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@ -32,13 +32,90 @@ namespace Resource
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{
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}
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void RetrieveAnimationsVisitor::apply(osg::Node& node)
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bool RetrieveAnimationsVisitor::belongsToLeftUpperExtremity(const std::string& name)
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{
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if (node.libraryName() == std::string_view("osgAnimation") && node.className() == std::string_view("Bone")
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&& Misc::StringUtils::lowerCase(node.getName()) == std::string_view("bip01"))
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static const std::string_view boneNames[25] = {
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"bip01_l_clavicle",
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"left_clavicle",
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"bip01_l_upperarm",
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"left_upper_arm",
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"bip01_l_forearm",
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"bip01_l_hand",
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"left_hand",
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"left_wrist",
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"shield_bone",
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"bip01_l_pinky1",
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"bip01_l_pinky2",
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"bip01_l_pinky3",
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"bip01_l_ring1",
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"bip01_l_ring2",
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"bip01_l_ring3",
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"bip01_l_middle1",
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"bip01_l_middle2",
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"bip01_l_middle3",
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"bip01_l_pointer1",
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"bip01_l_pointer2",
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"bip01_l_pointer3",
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"bip01_l_thumb1",
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"bip01_l_thumb2",
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"bip01_l_thumb3",
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"left_forearm"
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};
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for (size_t i = 0; i < 25; i++)
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{
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if (name == boneNames[i])
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return true;
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}
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return false;
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}
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bool RetrieveAnimationsVisitor::belongsToRightUpperExtremity(const std::string& name)
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{
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static const std::string_view boneNames[25] = {
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"bip01_r_clavicle",
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"right_clavicle",
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"bip01_r_upperarm",
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"right_upper_arm",
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"bip01_r_forearm",
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"bip01_r_hand",
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"right_hand",
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"right_wrist",
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"bip01_r_thumb1",
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"bip01_r_thumb2",
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"bip01_r_thumb3",
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"weapon_bone",
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"bip01_r_pinky1",
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"bip01_r_pinky2",
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"bip01_r_pinky3",
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"bip01_r_ring1",
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"bip01_r_ring2",
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"bip01_r_ring3",
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"bip01_r_middle1",
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"bip01_r_middle2",
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"bip01_r_middle3",
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"bip01_r_pointer1",
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"bip01_r_pointer2",
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"bip01_r_pointer3",
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"right_forearm"
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};
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for (size_t i = 0; i < 25; i++)
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{
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if (name == boneNames[i])
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return true;
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}
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return false;
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}
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void RetrieveAnimationsVisitor::addKeyframeController(const std::string& name, const osg::Node& node)
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{
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osg::ref_ptr<SceneUtil::OsgAnimationController> callback = new SceneUtil::OsgAnimationController();
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callback->setName(name);
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std::vector<SceneUtil::EmulatedAnimation> emulatedAnimations;
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for (const auto& animation : mAnimationManager->getAnimationList())
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@ -60,6 +137,16 @@ namespace Resource
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const osgAnimation::ChannelList& channels = animation->getChannels();
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for (const auto& channel : channels)
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{
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if (name == "Bip01 R Clavicle")
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{
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if (!belongsToRightUpperExtremity(channel->getTargetName())) continue;
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}
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else if (name == "Bip01 L Clavicle")
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{
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if (!belongsToLeftUpperExtremity(channel->getTargetName())) continue;
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}
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else if (belongsToRightUpperExtremity(channel->getTargetName()) || belongsToLeftUpperExtremity(channel->getTargetName())) continue;
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mergedAnimationTrack->addChannel(channel.get()->clone()); // is ->clone needed?
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}
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@ -98,7 +185,18 @@ namespace Resource
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}
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callback->setEmulatedAnimations(emulatedAnimations);
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mTarget.mKeyframeControllers.emplace(node.getName(), callback);
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mTarget.mKeyframeControllers.emplace(name, callback);
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}
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void RetrieveAnimationsVisitor::apply(osg::Node& node)
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{
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if (node.libraryName() == std::string_view("osgAnimation") && node.className() == std::string_view("Bone")
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&& Misc::StringUtils::lowerCase(node.getName()) == std::string_view("bip01"))
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{
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addKeyframeController("bip01", node); /* Character root */
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//addKeyframeController("Bip01 Spine1", node); /* Torso */
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addKeyframeController("Bip01 L Clavicle", node); /* Left arm */
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addKeyframeController("Bip01 R Clavicle", node); /* Right arm */
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}
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traverse(node);
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