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									 Andrei Kortunov | 143fdae6fe | Make spell priority calculation close to vanilla (bug #3937). | 2017-06-28 14:02:51 +04:00 |  | 
				
					
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									 scrawl | 8d17565efd | Fix joystick binding for an action being discarded when default for another action is loaded (Bug #3900) | 2017-06-25 14:44:17 +02:00 |  | 
				
					
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									 scrawl | 903e59f495 | Don't reset idle time when there is no camera movement (Fixes #3902) | 2017-06-25 13:08:55 +02:00 |  | 
				
					
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									 scrawl | 44e2089098 | Don't play 'menu click' sound for right clicks (Fixes #3919) | 2017-06-25 12:52:59 +02:00 |  | 
				
					
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									 scrawl | 534c81976c | Add missing cell update for physics system (Fixes #3917) | 2017-06-25 12:47:57 +02:00 |  | 
				
					
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									 scrawl | 62f0ba6045 | Merge pull request #1279 from Allofich/position Fix actors not returning to their wander locations | 2017-06-20 00:57:44 +02:00 |  | 
				
					
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									 scrawl | 73fbaae97f | Merge pull request #1325 from jordan-ayers/bugfix/3684-restock-soul-gems Adjust restock calculations to ignore filled soul gems. (Bug #3684) | 2017-06-20 00:39:39 +02:00 |  | 
				
					
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									 scrawl | 41fb17f39b | Revert "Correcting https://bugs.openmw.org/issues/3906" This reverts commit b0abed00e5. | 2017-06-20 00:36:06 +02:00 |  | 
				
					
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									 Jordan Ayers | b277bd782e | Adjust restock calculations to ignore filled soul gems. Bug #3684 | 2017-06-15 21:59:13 -05:00 |  | 
				
					
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									 Allofich | 4f08084e79 | Make stationary actors return to position on load Also makes wandering actors resume their previous destination when an interrupting combat or pursuit ends.
(Fixes #3656) | 2017-06-15 18:33:50 +09:00 |  | 
				
					
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									 Allofich | 028762a7dc | Make guards that are attacked try to arrest player (Fixes #3706) | 2017-06-15 01:47:10 +09:00 |  | 
				
					
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									 scrawl | cd1821c464 | Merge pull request #1322 from Siimacore/wizardthreadfix Stopping the thread in the wizard that prevented it to stop correctly | 2017-06-13 19:48:06 +02:00 |  | 
				
					
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									 scrawl | 53264f34b3 | Merge pull request #1321 from akortunov/spellpriority Use mRange to check spell range instead of mArea. | 2017-06-13 17:06:47 +02:00 |  | 
				
					
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									 Allofich | 42402976e3 | Fixes for building in MSVC | 2017-06-13 19:38:12 +09:00 |  | 
				
					
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									 Siimacore | 6af470ff03 | Stopping the thread in the wizard that prevented it to stop correctly | 2017-06-13 12:00:55 +02:00 |  | 
				
					
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									 Andrei Kortunov | 87939bf3b1 | Use mRange to check spell range instead of mArea. | 2017-06-13 11:02:40 +04:00 |  | 
				
					
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									 scrawl | f7969fb178 | Merge pull request #1317 from Siimacore/master Correcting https://bugs.openmw.org/issues/3906 | 2017-06-12 23:47:07 +02:00 |  | 
				
					
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									 scrawl | dd3f612e88 | Merge pull request #1316 from akortunov/doorfix Doors usage improvements | 2017-06-12 23:34:40 +02:00 |  | 
				
					
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									 scrawl | 80eb2ea35d | Merge pull request #1313 from akortunov/spellpriority Make combat AI to do not cast target spells under water | 2017-06-12 23:32:35 +02:00 |  | 
				
					
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									 scrawl | 6d90f5a9a5 | Merge pull request #1312 from akortunov/guifixes Split greeting from topic response | 2017-06-12 23:19:45 +02:00 |  | 
				
					
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									 Andrei Kortunov | e9d0bf7c12 | Added missed return statement | 2017-06-11 15:06:44 +04:00 |  | 
				
					
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									 Andrei Kortunov | 9fdfb2a83f | Spell priority: make AI do not cast target spells when enemy is under water | 2017-06-11 10:13:00 +04:00 |  | 
				
					
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									 Siimacore | b0abed00e5 | Correcting https://bugs.openmw.org/issues/3906 | 2017-06-10 21:36:35 +02:00 |  | 
				
					
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									 Andrei Kortunov | cab51d26cc | Doors: small key search optimizations | 2017-06-10 22:33:14 +04:00 |  | 
				
