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									 scrawl | 67bd6cd708 | Remove empty line at the beginning of files git ls-files -z | xargs -0 sed -i '1{/^$/d}' | 2015-08-18 23:06:12 +02:00 |  | 
				
					
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									 scrawl | 79d2eebe54 | Store selected enchant item in savegame (Fixes #1702) | 2015-01-23 16:45:47 +01:00 |  | 
				
					
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									 scrawl | 9014dc48ee | Don't require the object type id for reading references from savegames This is redundant, since we can look it up from the RefID. | 2015-01-20 00:42:25 +01:00 |  | 
				
					
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									 scrawl | 235683e449 | Remove LightState from openmw save format to streamline inventory loading | 2015-01-19 11:36:00 +01:00 |  | 
				
					
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									 scrawl | e2346d7c37 | Store permanent magic effects in savegame (Fixes #1648) | 2014-12-30 01:36:31 +01:00 |  | 
				
					
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									 scrawl | 4e71db7081 | Savegame: Don't load/save deleted container items. This is currently pointless, and also causes new garbage being added on each load/save cycle: Container stores are first filled from ESM records, then cleared and filled from the savegame. The items from ESM records remain as deleted refs. | 2014-06-18 21:39:17 +02:00 |  | 
				
					
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									 scrawl | a872c9f83a | Feature #1323: handle restocking levelled items | 2014-05-18 12:53:21 +02:00 |  | 
				
					
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									 Marc Zinnschlag | dd674566a2 | store content of containers in saved game files | 2014-01-31 13:25:32 +01:00 |  |