(shape), btTransform::getIdentity(), 1);
const auto recastMesh = builder.create();
EXPECT_EQ(recastMesh->getVertices(), std::vector<float>({
1, 0, -1,
@ -173,6 +181,7 @@ namespace
7, 8, 10,
11, 12, 13,
}));
EXPECT_EQ(recastMesh->getFlags(), std::vector<unsigned char>({1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}));
}
TEST_F(DetourNavigatorRecastMeshBuilderTest, add_transformed_compound_shape)
@ -184,7 +193,8 @@ namespace
shape.addChildShape(btTransform::getIdentity(), &triangle);
RecastMeshBuilder builder(mSettings, mBounds);
builder.addObject(static_cast<const btCollisionShape&>(shape),
btTransform(btMatrix3x3::getIdentity().scaled(btVector3(1, 2, 3)), btVector3(1, 2, 3)));
btTransform(btMatrix3x3::getIdentity().scaled(btVector3(1, 2, 3)), btVector3(1, 2, 3)),
1);
const auto recastMesh = builder.create();
EXPECT_EQ(recastMesh->getVertices(), std::vector<float>({
2, 3, 0,
@ -192,6 +202,7 @@ namespace
0, 3, 0,
}));
EXPECT_EQ(recastMesh->getIndices(), std::vector<int>({0, 1, 2}));
EXPECT_EQ(recastMesh->getFlags(), std::vector<unsigned char>({1}));
}
TEST_F(DetourNavigatorRecastMeshBuilderTest, add_transformed_compound_shape_with_transformed_bhv_triangle_shape)
@ -203,8 +214,11 @@ namespace
shape.addChildShape(btTransform(btMatrix3x3::getIdentity().scaled(btVector3(1, 2, 3)), btVector3(1, 2, 3)),
&triangle);
RecastMeshBuilder builder(mSettings, mBounds);
builder.addObject(static_cast<const btCollisionShape&>(shape),
btTransform(btMatrix3x3::getIdentity().scaled(btVector3(1, 2, 3)), btVector3(1, 2, 3)));
builder.addObject(
static_cast<const btCollisionShape&>(shape),
btTransform(btMatrix3x3::getIdentity().scaled(btVector3(1, 2, 3)), btVector3(1, 2, 3)),
1
);
const auto recastMesh = builder.create();
EXPECT_EQ(recastMesh->getVertices(), std::vector<float>({
3, 12, 2,
@ -212,16 +226,17 @@ namespace
1, 12, 2,
}));
EXPECT_EQ(recastMesh->getIndices(), std::vector<int>({0, 1, 2}));
EXPECT_EQ(recastMesh->getFlags(), std::vector<unsigned char>({1}));
}
TEST_F(DetourNavigatorRecastMeshBuilderTest, without_bounds_add_transformed_compound_shape_with_transformed_bhv_triangle_shape_should_not_filter_by_bounds)
TEST_F(DetourNavigatorRecastMeshBuilderTest, without_bounds_add_bhv_triangle_shape_should_not_filter_by_bounds)
{
btTriangleMesh mesh;
mesh.addTriangle(btVector3(-1, -1, 0), btVector3(-1, 1, 0), btVector3(1, -1, 0));
mesh.addTriangle(btVector3(-3, -3, 0), btVector3(-3, -2, 0), btVector3(-2, -3, 0));
btBvhTriangleMeshShape shape(&mesh, true);
RecastMeshBuilder builder(mSettings, mBounds);
builder.addObject(static_cast<const btCollisionShape&>(shape), btTransform::getIdentity());
builder.addObject(static_cast<const btCollisionShape&>(shape), btTransform::getIdentity(), 1);
const auto recastMesh = builder.create();
EXPECT_EQ(recastMesh->getVertices(), std::vector<float>({
1, 0, -1,
@ -232,9 +247,10 @@ namespace
-3, 0, -3,
}));
EXPECT_EQ(recastMesh->getIndices(), std::vector<int>({0, 1, 2, 3, 4, 5}));
EXPECT_EQ(recastMesh->getFlags(), std::vector<unsigned char>({1, 1}));
}
TEST_F(DetourNavigatorRecastMeshBuilderTest, with_bounds_add_transformed_compound_shape_with_transformed_bhv_triangle_shape_should_filter_by_bounds)
TEST_F(DetourNavigatorRecastMeshBuilderTest, with_bounds_add_bhv_triangle_shape_should_filter_by_bounds)
{
mSettings.mRecastScaleFactor = 0.1f;
mBounds.mMin = osg::Vec2f(-3, -3) * mSettings.mRecastScaleFactor;
@ -244,7 +260,7 @@ namespace
mesh.addTriangle(btVector3(-3, -3, 0), btVector3(-3, -2, 0), btVector3(-2, -3, 0));
btBvhTriangleMeshShape shape(&mesh, true);
RecastMeshBuilder builder(mSettings, mBounds);
builder.addObject(static_cast<const btCollisionShape&>(shape), btTransform::getIdentity());
builder.addObject(static_cast<const btCollisionShape&>(shape), btTransform::getIdentity(), 1);
const auto recastMesh = builder.create();
EXPECT_EQ(recastMesh->getVertices(), std::vector<float>({
-0.2f, 0, -0.3f,
@ -252,6 +268,7 @@ namespace
-0.3f, 0, -0.3f,
}));
EXPECT_EQ(recastMesh->getIndices(), std::vector<int>({0, 1, 2}));
EXPECT_EQ(recastMesh->getFlags(), std::vector<unsigned char>({1}));
}
TEST_F(DetourNavigatorRecastMeshBuilderTest, with_bounds_add_rotated_by_x_bhv_triangle_shape_should_filter_by_bounds)
@ -264,7 +281,7 @@ namespace
btBvhTriangleMeshShape shape(&mesh, true);
RecastMeshBuilder builder(mSettings, mBounds);
builder.addObject(static_cast<const btCollisionShape&>(shape),
btTransform(btQuaternion(btVector3(1, 0, 0), static_cast<btScalar>(-osg::PI_4))));
btTransform(btQuaternion(btVector3(1, 0, 0), static_cast<btScalar>(-osg::PI_4))), 1);
const auto recastMesh = builder.create();
EXPECT_EQ(recastMesh->getVertices(), std::vector<float>({
0, -0.70710659027099609375, -3.535533905029296875,
@ -272,6 +289,7 @@ namespace
0, 2.384185791015625e-07, -4.24264049530029296875,
}));
EXPECT_EQ(recastMesh->getIndices(), std::vector<int>({0, 1, 2}));
EXPECT_EQ(recastMesh->getFlags(), std::vector<unsigned char>({1}));
}
TEST_F(DetourNavigatorRecastMeshBuilderTest, with_bounds_add_rotated_by_y_bhv_triangle_shape_should_filter_by_bounds)
@ -284,7 +302,7 @@ namespace
btBvhTriangleMeshShape shape(&mesh, true);
RecastMeshBuilder builder(mSettings, mBounds);
builder.addObject(static_cast<const btCollisionShape&>(shape),
btTransform(btQuaternion(btVector3(0, 1, 0), static_cast<btScalar>(osg::PI_4))));
btTransform(btQuaternion(btVector3(0, 1, 0), static_cast<btScalar>(osg::PI_4))), 1);
const auto recastMesh = builder.create();
EXPECT_EQ(recastMesh->getVertices(), std::vector<float>({
-3.535533905029296875, -0.70710659027099609375, 0,
@ -292,6 +310,7 @@ namespace
-4.24264049530029296875, 2.384185791015625e-07, 0,
}));
EXPECT_EQ(recastMesh->getIndices(), std::vector<int>({0, 1, 2}));
EXPECT_EQ(recastMesh->getFlags(), std::vector<unsigned char>({1}));
}
TEST_F(DetourNavigatorRecastMeshBuilderTest, with_bounds_add_rotated_by_z_bhv_triangle_shape_should_filter_by_bounds)
@ -304,7 +323,7 @@ namespace
btBvhTriangleMeshShape shape(&mesh, true);
RecastMeshBuilder builder(mSettings, mBounds);
builder.addObject(static_cast<const btCollisionShape&>(shape),
btTransform(btQuaternion(btVector3(0, 0, 1), static_cast<btScalar>(osg::PI_4))));
btTransform(btQuaternion(btVector3(0, 0, 1), static_cast<btScalar>(osg::PI_4))), 1);
const auto recastMesh = builder.create();
EXPECT_EQ(recastMesh->getVertices(), std::vector<float>({
0.707107067108154296875, 0, -3.535533905029296875,
@ -312,5 +331,30 @@ namespace
2.384185791015625e-07, 0, -4.24264049530029296875,
}));
EXPECT_EQ(recastMesh->getIndices(), std::vector<int>({0, 1, 2}));
EXPECT_EQ(recastMesh->getFlags(), std::vector<unsigned char>({1}));
}
TEST_F(DetourNavigatorRecastMeshBuilderTest, flags_values_should_be_corresponding_to_added_objects)
{
btTriangleMesh mesh1;
mesh1.addTriangle(btVector3(-1, -1, 0), btVector3(-1, 1, 0), btVector3(1, -1, 0));
btBvhTriangleMeshShape shape1(&mesh1, true);
btTriangleMesh mesh2;
mesh2.addTriangle(btVector3(-3, -3, 0), btVector3(-3, -2, 0), btVector3(-2, -3, 0));
btBvhTriangleMeshShape shape2(&mesh2, true);
RecastMeshBuilder builder(mSettings, mBounds);
builder.addObject(static_cast<const btCollisionShape&>(shape1), btTransform::getIdentity(), 1);
builder.addObject(static_cast<const btCollisionShape&>(shape2), btTransform::getIdentity(), 0);
const auto recastMesh = builder.create();
EXPECT_EQ(recastMesh->getVertices(), std::vector<float>({
1, 0, -1,
-1, 0, 1,
-1, 0, -1,
-2, 0, -3,
-3, 0, -2,
-3, 0, -3,
}));
EXPECT_EQ(recastMesh->getIndices(), std::vector<int>({0, 1, 2, 3, 4, 5}));
EXPECT_EQ(recastMesh->getFlags(), std::vector<unsigned char>({1, 0}));
}
}

