mirror of
https://github.com/OpenMW/openmw.git
synced 2025-03-03 17:39:42 +00:00
Merge branch 'settings_values_map' into 'master'
Use settings values for Map settings (#6876) See merge request OpenMW/openmw!3284
This commit is contained in:
commit
fadfffe22c
9 changed files with 56 additions and 87 deletions
|
@ -88,7 +88,7 @@ namespace MWGui
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HUD::HUD(CustomMarkerCollection& customMarkers, DragAndDrop* dragAndDrop, MWRender::LocalMap* localMapRender)
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: WindowBase("openmw_hud.layout")
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, LocalMapBase(customMarkers, localMapRender, Settings::Manager::getBool("local map hud fog of war", "Map"))
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, LocalMapBase(customMarkers, localMapRender)
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, mHealth(nullptr)
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, mMagicka(nullptr)
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, mStamina(nullptr)
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@ -87,14 +87,13 @@ namespace
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int getLocalViewingDistance()
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{
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if (!Settings::Manager::getBool("allow zooming", "Map"))
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if (!Settings::map().mAllowZooming)
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return Constants::CellGridRadius;
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if (!Settings::Manager::getBool("distant terrain", "Terrain"))
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return Constants::CellGridRadius;
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const int maxLocalViewingDistance
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= std::max(Settings::Manager::getInt("max local viewing distance", "Map"), Constants::CellGridRadius);
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const int viewingDistanceInCells = Settings::camera().mViewingDistance / Constants::CellSizeInUnits;
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return std::clamp(viewingDistanceInCells, Constants::CellGridRadius, maxLocalViewingDistance);
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return std::clamp(
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viewingDistanceInCells, Constants::CellGridRadius, Settings::map().mMaxLocalViewingDistance.get());
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}
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}
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@ -168,8 +167,7 @@ namespace MWGui
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// ------------------------------------------------------
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LocalMapBase::LocalMapBase(
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CustomMarkerCollection& markers, MWRender::LocalMap* localMapRender, bool fogOfWarEnabled)
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LocalMapBase::LocalMapBase(CustomMarkerCollection& markers, MWRender::LocalMap* localMapRender)
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: mLocalMapRender(localMapRender)
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, mCurX(0)
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, mCurY(0)
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@ -178,8 +176,6 @@ namespace MWGui
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, mCompass(nullptr)
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, mChanged(true)
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, mFogOfWarToggled(true)
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, mFogOfWarEnabled(fogOfWarEnabled)
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, mMapWidgetSize(0)
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, mNumCells(1)
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, mCellDistance(0)
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, mCustomMarkers(markers)
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@ -200,11 +196,12 @@ namespace MWGui
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{
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mLocalMap = widget;
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mCompass = compass;
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mMapWidgetSize = std::max(1, Settings::Manager::getInt("local map widget size", "Map"));
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mCellDistance = cellDistance;
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mNumCells = mCellDistance * 2 + 1;
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mLocalMap->setCanvasSize(mMapWidgetSize * mNumCells, mMapWidgetSize * mNumCells);
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const int mapWidgetSize = Settings::map().mLocalMapWidgetSize;
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mLocalMap->setCanvasSize(mapWidgetSize * mNumCells, mapWidgetSize * mNumCells);
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mCompass->setDepth(Local_CompassLayer);
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mCompass->setNeedMouseFocus(false);
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@ -214,12 +211,12 @@ namespace MWGui
