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https://github.com/OpenMW/openmw.git
synced 2025-02-01 02:45:38 +00:00
Simplify the in-game texture options
This makes it behave like it originally did, although the config options remain expanded.
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parent
76bde5ee13
commit
fb6abb53ae
3 changed files with 15 additions and 38 deletions
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@ -35,22 +35,13 @@ namespace
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return "#{sOn}";
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return "#{sOn}";
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}
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}
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std::string textureFilteringToStr(const std::string& val)
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{
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if (val == "nearest")
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return "Nearest";
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else
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return "Linear";
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}
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std::string textureMipmappingToStr(const std::string& val)
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std::string textureMipmappingToStr(const std::string& val)
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{
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{
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if (val == "linear")
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if (val == "linear") return "Trilinear";
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return "Linear";
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if (val == "nearest") return "Bilinear";
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else if (val == "none")
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if (val != "none")
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return "None";
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std::cerr<< "Invalid texture mipmap option: "<<val <<std::endl;
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else
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return "Other";
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return "Nearest";
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}
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}
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void parseResolution (int &x, int &y, const std::string& str)
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void parseResolution (int &x, int &y, const std::string& str)
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@ -179,7 +170,6 @@ namespace MWGui
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getWidget(mFOVSlider, "FOVSlider");
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getWidget(mFOVSlider, "FOVSlider");
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getWidget(mAnisotropySlider, "AnisotropySlider");
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getWidget(mAnisotropySlider, "AnisotropySlider");
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getWidget(mTextureFilteringButton, "TextureFilteringButton");
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getWidget(mTextureFilteringButton, "TextureFilteringButton");
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getWidget(mTextureMipmappingButton, "TextureMipmappingButton");
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getWidget(mAnisotropyLabel, "AnisotropyLabel");
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getWidget(mAnisotropyLabel, "AnisotropyLabel");
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getWidget(mAnisotropyBox, "AnisotropyBox");
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getWidget(mAnisotropyBox, "AnisotropyBox");
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getWidget(mShadersButton, "ShadersButton");
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getWidget(mShadersButton, "ShadersButton");
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@ -211,7 +201,6 @@ namespace MWGui
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mSettingsTab->eventTabChangeSelect += MyGUI::newDelegate(this, &SettingsWindow::onTabChanged);
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mSettingsTab->eventTabChangeSelect += MyGUI::newDelegate(this, &SettingsWindow::onTabChanged);
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mOkButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onOkButtonClicked);
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mOkButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onOkButtonClicked);
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mTextureFilteringButton->eventComboChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onTextureFilteringChanged);
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mTextureFilteringButton->eventComboChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onTextureFilteringChanged);
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mTextureMipmappingButton->eventComboChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onTextureMipmappingChanged);
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mResolutionList->eventListChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onResolutionSelected);
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mResolutionList->eventListChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onResolutionSelected);
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mWaterTextureSize->eventComboChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onWaterTextureSizeChanged);
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mWaterTextureSize->eventComboChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onWaterTextureSizeChanged);
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@ -247,10 +236,8 @@ namespace MWGui
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}
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}
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highlightCurrentResolution();
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highlightCurrentResolution();
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std::string tf = Settings::Manager::getString("texture filtering", "General");
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mTextureFilteringButton->setCaption(textureFilteringToStr(tf));
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std::string tmip = Settings::Manager::getString("texture mipmapping", "General");
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std::string tmip = Settings::Manager::getString("texture mipmapping", "General");
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mTextureMipmappingButton->setCaption(textureMipmappingToStr(tmip));