@ -26,41 +26,47 @@ namespace
TEST_F(DetourNavigatorRecastMeshObjectTest, constructed_object_should_have_shape_and_transform)
{
const RecastMeshObject object(mBoxShape, mTransform);
const RecastMeshObject object(mBoxShape, mTransform, 1);
EXPECT_EQ(std::addressof(object.getShape()), std::addressof(mBoxShape));
EXPECT_EQ(object.getTransform(), mTransform);
}
TEST_F(DetourNavigatorRecastMeshObjectTest, update_with_same_transform_for_not_compound_shape_should_return_false)
{
RecastMeshObject object(mBoxShape, mTransform);
EXPECT_FALSE(object.update(mTransform));
RecastMeshObject object(mBoxShape, mTransform, 1);
EXPECT_FALSE(object.update(mTransform, 1));
}
TEST_F(DetourNavigatorRecastMeshObjectTest, update_with_different_transform_should_return_true)
{
RecastMeshObject object(mBoxShape, mTransform);
EXPECT_TRUE(object.update(btTransform::getIdentity()));
RecastMeshObject object(mBoxShape, mTransform, 1);
EXPECT_TRUE(object.update(btTransform::getIdentity(), 1));
}
TEST_F(DetourNavigatorRecastMeshObjectTest, update_with_different_flags_should_return_true)
{
RecastMeshObject object(mBoxShape, mTransform, 1);
EXPECT_TRUE(object.update(mTransform, 2));
}
TEST_F(DetourNavigatorRecastMeshObjectTest, update_for_compound_shape_with_same_transform_and_not_changed_child_transform_should_return_false)
{
RecastMeshObject object(mCompoundShape, mTransform);
EXPECT_FALSE(object.update(mTransform));
RecastMeshObject object(mCompoundShape, mTransform, 1);
EXPECT_FALSE(object.update(mTransform, 1));
}
TEST_F(DetourNavigatorRecastMeshObjectTest, update_for_compound_shape_with_same_transform_and_changed_child_transform_should_return_true)
{
RecastMeshObject object(mCompoundShape, mTransform);
RecastMeshObject object(mCompoundShape, mTransform, 1);
mCompoundShape.updateChildTransform(0, btTransform::getIdentity());
EXPECT_TRUE(object.update(mTransform));
EXPECT_TRUE(object.update(mTransform, 1));
}
TEST_F(DetourNavigatorRecastMeshObjectTest, repeated_update_for_compound_shape_without_changes_should_return_false)
{
RecastMeshObject object(mCompoundShape, mTransform);
RecastMeshObject object(mCompoundShape, mTransform, 1);
mCompoundShape.updateChildTransform(0, btTransform::getIdentity());
object.update(mTransform);
EXPECT_FALSE(object.update(mTransform));
object.update(mTransform, 1);
EXPECT_FALSE(object.update(mTransform, 1));
}
}