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for (int my = 0; my < mNumCells; ++my)
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{
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MyGUI::ImageBox* map = mLocalMap->createWidget<MyGUI::ImageBox>("ImageBox",
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MyGUI::IntCoord(mx * mMapWidgetSize, my * mMapWidgetSize, mMapWidgetSize, mMapWidgetSize),
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MyGUI::IntCoord(mx * mapWidgetSize, my * mapWidgetSize, mapWidgetSize, mapWidgetSize),
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MyGUI::Align::Top | MyGUI::Align::Left);
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map->setDepth(Local_MapLayer);
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MyGUI::ImageBox* fog = mLocalMap->createWidget<MyGUI::ImageBox>("ImageBox",
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MyGUI::IntCoord(mx * mMapWidgetSize, my * mMapWidgetSize, mMapWidgetSize, mMapWidgetSize),
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MyGUI::IntCoord(mx * mapWidgetSize, my * mapWidgetSize, mapWidgetSize, mapWidgetSize),
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MyGUI::Align::Top | MyGUI::Align::Left);
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fog->setDepth(Local_FogLayer);
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fog->setColour(MyGUI::Colour(0, 0, 0));
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@ -247,7 +244,7 @@ namespace MWGui
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void LocalMapBase::applyFogOfWar()
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{
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if (!mFogOfWarToggled || !mFogOfWarEnabled)
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if (!mFogOfWarToggled || !Settings::map().mLocalMapHudFogOfWar)
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{
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for (auto& entry : mMaps)
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{
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@ -464,7 +461,7 @@ namespace MWGui
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float LocalMapBase::getWidgetSize() const
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{
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return mLocalMapZoom * mMapWidgetSize;
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return mLocalMapZoom * Settings::map().mLocalMapWidgetSize;
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}
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void LocalMapBase::setPlayerPos(int cellX, int cellY, const float nx, const float ny)
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@ -598,7 +595,7 @@ namespace MWGui
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else
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entry.mMapTexture = std::make_unique<osgMyGUI::OSGTexture>(std::string(), nullptr);
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}
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if (!entry.mFogTexture && mFogOfWarToggled && mFogOfWarEnabled)
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if (!entry.mFogTexture && mFogOfWarToggled && Settings::map().mLocalMapHudFogOfWar)
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{
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osg::ref_ptr<osg::Texture2D> tex = mLocalMapRender->getFogOfWarTexture(entry.mCellX, entry.mCellY);
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if (tex)
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@ -760,12 +757,10 @@ namespace MWGui
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, mGlobalMap(nullptr)
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, mGlobalMapImage(nullptr)
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, mGlobalMapOverlay(nullptr)
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, mGlobal(Settings::Manager::getBool("global", "Map"))
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, mEventBoxGlobal(nullptr)
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, mEventBoxLocal(nullptr)
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, mGlobalMapRender(std::make_unique<MWRender::GlobalMap>(localMapRender->getRoot(), workQueue))
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, mEditNoteDialog()
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, mAllowZooming(Settings::Manager::getBool("allow zooming", "Map"))
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{
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static bool registered = false;
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if (!registered)
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@ -799,12 +794,18 @@ namespace MWGui
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getWidget(mButton, "WorldButton");
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mButton->eventMouseButtonClick += MyGUI::newDelegate(this, &MapWindow::onWorldButtonClicked);
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mButton->setCaptionWithReplacing(mGlobal ? "#{sLocal}" : "#{sWorld}");
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const bool global = Settings::map().mGlobal;
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mButton->setCaptionWithReplacing(global ? "#{sLocal}" : "#{sWorld}");
