1
0
Fork 0
mirror of https://github.com/OpenMW/openmw.git synced 2025-07-27 04:14:10 +00:00
Commit graph

28 commits

Author SHA1 Message Date
Mads Buvik Sandvei
c7e3f9b0cf Add some events from the dehardcode spellcasting MR, that do not need to be specific to that MR. 2025-07-05 21:30:51 +02:00
Calandiel Elende
9248e37156 add OFFENSE_TYPE and commitCrime to lua 2024-10-20 09:37:27 +00:00
Andrei Kortunov
5a1ec8ce87 Implement Lua-based music 2024-05-19 22:10:54 +04:00
Zackhasacat
6491bb4910 Merge branch 'master' of gitlab.com:openmw/openmw into lua_controller_cursor 2024-04-07 08:58:30 -05:00
Mads Buvik Sandvei
312f6c90e0 Rewrite SkillProgression.skillUsed to allow directly adding xp instead of going via useType. 2024-03-06 20:27:41 +01:00
Zackhasacat
d73c1c8590 Merge branch 'master' of gitlab.com:openmw/openmw into lua_controller_cursor 2024-02-20 12:07:23 -06:00
Zackhasacat
873877795a Move gamepad controls to lua interface 2024-02-20 12:06:19 -06:00
psi29a
a060a7297c Merge branch 'dehardcode-skillprogression' into 'master'
Lua: Dehardcode skill and level progression

See merge request OpenMW/openmw!3779
2024-02-12 14:10:51 +00:00
uramer
2463633c99 Put camera after playercontrols in load order not to override move360 controls 2024-02-07 18:10:36 +01:00
Mads Buvik Sandvei
011d9d6493 Dehardcode skill and level progression 2024-01-30 21:25:36 +01:00
uramer
9cce2e39ba Merge branch 'master' into menuscripts 2024-01-27 15:45:31 +01:00
Mads Buvik Sandvei
a94add741e Lua: Animation bindings 2024-01-26 21:39:33 +00:00
uramer
c6a27d06b0 Move controls settings to menu context 2024-01-10 23:13:27 +01:00
uramer
5b97a93169 Move camera settings to a menu script 2024-01-10 23:13:27 +01:00
uramer
d1d430b431 Initial Menu context Settings implementation 2024-01-10 22:29:03 +01:00
uramer
9b54f479e8 Move settings rendering to Menu scripts 2024-01-08 21:58:11 +01:00
uramer
d1268acf95 Merge branch 'master' into menuscripts 2024-01-07 23:15:21 +01:00
uramer
0e2e386dc9 Lua actions take 3 2023-12-29 18:56:59 +00:00
Petr Mikheev
1dd7a15255 Draft: add new type of Lua scripts - menu scripts 2023-10-31 10:29:24 +01:00
Petr Mikheev
23a7661d0b Control UI pause from Lua 2023-09-03 03:41:13 +02:00
Petr Mikheev
ea8692a534 Add usehandlers.lua (same approach as activationhandlers.lua) 2023-08-30 22:48:51 +02:00
Petr Mikheev
87eacf774a Control GUI modes from Lua 2023-08-20 17:49:56 +02:00
Evil Eye
f02dd0ef03 Implement onNewExterior to spawn fish in generated exteriors 2023-06-13 17:04:22 +02:00
Petr Mikheev
773669e69b Add Lua script to handler ESM4 doors with Flag_AutomaticDoor 2023-06-07 20:57:48 +02:00
Petr Mikheev
61d207bd78 Allow Lua scripts to extend or override standard activation mechanics 2023-04-16 23:50:27 +02:00
Petr Mikheev
1869aeae5c Move some of player controls logic from C++ to Lua 2022-12-28 22:04:19 +01:00
Petr Mikheev
860d5899c4 Control camera settings in-game 2022-06-12 00:06:39 +02:00
Petr Mikheev
6d5a0542e7 Merge files/builtin_scripts and files/vfs into one dir 2022-05-26 01:47:38 +02:00
Renamed from files/builtin_scripts/builtin.omwscripts (Browse further)