@ -5,20 +5,20 @@ namespace DetourNavigator
{
CachedRecastMeshManager::CachedRecastMeshManager(const Settings& settings, const TileBounds& bounds)
: mImpl(settings, bounds)
{
}
{}
bool CachedRecastMeshManager::addObject(std::size_t id, const btCollisionShape& shape, const btTransform& transform)
bool CachedRecastMeshManager::addObject(std::size_t id, const btCollisionShape& shape,
const btTransform& transform, const unsigned char flags)
{
if (!mImpl.addObject(id, shape, transform))
if (!mImpl.addObject(id, shape, transform, flags))
return false;
mCached.reset();
return true;
}
bool CachedRecastMeshManager::updateObject(std::size_t id, const btTransform& transform)
bool CachedRecastMeshManager::updateObject(std::size_t id, const btTransform& transform, const unsigned char flags)
{
if (!mImpl.updateObject(id, transform))
if (!mImpl.updateObject(id, transform, flags))
return false;
mCached.reset();
return true;

@ -12,9 +12,10 @@ namespace DetourNavigator
public:
CachedRecastMeshManager(const Settings& settings, const TileBounds& bounds);
bool addObject(std::size_t id, const btCollisionShape& shape, const btTransform& transform);
bool addObject(std::size_t id, const btCollisionShape& shape, const btTransform& transform,
const unsigned char flags);
bool updateObject(std::size_t id, const btTransform& transform);
bool updateObject(std::size_t id, const btTransform& transform, const unsigned char flags);
boost::optional<RemovedRecastMeshObject> removeObject(std::size_t id);

