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									 scrawl | 6dc216af3d | Fix a typo, caused occasional white spots on local map render | 2013-08-09 21:29:43 +02:00 |  | 
				
					
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									 scrawl | 8845c0cee1 | Camera relative sky rendering. Now we no longer need to keep sky position in sync with camera. | 2013-05-07 17:38:24 +02:00 |  | 
				
					
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									 scrawl | 75dcf52552 | Sync extern/shiny, set memory budgets for texture and mesh managers (however this has no effect yet and depends on changes in Ogre being made) | 2013-05-03 13:55:57 +02:00 |  | 
				
					
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									 scrawl | 62c711d709 | Small change to delete microcode cache more aggressively. | 2013-02-11 02:28:02 +01:00 |  | 
				
					
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									 scrawl | 814969dcae | Cache integrity check uses relative paths, so that changing the build folder works without reset | 2013-02-07 02:23:41 +01:00 |  | 
				
					
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									 scrawl | a7d910614f | extern/shiny update: made caching more robust | 2013-02-04 18:04:09 +01:00 |  | 
				
					
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									 scrawl | e18cf452d4 | Updated shiny again. Some recent changes were accidently overwritten by eduard on 12/30/2012 | 2013-01-08 13:24:40 +01:00 |  | 
				
					
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									 scrawl | 7b35b82833 | adding shiny | 2012-11-06 19:09:44 +01:00 |  |