Commit Graph

6 Commits (11761c5a1db02aec3096f07ca8f3c3231d8eb34a)

Author SHA1 Message Date
Alexei Kotov 537964f8d8 Reconstruct normal Z *properly* 9 months ago
Alexei Kotov 58afe1ba23 Support red-green normal maps 9 months ago
Alexei Kotov 93ea9dbc3b Do all lighting calculations in one place, support per-vertex specularity
Force PPL when specular maps are used
1 year ago
Alexei Kotov 4a96885323 Untangle normals and parallax handling
Move tangent space generation to the vertex shaders
Support diffuse parallax when no normal map is present
Don't use diffuse parallax if there's no diffuse map
Generalize normal-to-view conversion
Rewrite parallax
1 year ago
Cody Glassman 6a64f352a4 fix shader compilation 2 years ago
Cody Glassman ac4787aeec shade refactor 2 years ago