@ -13,6 +13,7 @@ namespace DetourNavigator
{
Rect mBounds;
std::ptrdiff_t mOffset;
unsigned char mFlags;
};
template <std::size_t axis>
@ -43,9 +44,9 @@ namespace DetourNavigator
}
void subdivide(std::vector<BoundsItem>& items, const std::size_t imin, const std::size_t imax,
const std::size_t trisPerChunk, const std::vector<int>& inIndices,
const std::size_t trisPerChunk, const std::vector<int>& inIndices, const std::vector<unsigned char>& inFlags,
std::size_t& curNode, std::vector<ChunkyTriMeshNode>& nodes, std::size_t& curTri,
std::vector<int>& outIndices)
std::vector<int>& outIndices, std::vector<unsigned char>& outFlags)
{
const auto inum = imax - imin;
const auto icur = curNode;
@ -71,6 +72,7 @@ namespace DetourNavigator
inIndices.begin() + items[i].mOffset * 3 + 3,
outIndices.begin() + static_cast<std::ptrdiff_t>(curTri) * 3
);
outFlags[curTri] = inFlags[static_cast<std::size_t>(items[i].mOffset)];
curTri++;
}
}
@ -102,9 +104,9 @@ namespace DetourNavigator
const auto isplit = imin + inum / 2;
// Left
subdivide(items, imin, isplit, trisPerChunk, inIndices, curNode, nodes, curTri, outIndices);
subdivide(items, imin, isplit, trisPerChunk, inIndices, inFlags, curNode, nodes, curTri, outIndices, outFlags);
// Right
subdivide(items, isplit, imax, trisPerChunk, inIndices, curNode, nodes, curTri, outIndices);
subdivide(items, isplit, imax, trisPerChunk, inIndices, inFlags, curNode, nodes, curTri, outIndices, outFlags);
const auto iescape = static_cast<std::ptrdiff_t>(curNode) - static_cast<std::ptrdiff_t>(icur);
// Negative index means escape.
@ -114,7 +116,7 @@ namespace DetourNavigator
}
ChunkyTriMesh::ChunkyTriMesh(const std::vector<float>& verts, const std::vector<int>& indices,
const std::size_t trisPerChunk)
const std::vector<unsigned char>& flags, const std::size_t trisPerChunk)
: mMaxTrisPerChunk(0)
{
const auto trianglesCount = indices.size() / 3;
@ -126,6 +128,7 @@ namespace DetourNavigator
mNodes.resize(nchunks * 4);
mIndices.resize(trianglesCount * 3);
mFlags.resize(trianglesCount);
// Build tree
std::vector<BoundsItem> items(trianglesCount);
@ -135,6 +138,7 @@ namespace DetourNavigator
auto& item = items[i];
item.mOffset = static_cast<std::ptrdiff_t>(i);
item.mFlags = flags[i];
// Calc triangle XZ bounds.
const auto baseIndex = static_cast<std::size_t>(indices[i * 3]) * 3;
@ -156,7 +160,7 @@ namespace DetourNavigator
std::size_t curTri = 0;
std::size_t curNode = 0;
subdivide(items, 0, trianglesCount, trisPerChunk, indices, curNode, mNodes, curTri, mIndices);
subdivide(items, 0, trianglesCount, trisPerChunk, indices, flags, curNode, mNodes, curTri, mIndices, mFlags);
items.clear();

@ -24,6 +24,7 @@ namespace DetourNavigator
struct Chunk
{
const int* const mIndices;
const unsigned char* const mFlags;
const std::size_t mSize;
};
@ -40,7 +41,8 @@ namespace DetourNavigator
public:
/// Creates partitioned triangle mesh (AABB tree),
/// where each node contains at max trisPerChunk triangles.
ChunkyTriMesh(const std::vector<float>& verts, const std::vector<int>& tris, std::size_t trisPerChunk);
ChunkyTriMesh(const std::vector<float>& verts, const std::vector<int>& tris,
const std::vector<unsigned char>& flags, const std::size_t trisPerChunk);
ChunkyTriMesh(const ChunkyTriMesh&) = delete;
ChunkyTriMesh& operator=(const ChunkyTriMesh&) = delete;
@ -74,6 +76,7 @@ namespace DetourNavigator
const auto& node = mNodes[chunkId];
return Chunk {
mIndices.data() + node.mOffset * 3,
mFlags.data() + node.mOffset,
node.mSize
};
}
@ -86,6 +89,7 @@ namespace DetourNavigator
private:
std::vector<ChunkyTriMeshNode> mNodes;
std::vector<int> mIndices;
std::vector<unsigned char> mFlags;
std::size_t mMaxTrisPerChunk;
};
}

@ -129,6 +129,19 @@ namespace
areas.data()
);
for (std::size_t i = 0; i < chunk.mSize; ++i)
areas[i] &= chunk.mFlags[i];
rcClearUnwalkableTriangles(
&context,
config.walkableSlopeAngle,
recastMesh.getVertices().data(),
static_cast<int>(recastMesh.getVerticesCount()),
chunk.mIndices,
static_cast<int>(chunk.mSize),
areas.data()
);
OPENMW_CHECK_DT_RESULT(rcRasterizeTriangles(
&context,
recastMesh.getVertices().data(),