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getWidget(mEventBoxGlobal, "EventBoxGlobal");
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mEventBoxGlobal->eventMouseDrag += MyGUI::newDelegate(this, &MapWindow::onMouseDrag);
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mEventBoxGlobal->eventMouseButtonPressed += MyGUI::newDelegate(this, &MapWindow::onDragStart);
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if (mAllowZooming)
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const bool allowZooming = Settings::map().mAllowZooming;
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if (allowZooming)
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mEventBoxGlobal->eventMouseWheel += MyGUI::newDelegate(this, &MapWindow::onMapZoomed);
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mEventBoxGlobal->setDepth(Global_ExploreOverlayLayer);
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@ -812,13 +813,13 @@ namespace MWGui
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mEventBoxLocal->eventMouseDrag += MyGUI::newDelegate(this, &MapWindow::onMouseDrag);
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mEventBoxLocal->eventMouseButtonPressed += MyGUI::newDelegate(this, &MapWindow::onDragStart);
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mEventBoxLocal->eventMouseButtonDoubleClick += MyGUI::newDelegate(this, &MapWindow::onMapDoubleClicked);
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if (mAllowZooming)
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if (allowZooming)
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mEventBoxLocal->eventMouseWheel += MyGUI::newDelegate(this, &MapWindow::onMapZoomed);
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LocalMapBase::init(mLocalMap, mPlayerArrowLocal, getLocalViewingDistance());
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mGlobalMap->setVisible(mGlobal);
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mLocalMap->setVisible(!mGlobal);
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mGlobalMap->setVisible(global);
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mLocalMap->setVisible(!global);
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}
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void MapWindow::onNoteEditOk()
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@ -895,8 +896,7 @@ namespace MWGui
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void MapWindow::onMapZoomed(MyGUI::Widget* sender, int rel)
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{
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const static int localWidgetSize = Settings::Manager::getInt("local map widget size", "Map");
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const int localWidgetSize = Settings::map().mLocalMapWidgetSize;
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const bool zoomOut = rel < 0;
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const bool zoomIn = !zoomOut;
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const double speedDiff = zoomOut ? 1.0 / speed : speed;
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@ -906,7 +906,7 @@ namespace MWGui
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/ float(localWidgetSize),
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float(mLocalMap->getWidth()) / localMapSizeInUnits, float(mLocalMap->getHeight()) / localMapSizeInUnits });
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if (mGlobal)
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if (Settings::map().mGlobal)
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{
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const float currentGlobalZoom = mGlobalMapZoom;
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const float currentMinGlobalMapZoom
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@ -961,11 +961,11 @@ namespace MWGui
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void MapWindow::zoomOnCursor(float speedDiff)
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{
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auto map = mGlobal ? mGlobalMap : mLocalMap;
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auto map = Settings::map().mGlobal ? mGlobalMap : mLocalMap;
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auto cursor = MyGUI::InputManager::getInstance().getMousePosition() - map->getAbsolutePosition();
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auto centerView = map->getViewOffset() - cursor;
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mGlobal ? updateGlobalMap() : updateLocalMap();
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Settings::map().mGlobal ? updateGlobalMap() : updateLocalMap();
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map->setViewOffset(MyGUI::IntPoint(std::round(centerView.left * speedDiff) + cursor.left,
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std::round(centerView.top * speedDiff) + cursor.top));
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@ -1053,7 +1053,7 @@ namespace MWGui
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MyGUI::Colour::parse(MyGUI::LanguageManager::getInstance().replaceTags("#{fontcolour=normal}")));
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markerWidget->setDepth(Global_MarkerLayer);
