florent.teppe
								
							 
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								486d15b19e
								
							
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								moved light common to its own file
							
							
							
							
							
							
							
							moved esm4light to it's own file 
							
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							2023-02-07 16:29:17 +01:00 | 
						
						
							
							
							
								
							
							
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									florent.teppe
								
							 
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								dc961e3189
								
							
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								Adds the light into the scene.
							
							
							
							
							
							
							
							Common struct for ESM3 and ESM4 light 
							
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							2023-02-07 10:07:59 +01:00 | 
						
						
							
							
							
								
							
							
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									clang-format-bot
								
							 
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								ddb0522bbf
								
							
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								Apply clang-format to code base
							
							
							
							
							
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							2022-09-22 21:35:26 +03:00 | 
						
						
							
							
							
								
							
							
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									Cody Glassman
								
							 
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								ce49aa1202
								
							
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								Attach lights at origin when missing AttachLight node
							
							
							
							
							
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							2022-06-04 13:35:27 +00:00 | 
						
						
							
							
							
								
							
							
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									glassmancody.info
								
							 
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								4ba473b684
								
							
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								Finalize settings, torch fix
							
							
							
							
							
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							2021-04-13 11:09:49 -07:00 | 
						
						
							
							
							
								
							
							
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									Bret Curtis
								
							 
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								8a8107e837
								
							
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								as it says; revert vismask and uncomplicate openmw
							
							
							
							
							
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							2020-04-20 20:57:38 +02:00 | 
						
						
							
							
							
								
							
							
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									Andrei Kortunov
								
							 
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								84979fa8b7
								
							
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								Move VisMask to components
							
							
							
							
							
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							2020-02-16 16:03:35 +04:00 | 
						
						
							
							
							
								
							
							
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									Capostrophic
								
							 
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								85e99182ce
								
							
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								Revise light source configuration (bug #4965)
							
							
							
							
							
							
							
							Set up attenuation less awkwardly
Use global attenuation settings for magic light source
Use constant attenuation settings 
							
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							2019-04-10 22:31:31 +03:00 | 
						
						
							
							
							
								
							
							
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									MiroslavR
								
							 
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								11565b5966
								
							
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								Make actors with non-portable lights in inventory glow (Closes #2042, #3338)
							
							
							
							
							
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							2016-10-08 23:17:12 +02:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								c4d38bb42d
								
							
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								Fix clang analyzer warnings
							
							
							
							
							
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							2016-02-16 19:17:04 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								458a305bff
								
							
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								OpenCS: add lighting mask
							
							
							
							
							
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							2016-01-11 23:14:43 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								3089aeccc4
								
							
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								Factor out SceneUtil::addLight
							
							
							
							
							
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							2016-01-11 23:10:16 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								438b30d6f0
								
							
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								Move configureLight to a separate file
							
							
							
							
							
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							2016-01-11 23:10:16 +01:00 | 
						
						
							
							
							
								
							
							
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