@ -2,6 +2,8 @@
#include "debug.hpp"
#include "settingsutils.hpp"
#include <Recast.h>
namespace DetourNavigator
{
Navigator::Navigator(const Settings& settings)
@ -27,17 +29,51 @@ namespace DetourNavigator
bool Navigator::addObject(std::size_t id, const btCollisionShape& shape, const btTransform& transform)
{
return mNavMeshManager.addObject(id, shape, transform);
return mNavMeshManager.addObject(id, shape, transform, RC_WALKABLE_AREA);
}
bool Navigator::addObject(std::size_t id, const ObjectShapes& shapes, const btTransform& transform)
{
bool result = addObject(id, shapes.mShape, transform);
if (shapes.mAvoid)
{
const auto avoidId = reinterpret_cast<std::size_t>(shapes.mAvoid);
if (mNavMeshManager.addObject(avoidId, *shapes.mAvoid, transform, RC_NULL_AREA))
{
updateAvoidShapeId(id, avoidId);
result = true;
}
}
return result;
}
bool Navigator::updateObject(std::size_t id, const btCollisionShape& shape, const btTransform& transform)
{
return mNavMeshManager.updateObject(id, shape, transform);
return mNavMeshManager.updateObject(id, shape, transform, RC_WALKABLE_AREA);
}
bool Navigator::updateObject(std::size_t id, const ObjectShapes& shapes, const btTransform& transform)
{
bool result = updateObject(id, shapes.mShape, transform);
if (shapes.mAvoid)
{
const auto avoidId = reinterpret_cast<std::size_t>(shapes.mAvoid);
if (mNavMeshManager.updateObject(avoidId, *shapes.mAvoid, transform, RC_NULL_AREA))
{
updateAvoidShapeId(id, avoidId);
result = true;
}
}
return result;
}
bool Navigator::removeObject(std::size_t id)
{
return mNavMeshManager.removeObject(id);
bool result = mNavMeshManager.removeObject(id);
const auto avoid = mAvoidIds.find(id);
if (avoid == mAvoidIds.end())
return result;
return mNavMeshManager.removeObject(avoid->second) || result;
}
void Navigator::update(const osg::Vec3f& playerPosition)
@ -60,4 +96,14 @@ namespace DetourNavigator
{
return mSettings;
}
void Navigator::updateAvoidShapeId(std::size_t id, std::size_t avoidId)
{
auto inserted = mAvoidIds.insert(std::make_pair(id, avoidId));
if (!inserted.second)
{
mNavMeshManager.removeObject(inserted.first->second);
inserted.second = avoidId;
}
}
}

@ -8,6 +8,17 @@
namespace DetourNavigator
{
struct ObjectShapes
{
const btCollisionShape& mShape;
const btCollisionShape* mAvoid;
ObjectShapes(const btCollisionShape& shape, const btCollisionShape* avoid)
: mShape(shape), mAvoid(avoid)
{
}
};
class Navigator
{
public:
@ -19,8 +30,12 @@ namespace DetourNavigator
bool addObject(std::size_t id, const btCollisionShape& shape, const btTransform& transform);
bool addObject(std::size_t id, const ObjectShapes& shapes, const btTransform& transform);
bool updateObject(std::size_t id, const btCollisionShape& shape, const btTransform& transform);
bool updateObject(std::size_t id, const ObjectShapes& shapes, const btTransform& transform);
bool removeObject(std::size_t id);
void update(const osg::Vec3f& playerPosition);
@ -44,6 +59,9 @@ namespace DetourNavigator
Settings mSettings;
NavMeshManager mNavMeshManager;
std::map<osg::Vec3f, std::size_t> mAgents;
std::unordered_map<std::size_t, std::size_t> mAvoidIds;
void updateAvoidShapeId(std::size_t id, std::size_t avoidId);
};
}

@ -29,20 +29,21 @@ namespace DetourNavigator
: mSettings(settings)
, mRecastMeshManager(settings)
, mAsyncNavMeshUpdater(settings, mRecastMeshManager)
{
}
{}
bool NavMeshManager::addObject(std::size_t id, const btCollisionShape& shape, const btTransform& transform)
bool NavMeshManager::addObject(std::size_t id, const btCollisionShape& shape, const btTransform& transform,
const unsigned char flags)
{
if (!mRecastMeshManager.addObject(id, shape, transform))
if (!mRecastMeshManager.addObject(id, shape, transform, flags))
return false;
addChangedTiles(shape, transform, ChangeType::add);
return true;
}
bool NavMeshManager::updateObject(std::size_t id, const btCollisionShape& shape, const btTransform& transform)
bool NavMeshManager::updateObject(std::size_t id, const btCollisionShape& shape, const btTransform& transform,
const unsigned char flags)
{
if (!mRecastMeshManager.updateObject(id, transform))
if (!mRecastMeshManager.updateObject(id, transform, flags))
return false;
addChangedTiles(shape, transform, ChangeType::mixed);
return true;

@ -23,9 +23,11 @@ namespace DetourNavigator
public:
NavMeshManager(const Settings& settings);
bool addObject(std::size_t id, const btCollisionShape& shape, const btTransform& transform);
bool addObject(std::size_t id, const btCollisionShape& shape, const btTransform& transform,
const unsigned char flags);
bool updateObject(std::size_t id, const btCollisionShape& shape, const btTransform& transform);
bool updateObject(std::size_t id, const btCollisionShape& shape, const btTransform& transform,
const unsigned char flags);
bool removeObject(std::size_t id);

@ -1,15 +1,21 @@
#include "recastmesh.hpp"
#include "settings.hpp"
#include "exceptions.hpp"
#include <Recast.h>
namespace DetourNavigator
{
RecastMesh::RecastMesh(std::vector<int> indices, std::vector<float> vertices, const Settings& settings)
RecastMesh::RecastMesh(std::vector<int> indices, std::vector<float> vertices,
std::vector<unsigned char> flags, const Settings& settings)
: mIndices(std::move(indices))
, mVertices(std::move(vertices))
, mChunkyTriMesh(mVertices, mIndices, settings.mTrianglesPerChunk)
, mFlags(std::move(flags))
, mChunkyTriMesh(mVertices, mIndices, mFlags, settings.mTrianglesPerChunk)
{
if (getTrianglesCount() != mFlags.size())
throw InvalidArgument("number of flags doesn't match number of triangles: triangles="
+ std::to_string(getTrianglesCount()) + ", flags=" + std::to_string(mFlags.size()));
if (getVerticesCount())
rcCalcBounds(mVertices.data(), static_cast<int>(getVerticesCount()), mBoundsMin.ptr(), mBoundsMax.ptr());
}