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markerWidget->eventMouseDrag += MyGUI::newDelegate(this, &MapWindow::onMouseDrag);
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if (mAllowZooming)
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if (Settings::map().mAllowZooming)
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markerWidget->eventMouseWheel += MyGUI::newDelegate(this, &MapWindow::onMapZoomed);
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markerWidget->eventMouseButtonPressed += MyGUI::newDelegate(this, &MapWindow::onDragStart);
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@ -1177,7 +1177,7 @@ namespace MWGui
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MyGUI::IntPoint diff = MyGUI::IntPoint(_left, _top) - mLastDragPos;
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if (!mGlobal)
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if (!Settings::map().mGlobal)
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{
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mNeedDoorMarkersUpdate = true;
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mLocalMap->setViewOffset(mLocalMap->getViewOffset() + diff);
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@ -1190,13 +1190,14 @@ namespace MWGui
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void MapWindow::onWorldButtonClicked(MyGUI::Widget* _sender)
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{
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mGlobal = !mGlobal;
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mGlobalMap->setVisible(mGlobal);
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mLocalMap->setVisible(!mGlobal);
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const bool global = !Settings::map().mGlobal;
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Settings::Manager::setBool("global", "Map", mGlobal);
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Settings::map().mGlobal.set(global);
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mButton->setCaptionWithReplacing(mGlobal ? "#{sLocal}" : "#{sWorld}");
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mGlobalMap->setVisible(global);
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mLocalMap->setVisible(!global);
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mButton->setCaptionWithReplacing(global ? "#{sLocal}" : "#{sWorld}");
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}
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void MapWindow::onPinToggled()
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@ -1340,7 +1341,7 @@ namespace MWGui
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marker->eventMouseDrag += MyGUI::newDelegate(this, &MapWindow::onMouseDrag);
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marker->eventMouseButtonPressed += MyGUI::newDelegate(this, &MapWindow::onDragStart);
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marker->eventMouseButtonDoubleClick += MyGUI::newDelegate(this, &MapWindow::onCustomMarkerDoubleClicked);
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if (mAllowZooming)
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if (Settings::map().mAllowZooming)
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marker->eventMouseWheel += MyGUI::newDelegate(this, &MapWindow::onMapZoomed);
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}
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@ -1348,7 +1349,7 @@ namespace MWGui
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{
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marker->eventMouseDrag += MyGUI::newDelegate(this, &MapWindow::onMouseDrag);
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marker->eventMouseButtonPressed += MyGUI::newDelegate(this, &MapWindow::onDragStart);
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if (mAllowZooming)
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if (Settings::map().mAllowZooming)
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marker->eventMouseWheel += MyGUI::newDelegate(this, &MapWindow::onMapZoomed);
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}
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|
|
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@ -73,7 +73,7 @@ namespace MWGui
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class LocalMapBase
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{
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public:
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LocalMapBase(CustomMarkerCollection& markers, MWRender::LocalMap* localMapRender, bool fogOfWarEnabled = true);
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LocalMapBase(CustomMarkerCollection& markers, MWRender::LocalMap* localMapRender);
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virtual ~LocalMapBase();
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void init(MyGUI::ScrollView* widget, MyGUI::ImageBox* compass, int cellDistance = Constants::CellGridRadius);
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@ -125,9 +125,6 @@ namespace MWGui
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std::string mPrefix;
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bool mChanged;
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bool mFogOfWarToggled;
