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Issue #356: basic support for ingredients in ActiveSpells (still using the wrong formula)
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2 changed files with 38 additions and 13 deletions
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@ -5,6 +5,8 @@
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#include <components/esm/loadalch.hpp>
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#include <components/esm/loadspel.hpp>
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#include <components/esm/loadingr.hpp>
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#include <components/esm/loadmgef.hpp>
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#include <components/esm_store/store.hpp>
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@ -46,13 +48,13 @@ namespace MWMechanics
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for (TIterator iter (begin()); iter!=end(); ++iter)
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{
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const ESM::EffectList& effects = getEffectList (iter->first);
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std::pair<ESM::EffectList, bool> effects = getEffectList (iter->first);
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const MWWorld::TimeStamp& start = iter->second.first;
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float magnitude = iter->second.second;
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for (std::vector<ESM::ENAMstruct>::const_iterator iter (effects.list.begin());
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iter!=effects.list.end(); ++iter)
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for (std::vector<ESM::ENAMstruct>::const_iterator iter (effects.first.list.begin());
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iter!=effects.first.list.end(); ++iter)
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{
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if (iter->duration)
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{
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@ -73,15 +75,38 @@ namespace MWMechanics
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}
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}
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const ESM::EffectList& ActiveSpells::getEffectList (const std::string& id) const
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std::pair<ESM::EffectList, bool> ActiveSpells::getEffectList (const std::string& id) const
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{
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if (const ESM::Spell *spell =
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MWBase::Environment::get().getWorld()->getStore().spells.search (id))
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return spell->effects;
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return std::make_pair (spell->effects, false);
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if (const ESM::Potion *potion =
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MWBase::Environment::get().getWorld()->getStore().potions.search (id))
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return potion->effects;
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return std::make_pair (potion->effects, false);
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if (const ESM::Ingredient *ingredient =
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MWBase::Environment::get().getWorld()->getStore().ingreds.search (id))
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{
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const ESM::MagicEffect *magicEffect =
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MWBase::Environment::get().getWorld()->getStore().magicEffects.find (
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ingredient->data.effectID[0]);
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ESM::ENAMstruct effect;
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effect.effectID = ingredient->data.effectID[0];
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effect.skill = ingredient->data.skills[0];
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effect.attribute = ingredient->data.attributes[0];
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effect.range = 0;
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effect.area = 0;
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effect.duration = magicEffect->data.flags & ESM::MagicEffect::NoDuration ? 0 : 1;
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effect.magnMin = 0;
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effect.magnMax = 0;
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std::pair<ESM::EffectList, bool> result;
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result.first.list.push_back (effect);
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result.second = true;
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}
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throw std::runtime_error ("ID " + id + " can not produce lasting effects");
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}
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@ -92,12 +117,12 @@ namespace MWMechanics
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bool ActiveSpells::addSpell (const std::string& id)
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{
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const ESM::EffectList& effects = getEffectList (id);
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std::pair<ESM::EffectList, bool> effects = getEffectList (id);
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bool found = false;
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for (std::vector<ESM::ENAMstruct>::const_iterator iter (effects.list.begin());
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iter!=effects.list.end(); ++iter)
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for (std::vector<ESM::ENAMstruct>::const_iterator iter (effects.first.list.begin());
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iter!=effects.first.list.end(); ++iter)
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{
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if (iter->duration)
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{
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@ -155,12 +180,12 @@ namespace MWMechanics
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double ActiveSpells::timeToExpire (const TIterator& iterator) const
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{
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const ESM::EffectList& effects = getEffectList (iterator->first);
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std::pair<ESM::EffectList, bool> effects = getEffectList (iterator->first);
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int duration = 0;
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for (std::vector<ESM::ENAMstruct>::const_iterator iter (effects.list.begin());
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iter!=effects.list.end(); ++iter)
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for (std::vector<ESM::ENAMstruct>::const_iterator iter (effects.first.list.begin());
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iter!=effects.first.list.end(); ++iter)
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{
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if (iter->duration>duration)
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duration = iter->duration;
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@ -37,7 +37,7 @@ namespace MWMechanics
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void update() const;
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const ESM::EffectList& getEffectList (const std::string& id) const;
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std::pair<ESM::EffectList, bool> getEffectList (const std::string& id) const;
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public:
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