@ -15,7 +15,8 @@ namespace DetourNavigator
class RecastMesh
{
public:
RecastMesh(std::vector<int> indices, std::vector<float> vertices, const Settings& settings);
RecastMesh(std::vector<int> indices, std::vector<float> vertices,
std::vector<unsigned char> flags, const Settings& settings);
const std::vector<int>& getIndices() const
{
@ -27,6 +28,11 @@ namespace DetourNavigator
return mVertices;
}
const std::vector<unsigned char>& getFlags() const
{
return mFlags;
}
std::size_t getVerticesCount() const
{
return mVertices.size() / 3;
@ -55,6 +61,7 @@ namespace DetourNavigator
private:
std::vector<int> mIndices;
std::vector<float> mVertices;
std::vector<unsigned char> mFlags;
ChunkyTriMesh mChunkyTriMesh;
osg::Vec3f mBoundsMin;
osg::Vec3f mBoundsMax;

@ -35,46 +35,52 @@ namespace DetourNavigator
mBounds.mMax /= mSettings.get().mRecastScaleFactor;
}
void RecastMeshBuilder::addObject(const btCollisionShape& shape, const btTransform& transform)
void RecastMeshBuilder::addObject(const btCollisionShape& shape, const btTransform& transform,
const unsigned char flags)
{
if (shape.isCompound())
return addObject(static_cast<const btCompoundShape&>(shape), transform);
return addObject(static_cast<const btCompoundShape&>(shape), transform, flags);
else if (shape.getShapeType() == TERRAIN_SHAPE_PROXYTYPE)
return addObject(static_cast<const btHeightfieldTerrainShape&>(shape), transform);
return addObject(static_cast<const btHeightfieldTerrainShape&>(shape), transform, flags);
else if (shape.isConcave())
return addObject(static_cast<const btConcaveShape&>(shape), transform);
return addObject(static_cast<const btConcaveShape&>(shape), transform, flags);
else if (shape.getShapeType() == BOX_SHAPE_PROXYTYPE)
return addObject(static_cast<const btBoxShape&>(shape), transform);
return addObject(static_cast<const btBoxShape&>(shape), transform, flags);
std::ostringstream message;
message << "Unsupported shape type: " << BroadphaseNativeTypes(shape.getShapeType());
throw InvalidArgument(message.str());
}
void RecastMeshBuilder::addObject(const btCompoundShape& shape, const btTransform& transform)
void RecastMeshBuilder::addObject(const btCompoundShape& shape, const btTransform& transform,
const unsigned char flags)
{
for (int i = 0, num = shape.getNumChildShapes(); i < num; ++i)
addObject(*shape.getChildShape(i), transform * shape.getChildTransform(i));
addObject(*shape.getChildShape(i), transform * shape.getChildTransform(i), flags);
}
void RecastMeshBuilder::addObject(const btConcaveShape& shape, const btTransform& transform)
void RecastMeshBuilder::addObject(const btConcaveShape& shape, const btTransform& transform,
const unsigned char flags)
{
return addObject(shape, transform, makeProcessTriangleCallback([&] (btVector3* triangle, int, int)
{
for (std::size_t i = 3; i > 0; --i)
addTriangleVertex(transform(triangle[i - 1]));
mFlags.push_back(flags);
}));
}
void RecastMeshBuilder::addObject(const btHeightfieldTerrainShape& shape, const btTransform& transform)
void RecastMeshBuilder::addObject(const btHeightfieldTerrainShape& shape, const btTransform& transform,
const unsigned char flags)
{
return addObject(shape, transform, makeProcessTriangleCallback([&] (btVector3* triangle, int, int)
{
for (std::size_t i = 0; i < 3; ++i)
addTriangleVertex(transform(triangle[i]));
mFlags.push_back(flags);
}));
}
void RecastMeshBuilder::addObject(const btBoxShape& shape, const btTransform& transform)
void RecastMeshBuilder::addObject(const btBoxShape& shape, const btTransform& transform, const unsigned char flags)
{
const auto indexOffset = int(mVertices.size() / 3);
@ -85,6 +91,9 @@ namespace DetourNavigator
addVertex(transform(position));
}
for (int vertex = 0; vertex < 12; ++vertex)
mFlags.push_back(flags);
static const std::array<int, 36> indices {{
0, 2, 3,
3, 1, 0,
@ -106,13 +115,14 @@ namespace DetourNavigator
std::shared_ptr<RecastMesh> RecastMeshBuilder::create() const
{
return std::make_shared<RecastMesh>(mIndices, mVertices, mSettings);
return std::make_shared<RecastMesh>(mIndices, mVertices, mFlags, mSettings);
}
void RecastMeshBuilder::reset()
{
mIndices.clear();
mVertices.clear();
mFlags.clear();
}
void RecastMeshBuilder::addObject(const btConcaveShape& shape, const btTransform& transform,