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bool mFogOfWarEnabled;
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int mMapWidgetSize;
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int mNumCells; // for convenience, mCellDistance * 2 + 1
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int mCellDistance;
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@ -301,7 +298,6 @@ namespace MWGui
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MyGUI::ImageBox* mPlayerArrowGlobal;
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MyGUI::Button* mButton;
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MyGUI::IntPoint mLastDragPos;
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bool mGlobal;
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MyGUI::IntCoord mLastScrollWindowCoordinates;
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@ -328,7 +324,6 @@ namespace MWGui
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EditNoteDialog mEditNoteDialog;
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ESM::CustomMarker mEditingMarker;
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bool mAllowZooming;
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void onPinToggled() override;
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void onTitleDoubleClicked() override;
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|
|
|
@ -263,8 +263,7 @@ namespace MWRender
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};
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GlobalMap::GlobalMap(osg::Group* root, SceneUtil::WorkQueue* workQueue)
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: mCellSize(Settings::map().mGlobalMapCellSize)
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, mRoot(root)
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: mRoot(root)
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, mWorkQueue(workQueue)
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, mWidth(0)
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, mHeight(0)
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@ -304,11 +303,13 @@ namespace MWRender
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mMaxY = it->getGridY();
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}
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mWidth = mCellSize * (mMaxX - mMinX + 1);
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mHeight = mCellSize * (mMaxY - mMinY + 1);
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const int cellSize = Settings::map().mGlobalMapCellSize;
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mWidth = cellSize * (mMaxX - mMinX + 1);
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mHeight = cellSize * (mMaxY - mMinY + 1);
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mWorkItem
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= new CreateMapWorkItem(mWidth, mHeight, mMinX, mMinY, mMaxX, mMaxY, mCellSize, esmStore.get<ESM::Land>());
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= new CreateMapWorkItem(mWidth, mHeight, mMinX, mMinY, mMaxX, mMaxY, cellSize, esmStore.get<ESM::Land>());
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mWorkQueue->addWorkItem(mWorkItem);
|
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}
|
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|
||||
|
@ -412,14 +413,15 @@ namespace MWRender
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if (!localMapTexture)
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return;
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|
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int originX = (cellX - mMinX) * mCellSize;
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int originY = (cellY - mMinY + 1)
|
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* mCellSize; // +1 because we want the top left corner of the cell, not the bottom left
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const int cellSize = Settings::map().mGlobalMapCellSize;
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const int originX = (cellX - mMinX) * cellSize;
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// +1 because we want the top left corner of the cell, not the bottom left
|
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const int originY = (cellY - mMinY + 1) * cellSize;
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|
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if (cellX > mMaxX || cellX < mMinX || cellY > mMaxY || cellY < mMinY)
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return;
|
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requestOverlayTextureUpdate(originX, mHeight - originY, mCellSize, mCellSize, localMapTexture, false, true);
|
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requestOverlayTextureUpdate(originX, mHeight - originY, cellSize, cellSize, localMapTexture, false, true);
|
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}
|
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|
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void GlobalMap::clear()
|
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|
@ -520,7 +522,7 @@ namespace MWRender
|
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// If cell bounds of the currently loaded content and the loaded savegame do not match,
