diff --git a/CHANGELOG.md b/CHANGELOG.md index c1755c42d0..a2e13e3f0a 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -132,6 +132,7 @@ Bug #5074: Paralyzed actors greet the player Bug #5075: Enchanting cast style can be changed if there's no object Bug #5078: DisablePlayerLooking is broken + Bug #5081: OpenMW-CS: Apparatus type "Alembic" is erroneously named "Albemic" Bug #5082: Scrolling with controller in GUI mode is broken Bug #5087: Some valid script names can't be used as string arguments Bug #5089: Swimming/Underwater creatures only swim around ground level @@ -152,6 +153,7 @@ Bug #5134: Doors rotation by "Lock" console command is inconsistent Bug #5136: LegionUniform script: can not access local variables Bug #5137: Textures with Clamp Mode set to Clamp instead of Wrap are too dark outside the boundaries + Bug #5138: Actors stuck in half closed door Bug #5149: Failing lock pick attempts isn't always a crime Bug #5155: Lock/unlock behavior differs from vanilla Bug #5158: Objects without a name don't fallback to their ID