@ -20,15 +20,15 @@ namespace DetourNavigator
public:
RecastMeshBuilder(const Settings& settings, const TileBounds& bounds);
void addObject(const btCollisionShape& shape, const btTransform& transform);
void addObject(const btCollisionShape& shape, const btTransform& transform, const unsigned char flags);
void addObject(const btCompoundShape& shape, const btTransform& transform);
void addObject(const btCompoundShape& shape, const btTransform& transform, const unsigned char flags);
void addObject(const btConcaveShape& shape, const btTransform& transform);
void addObject(const btConcaveShape& shape, const btTransform& transform, const unsigned char flags);
void addObject(const btHeightfieldTerrainShape& shape, const btTransform& transform);
void addObject(const btHeightfieldTerrainShape& shape, const btTransform& transform, const unsigned char flags);
void addObject(const btBoxShape& shape, const btTransform& transform);
void addObject(const btBoxShape& shape, const btTransform& transform, const unsigned char flags);
std::shared_ptr<RecastMesh> create() const;
@ -39,6 +39,7 @@ namespace DetourNavigator
TileBounds mBounds;
std::vector<int> mIndices;
std::vector<float> mVertices;
std::vector<unsigned char> mFlags;
void addObject(const btConcaveShape& shape, const btTransform& transform, btTriangleCallback&& callback);

@ -11,20 +11,21 @@ namespace DetourNavigator
{
}
bool RecastMeshManager::addObject(std::size_t id, const btCollisionShape& shape, const btTransform& transform)
bool RecastMeshManager::addObject(std::size_t id, const btCollisionShape& shape, const btTransform& transform,
const unsigned char flags)
{
if (!mObjects.emplace(id, RecastMeshObject(shape, transform)).second)
if (!mObjects.emplace(id, RecastMeshObject(shape, transform, flags)).second)
return false;
mShouldRebuild = true;
return mShouldRebuild;
}
bool RecastMeshManager::updateObject(std::size_t id, const btTransform& transform)
bool RecastMeshManager::updateObject(std::size_t id, const btTransform& transform, const unsigned char flags)
{
const auto object = mObjects.find(id);
if (object == mObjects.end())
return false;
if (!object->second.update(transform))
if (!object->second.update(transform, flags))
return false;
mShouldRebuild = true;
return mShouldRebuild;
@ -58,7 +59,7 @@ namespace DetourNavigator
return;
mMeshBuilder.reset();
for (const auto& v : mObjects)
mMeshBuilder.addObject(v.second.getShape(), v.second.getTransform());
mMeshBuilder.addObject(v.second.getShape(), v.second.getTransform(), v.second.getFlags());
mShouldRebuild = false;
}
}

@ -25,9 +25,10 @@ namespace DetourNavigator
public:
RecastMeshManager(const Settings& settings, const TileBounds& bounds);
bool addObject(std::size_t id, const btCollisionShape& shape, const btTransform& transform);
bool addObject(std::size_t id, const btCollisionShape& shape, const btTransform& transform,
const unsigned char flags);
bool updateObject(std::size_t id, const btTransform& transform);
bool updateObject(std::size_t id, const btTransform& transform, const unsigned char flags);
boost::optional<RemovedRecastMeshObject> removeObject(std::size_t id);

@ -8,14 +8,16 @@
namespace DetourNavigator
{
RecastMeshObject::RecastMeshObject(const btCollisionShape& shape, const btTransform& transform)
RecastMeshObject::RecastMeshObject(const btCollisionShape& shape, const btTransform& transform,
const unsigned char flags)
: mShape(shape)
, mTransform(transform)
, mChildren(makeChildrenObjects(shape))
, mFlags(flags)
, mChildren(makeChildrenObjects(shape, mFlags))
{
}
bool RecastMeshObject::update(const btTransform& transform)
bool RecastMeshObject::update(const btTransform& transform, const unsigned char flags)
{
bool result = false;
if (!(mTransform == transform))
@ -23,36 +25,42 @@ namespace DetourNavigator
mTransform = transform;
result = true;
}
if (mFlags != flags)
{
mFlags = flags;
result = true;
}
if (mShape.get().isCompound())
result = updateCompoundObject(static_cast<const btCompoundShape&>(mShape.get()), mChildren) || result;
result = updateCompoundObject(static_cast<const btCompoundShape&>(mShape.get()), mFlags, mChildren) || result;
return result;
}
bool RecastMeshObject::updateCompoundObject(const btCompoundShape& shape, std::vector<RecastMeshObject>& children)
bool RecastMeshObject::updateCompoundObject(const btCompoundShape& shape,
const unsigned char flags, std::vector<RecastMeshObject>& children)
{
assert(static_cast<std::size_t>(shape.getNumChildShapes()) == children.size());
bool result = false;
for (int i = 0, num = shape.getNumChildShapes(); i < num; ++i)
{
assert(shape.getChildShape(i) == std::addressof(children[static_cast<std::size_t>(i)].mShape.get()));
result = children[static_cast<std::size_t>(i)].update(shape.getChildTransform(i)) || result;
result = children[static_cast<std::size_t>(i)].update(shape.getChildTransform(i), flags) || result;
}
return result;
}
std::vector<RecastMeshObject> makeChildrenObjects(const btCollisionShape& shape)
std::vector<RecastMeshObject> makeChildrenObjects(const btCollisionShape& shape, const unsigned char flags)
{
if (shape.isCompound())
return makeChildrenObjects(static_cast<const btCompoundShape&>(shape));
return makeChildrenObjects(static_cast<const btCompoundShape&>(shape), flags);
else
return std::vector<RecastMeshObject>();
}
std::vector<RecastMeshObject> makeChildrenObjects(const btCompoundShape& shape)
std::vector<RecastMeshObject> makeChildrenObjects(const btCompoundShape& shape, const unsigned char flags)
{
std::vector<RecastMeshObject> result;
for (int i = 0, num = shape.getNumChildShapes(); i < num; ++i)
result.emplace_back(*shape.getChildShape(i), shape.getChildTransform(i));
result.emplace_back(*shape.getChildShape(i), shape.getChildTransform(i), flags);
return result;
}
}

