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@ -6,29 +6,31 @@
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namespace Fallback
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{
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std::map<std::string,std::string> Map::mFallbackMap;
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std::map<std::string, std::string, std::less<>> Map::mFallbackMap;
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void Map::init(const std::map<std::string,std::string>& fallback)
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{
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mFallbackMap = fallback;
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for(const auto& entry : fallback)
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mFallbackMap.insert(entry);
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}
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std::string Map::getString(const std::string& fall)
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std::string_view Map::getString(std::string_view fall)
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{
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std::map<std::string,std::string>::const_iterator it;
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if ((it = mFallbackMap.find(fall)) == mFallbackMap.end())
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auto it = mFallbackMap.find(fall);
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if (it == mFallbackMap.end())
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{
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return std::string();
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return {};
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}
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return it->second;
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}
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float Map::getFloat(const std::string& fall)
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float Map::getFloat(std::string_view fall)
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{
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const std::string& fallback = getString(fall);
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std::string_view fallback = getString(fall);
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if (!fallback.empty())
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{
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std::stringstream stream(fallback);
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std::stringstream stream;
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stream << fallback;
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float number = 0.f;
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stream >> number;
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return number;
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@ -37,12 +39,13 @@ namespace Fallback
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return 0;
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}
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int Map::getInt(const std::string& fall)
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int Map::getInt(std::string_view fall)
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{
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const std::string& fallback = getString(fall);
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std::string_view fallback = getString(fall);
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if (!fallback.empty())
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{
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std::stringstream stream(fallback);
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std::stringstream stream;
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stream << fallback;
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int number = 0;
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stream >> number;
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return number;
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@ -51,15 +54,15 @@ namespace Fallback
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return 0;
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}
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bool Map::getBool(const std::string& fall)
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bool Map::getBool(std::string_view fall)
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{
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const std::string& fallback = getString(fall);
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std::string_view fallback = getString(fall);
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return !fallback.empty() && fallback != "0";
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}
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osg::Vec4f Map::getColour(const std::string& fall)
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osg::Vec4f Map::getColour(std::string_view fall)
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{
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const std::string& sum = getString(fall);
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std::string_view sum = getString(fall);
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if (!sum.empty())
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{
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try
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