|
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// we need to resize source/dest boxes to accommodate
|
||||
// This means nonexisting cells will be dropped silently
|
||||
int cellImageSizeDst = mCellSize;
|
||||
const int cellImageSizeDst = Settings::map().mGlobalMapCellSize;
|
||||
|
||||
// Completely off-screen? -> no need to blit anything
|
||||
if (bounds.mMaxX < mMinX || bounds.mMaxY < mMinY || bounds.mMinX > mMaxX || bounds.mMinY > mMaxY)
|
||||
|
|
|
@ -86,8 +86,6 @@ namespace MWRender
|
|||
bool clear, bool cpuCopy, float srcLeft = 0.f, float srcTop = 0.f, float srcRight = 1.f,
|
||||
float srcBottom = 1.f);
|
||||
|
||||
int mCellSize;
|
||||
|
||||
osg::ref_ptr<osg::Group> mRoot;
|
||||
|
||||
typedef std::vector<osg::ref_ptr<osg::Camera>> CameraVector;
|
||||
|
|
|
@ -22,7 +22,7 @@
|
|||
#include <components/sceneutil/rtt.hpp>
|
||||
#include <components/sceneutil/shadow.hpp>
|
||||
#include <components/sceneutil/visitor.hpp>
|
||||
#include <components/settings/settings.hpp>
|
||||
#include <components/settings/values.hpp>
|
||||
#include <components/stereo/multiview.hpp>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
|
@ -75,16 +75,13 @@ namespace MWRender
|
|||
|
||||
LocalMap::LocalMap(osg::Group* root)
|
||||
: mRoot(root)
|
||||
, mMapResolution(Settings::Manager::getInt("local map resolution", "Map"))
|
||||
, mMapResolution(
|
||||
Settings::map().mLocalMapResolution * MWBase::Environment::get().getWindowManager()->getScalingFactor())
|
||||
, mMapWorldSize(Constants::CellSizeInUnits)
|
||||
, mCellDistance(Constants::CellGridRadius)
|
||||
, mAngle(0.f)
|
||||
, mInterior(false)
|
||||
{
|
||||
// Increase map resolution, if use UI scaling
|
||||
float uiScale = MWBase::Environment::get().getWindowManager()->getScalingFactor();
|
||||
mMapResolution *= uiScale;
|
||||
|
||||
SceneUtil::FindByNameVisitor find("Scene Root");
|
||||
mRoot->accept(find);
|
||||
mSceneRoot = find.mFoundNode;
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#ifndef OPENMW_COMPONENTS_SETTINGS_CATEGORIES_MAP_H
|
||||
#define OPENMW_COMPONENTS_SETTINGS_CATEGORIES_MAP_H
|
||||
|
||||
#include "components/misc/constants.hpp"
|
||||
#include "components/settings/sanitizerimpl.hpp"
|
||||
#include "components/settings/settingvalue.hpp"
|
||||
|
||||
|
@ -19,14 +20,13 @@ namespace Settings
|
|||
using WithIndex::WithIndex;
|
||||
|
||||
SettingValue<int> mGlobalMapCellSize{ mIndex, "Map", "global map cell size", makeClampSanitizerInt(1, 50) };
|
||||
SettingValue<int> mLocalMapHudWidgetSize{ mIndex, "Map", "local map hud widget size", makeMaxSanitizerInt(1) };
|
||||
SettingValue<bool> mLocalMapHudFogOfWar{ mIndex, "Map", "local map hud fog of war" };
|
||||
SettingValue<int> mLocalMapResolution{ mIndex, "Map", "local map resolution", makeMaxSanitizerInt(1) };
|
||||
SettingValue<int> mLocalMapWidgetSize{ mIndex, "Map", "local map widget size", makeMaxSanitizerInt(1) };
|
||||
SettingValue<bool> mGlobal{ mIndex, "Map", "global" };
|
||||
SettingValue<bool> mAllowZooming{ mIndex, "Map", "allow zooming" };
|
||||
SettingValue<int> mMaxLocalViewingDistance{ mIndex, "Map", "max local viewing distance",
|
||||
makeMaxSanitizerInt(1) };
|
||||
makeMaxSanitizerInt(Constants::CellGridRadius) };
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -36,26 +36,6 @@ Values from 12 to 36 are recommended. For reference, Vvardenfell is approximatel
|
|||
|
||||
This setting can not be configured except by editing the settings configuration file.
|
||||
|
||||
local map hud widget size
|
||||
-------------------------
|
||||
|
||||
:Type: integer
|
||||
:Range: >= 1
|
||||
:Default: 256
|
||||
|
||||
This setting controls the zoom level for the HUD map widget (the map in the lower right corner of the window).
|
||||
A value of 64 results in the HUD map widget displaying one entire exterior cell.
|
||||
Since the GUI mode map displays 3x3 cells, a value of approximately 21 displays the same area as the GUI mode map.
|
||||
Larger values increase the level of zoom,
|
||||
while smaller values are wasteful since there's no map data to display beyond the 3x3 cell grid.
|
||||
|
||||
Note that the actual size of the widget is always the same on the screen
|
||||
unless the scaling factor setting in the "GUI" section is changed.
|
||||
Increasing both the scaling factor of the GUI and this setting does result in a higher resolution HUD map,
|
||||
unfortunately with a scaled direction pointer on top of it.
|
||||
|
||||
This setting can not be configured except by editing the settings configuration file.
|
||||
|
||||
local map hud fog of war
|
||||
------------------------
|
||||
|
||||
|
|
|
@ -160,10 +160,6 @@ sky rtt resolution = 512 256
|
|||
# Warning: affects explored areas in save files, see documentation.
|
||||
global map cell size = 18
|
||||
|
||||
# Zoom level in pixels for HUD map widget. 64 is one cell, 128 is 1/4
|
||||
# cell, 256 is 1/8 cell. See documentation for details. (e.g. 64 to 256).
|
||||
local map hud widget size = 256
|
||||
|
||||
# Enables Fog of War rendering on the HUD map. Default is Off since with default settings
|
||||
# the map is so small that the fog would not obscure anything, just darken the edges slightly.
|
||||
local map hud fog of war = false
|
||||
|
|
Loading…
Reference in a new issue