@ -14,9 +14,9 @@ namespace DetourNavigator
class RecastMeshObject
{
public:
RecastMeshObject(const btCollisionShape& shape, const btTransform& transform);
RecastMeshObject(const btCollisionShape& shape, const btTransform& transform, const unsigned char flags);
bool update(const btTransform& transform);
bool update(const btTransform& transform, const unsigned char flags);
const btCollisionShape& getShape() const
{
@ -28,17 +28,24 @@ namespace DetourNavigator
return mTransform;
}
unsigned char getFlags() const
{
return mFlags;
}
private:
std::reference_wrapper<const btCollisionShape> mShape;
btTransform mTransform;
unsigned char mFlags;
std::vector<RecastMeshObject> mChildren;
static bool updateCompoundObject(const btCompoundShape& shape, std::vector<RecastMeshObject>& children);
static bool updateCompoundObject(const btCompoundShape& shape, const unsigned char flags,
std::vector<RecastMeshObject>& children);
};
std::vector<RecastMeshObject> makeChildrenObjects(const btCollisionShape& shape);
std::vector<RecastMeshObject> makeChildrenObjects(const btCollisionShape& shape, const unsigned char flags);
std::vector<RecastMeshObject> makeChildrenObjects(const btCompoundShape& shape);
std::vector<RecastMeshObject> makeChildrenObjects(const btCompoundShape& shape, const unsigned char flags);
}
#endif

@ -7,11 +7,10 @@ namespace DetourNavigator
{
TileCachedRecastMeshManager::TileCachedRecastMeshManager(const Settings& settings)
: mSettings(settings)
{
}
{}
bool TileCachedRecastMeshManager::addObject(std::size_t id, const btCollisionShape& shape,
const btTransform& transform)
const btTransform& transform, const unsigned char flags)
{
bool result = false;
auto& tilesPositions = mObjectsTilesPositions[id];
@ -28,7 +27,7 @@ namespace DetourNavigator
tile = mTiles.insert(std::make_pair(tilePosition,
CachedRecastMeshManager(mSettings, tileBounds))).first;
}
if (tile->second.addObject(id, shape, transform))
if (tile->second.addObject(id, shape, transform, flags))
{
lock.unlock();
tilesPositions.push_back(tilePosition);
@ -40,7 +39,8 @@ namespace DetourNavigator
return result;
}
bool TileCachedRecastMeshManager::updateObject(std::size_t id, const btTransform& transform)
bool TileCachedRecastMeshManager::updateObject(std::size_t id, const btTransform& transform,
const unsigned char flags)
{
const auto object = mObjectsTilesPositions.find(id);
if (object == mObjectsTilesPositions.end())
@ -51,7 +51,7 @@ namespace DetourNavigator
{
const auto tile = mTiles.find(tilePosition);
if (tile != mTiles.end())
result = tile->second.updateObject(id, transform) || result;
result = tile->second.updateObject(id, transform, flags) || result;
}
lock.unlock();
if (result)

@ -14,9 +14,10 @@ namespace DetourNavigator
public:
TileCachedRecastMeshManager(const Settings& settings);
bool addObject(std::size_t id, const btCollisionShape& shape, const btTransform& transform);
bool addObject(std::size_t id, const btCollisionShape& shape, const btTransform& transform,
const unsigned char flags);
bool updateObject(std::size_t id, const btTransform& transform);
bool updateObject(std::size_t id, const btTransform& transform, const unsigned char flags);
boost::optional<RemovedRecastMeshObject> removeObject(std::size_t id);

@ -80,16 +80,23 @@ btCollisionShape* BulletShape::duplicateCollisionShape(const btCollisionShape *s
throw std::logic_error(std::string("Unhandled Bullet shape duplication: ")+shape->getName());
}
btCollisionShape *BulletShape::getCollisionShape()
btCollisionShape *BulletShape::getCollisionShape() const
{
return mCollisionShape;
}
btCollisionShape *BulletShape::getAvoidCollisionShape()
btCollisionShape *BulletShape::getAvoidCollisionShape() const
{
return mAvoidCollisionShape;
}
void BulletShape::setLocalScaling(const btVector3& scale)
{
mCollisionShape->setLocalScaling(scale);
if (mAvoidCollisionShape)
mAvoidCollisionShape->setLocalScaling(scale);
}
osg::ref_ptr<BulletShapeInstance> BulletShape::makeInstance() const
{
osg::ref_ptr<BulletShapeInstance> instance (new BulletShapeInstance(this));

@ -43,9 +43,11 @@ namespace Resource
btCollisionShape* duplicateCollisionShape(const btCollisionShape* shape) const;
btCollisionShape* getCollisionShape();
btCollisionShape* getCollisionShape() const;
btCollisionShape* getAvoidCollisionShape();
btCollisionShape* getAvoidCollisionShape() const;
void setLocalScaling(const btVector3& scale);
private:

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