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mTextureFilteringButton->setCaption(textureMipmappingToStr(tmip));
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mAnisotropyLabel->setCaption("Anisotropy (" + MyGUI::utility::toString(Settings::Manager::getInt("anisotropy", "General")) + ")");
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mAnisotropyLabel->setCaption("Anisotropy (" + MyGUI::utility::toString(Settings::Manager::getInt("anisotropy", "General")) + ")");
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int waterTextureSize = Settings::Manager::getInt ("rtt size", "Water");
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int waterTextureSize = Settings::Manager::getInt ("rtt size", "Water");
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@ -439,13 +426,12 @@ namespace MWGui
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void SettingsWindow::onTextureFilteringChanged(MyGUI::ComboBox* _sender, size_t pos)
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void SettingsWindow::onTextureFilteringChanged(MyGUI::ComboBox* _sender, size_t pos)
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{
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{
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Settings::Manager::setString("texture filtering", "General", Misc::StringUtils::lowerCase(_sender->getItemNameAt(pos)));
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if(pos == 0)
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apply();
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Settings::Manager::setString("texture mipmapping", "General", "nearest");
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}
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else if(pos == 1)
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Settings::Manager::setString("texture mipmapping", "General", "linear");
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void SettingsWindow::onTextureMipmappingChanged(MyGUI::ComboBox* _sender, size_t pos)
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else
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{
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std::cerr<< "Unexpected option pos "<<pos <<std::endl;
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Settings::Manager::setString("texture mipmapping", "General", Misc::StringUtils::lowerCase(_sender->getItemNameAt(pos)));
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apply();
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apply();
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}
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}
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@ -34,7 +34,6 @@ namespace MWGui
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MyGUI::ScrollBar* mDifficultySlider;
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MyGUI::ScrollBar* mDifficultySlider;
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MyGUI::ScrollBar* mAnisotropySlider;
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MyGUI::ScrollBar* mAnisotropySlider;
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MyGUI::ComboBox* mTextureFilteringButton;
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MyGUI::ComboBox* mTextureFilteringButton;
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MyGUI::ComboBox* mTextureMipmappingButton;
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MyGUI::TextBox* mAnisotropyLabel;
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MyGUI::TextBox* mAnisotropyLabel;
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MyGUI::Widget* mAnisotropyBox;
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MyGUI::Widget* mAnisotropyBox;
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MyGUI::Button* mShadersButton;
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MyGUI::Button* mShadersButton;
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@ -322,18 +322,10 @@
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<Property key="Caption" value="Texture filtering"/>
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<Property key="Caption" value="Texture filtering"/>
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</Widget>
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</Widget>
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<Widget type="ComboBox" skin="MW_ComboBox" position="14 28 110 24" align="Left Top" name="TextureFilteringButton">
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<Widget type="ComboBox" skin="MW_ComboBox" position="14 28 110 24" align="Left Top" name="TextureFilteringButton">
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<Property key="AddItem" value="Nearest"/>
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<Property key="AddItem" value="Bilinear"/>
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<Property key="AddItem" value="Linear"/>
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<Property key="AddItem" value="Trilinear"/>
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</Widget>
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</Widget>
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<Widget type="TextBox" skin="NormalText" position="184 4 300 24" align="Left Top">
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<Widget type="Widget" skin="" position="184 4 300 50" align="Left Top" name="AnisotropyBox">
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<Property key="Caption" value="Mipmapping"/>
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</Widget>
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<Widget type="ComboBox" skin="MW_ComboBox" position="194 28 110 24" align="Left Top" name="TextureMipmappingButton">
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<Property key="AddItem" value="None"/>
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<Property key="AddItem" value="Nearest"/>
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<Property key="AddItem" value="Linear"/>
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</Widget>
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<Widget type="Widget" skin="" position="4 64 300 50" align="Left Top" name="AnisotropyBox">
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<Widget type="TextBox" skin="SandText" position="0 0 300 24" align="Left Top" name="AnisotropyLabel">
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<Widget type="TextBox" skin="SandText" position="0 0 300 24" align="Left Top" name="AnisotropyLabel">
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<Property key="Caption" value="Anisotropy"/>
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<Property key="Caption" value="Anisotropy"/>
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</Widget>
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</Widget>
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