					
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									 Andrei Kortunov | 188424d5d3 | Allow AI to use keys to open doors | 2017-06-10 22:31:17 +04:00 |  | 
				
					
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									 Bret Curtis | dbf149f9b2 | gcd is not available in msvc until 2017.3 P2, back to boost::math::gcd for now | 2017-06-10 00:51:19 +02:00 |  | 
				
					
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									 Andrei Kortunov | 4600f24e27 | Playing sound when AI is opening a door | 2017-06-09 22:52:40 +04:00 |  | 
				
					
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									 Bret Curtis | c781d1f8ed | purge unnecessary imports add fstream back
add fstream back
add fstream back
add fstream back
add fstream back
add fstream back
add fstream back | 2017-06-09 19:08:53 +02:00 |  | 
				
					
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									 Bret Curtis | d799954ca0 | replace and purge boost::math::gcd and other non-used headers | 2017-06-09 19:08:53 +02:00 |  | 
				
					
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									 Bret Curtis | 154d7cffa2 | replace and purge boost::function | 2017-06-09 19:08:53 +02:00 |  | 
				
					
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									 Bret Curtis | d48b829b45 | replace and purge boost::lexical_cast | 2017-06-09 19:08:53 +02:00 |  | 
				
					
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									 Bret Curtis | 98752a9702 | replace boost::bind | 2017-06-09 19:08:53 +02:00 |  | 
				
					
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									 Bret Curtis | b7c27e5e96 | remove boost/tuple | 2017-06-09 19:08:53 +02:00 |  | 
				
					
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									 Bret Curtis | d97aa9152b | remove more unused imports, including boost headers | 2017-06-09 19:08:53 +02:00 |  | 
				
					
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									 Bret Curtis | 39185e6f8c | purge the rest of boost::shared and any other boost related things that no longer are required put boost system back in, clean others up
revert Qt
add back boost fstream | 2017-06-09 19:08:53 +02:00 |  | 
				
					
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									 Bret Curtis | d785344fad | purge all instances of <boost/shared_ptr.hpp>, clean up unused headers | 2017-06-09 19:08:53 +02:00 |  | 
				
					
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									 Bret Curtis | 07f75e1104 | replace boost::shared_ptr in extern and components | 2017-06-09 19:08:53 +02:00 |  | 
				
					
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									 Bret Curtis | c8b67221d7 | use nullptr instead of NULL | 2017-06-09 16:49:25 +02:00 |  | 
				
					
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									 Ewan Higgs | 38a2de3c51 | convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis | 2017-06-09 16:49:25 +02:00 |  | 
				
					
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									 Andrei Kortunov | 3190f28710 | Spell priority: make AI do not cast target spells under water | 2017-06-09 10:23:46 +04:00 |  | 
				
					
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									 Andrei Kortunov | 4bb9622c21 | Handle greetings differently from responses | 2017-06-08 22:40:31 +04:00 |  | 
				
					
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									 scrawl | 59eb0aba7d | Merge pull request #1310 from akortunov/guifixes Removed empty space before dialogue entry (bug #3892) | 2017-06-07 21:55:45 +02:00 |  | 
				
					
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									 Andrei Kortunov | c2962ced90 | Removed empty space before dialogue entry (bug #3892) | 2017-06-04 23:20:43 +04:00 |  | 
				
					
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									 scrawl | 172cc65be9 | Merge pull request #1308 from akortunov/spellpriority Spell priority: dispel usage improvements | 2017-06-04 12:49:53 +02:00 |  | 
				
					
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									 Andrei Kortunov | 00402b7154 | Removed unused variable | 2017-06-04 14:09:23 +04:00 |  | 
				
					
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									 scrawl | 70e02f4c28 | Merge pull request #1306 from Nialsy/master Fixed quickload with menus open | 2017-06-04 11:18:49 +02:00 |  | 
				
					
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									 Andrei Kortunov | f4a187a9c2 | Move a setting to show enchanting success chance from GUI to Game section | 2017-06-03 23:03:24 +04:00 |  | 
				
					
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									 Andrei Kortunov | 9a1ba1e559 | Show success chance when self-enchanting (Feature #3492) | 2017-06-03 14:39:15 +04:00 |  | 
				
					
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									 Andrei Kortunov | 42f3c73c75 | Spell priority: dispel usage improvements | 2017-06-03 13:16:44 +04:00 |  | 
				
					
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									 Nicholas | f6f07f5497 | clear mGoToJail flag on load | 2017-06-02 13:33:47 -05:00 |  |