scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e36bdb490e 
								
							 
						 
						
							
							
								
								Add view data structure for efficient collection of LOD nodes to use for a given camera/intersection  
							
							
							
						 
						
							2017-03-14 19:27:55 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ce8c4ad4f5 
								
							 
						 
						
							
							
								
								Add quad tree implementation (no rendering yet)  
							
							
							
						 
						
							2017-03-14 19:27:55 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b1d4bb5708 
								
							 
						 
						
							
							
								
								Add CompositeMapRenderer  
							
							... 
							
							
							
							Temporarily render all terrain using composite maps for testing purposes 
							
						 
						
							2017-03-14 19:27:55 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								35d53acc65 
								
							 
						 
						
							
							
								
								Factor out terrain chunk loading/caching into a new resource manager  
							
							
							
						 
						
							2017-03-14 19:27:55 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								804f873649 
								
							 
						 
						
							
							
								
								terrain: factor out texture caching into a separate class  
							
							
							
						 
						
							2017-03-14 19:27:55 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								eef63a880a 
								
							 
						 
						
							
							
								
								terrain: use a custom drawable for multi-pass render instead of osgFX::Effect  
							
							... 
							
							
							
							osgFX::Effect is awkward to use because of the lazy-definition of passes, no support for compileGLObjects, useless 'Technique' abstraction and having to define silly methods like 'effectAuthor()'
Handling the multi-pass rendering inside the Drawable also avoids redundant culling tests against the same bounding box for each pass. 
							
						 
						
							2017-03-14 19:27:55 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e33829d493 
								
							 
						 
						
							
							
								
								Add fork of osgUtil::Optimizer with backported fixes that have not been released yet  
							
							... 
							
							
							
							Remove optimizers that won't be used. 
							
						 
						
							2017-02-23 23:28:50 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8f79fa3d72 
								
							 
						 
						
							
							
								
								Add resource statistics panel opened with F4  
							
							
							
						 
						
							2017-02-22 14:28:45 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								34deb6e7b1 
								
							 
						 
						
							
							
								
								Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes  
							
							
							
						 
						
							2017-02-01 06:00:14 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Phillip Andrews 
								
							 
						 
						
							
							
							
							
								
							
							
								c18fc113e5 
								
							 
						 
						
							
							
								
								Changed missing library dependencies to simple fix  
							
							
							
						 
						
							2016-11-14 00:01:22 -06:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								301dd77efb 
								
							 
						 
						
							
							
								
								Save controls state ( Fixes   #3598 )  
							
							
							
						 
						
							2016-10-20 02:12:01 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a44ba0e461 
								
							 
						 
						
							
							
								
								Merge pull request  #966  from kpp/find_mygui  
							
							... 
							
							
							
							Find mygui 
							
						 
						
							2016-08-15 16:36:48 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Roman Proskuryakov 
								
							 
						 
						
							
							
							
							
								
							
							
								4cffdb67d8 
								
							 
						 
						
							
							
								
								Uses case-sensitive MyGUI_* variables  
							
							
							
						 
						
							2016-08-15 15:59:02 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								aa1ed9b172 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'aesylwinn/RenderWater'  
							
							
							
						 
						
							2016-08-07 17:03:58 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								5753f52b47 
								
							 
						 
						
							
							
								
								Move water mesh + simple state generation to components library.  
							
							
							
						 
						
							2016-08-05 13:25:05 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								b65f379b7f 
								
							 
						 
						
							
							
								
								Save scripted animation state ( Fixes   #1931 ,  #2150 ,  #3393 )  
							
							
							
						 
						
							2016-08-03 03:52:35 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								20f73f4a32 
								
							 
						 
						
							
							
								
								Relocate escape-related code to new files escape.hpp and escape.cpp.  
							
							
							
						 
						
							2016-07-27 00:58:31 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								f6f3f71db5 
								
							 
						 
						
							
							
								
								Improve format specifiers for message boxes  
							
							
							
						 
						
							2016-07-09 03:18:45 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Roman Proskuryakov 
								
							 
						 
						
							
							
							
							
								
							
							
								3bcd23022a 
								
							 
						 
						
							
							
								
								Rewrites FindBullet using LibFindMacros handling version properly  
							
							
							
						 
						
							2016-05-31 07:18:37 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								d141672b53 
								
							 
						 
						
							
							
								
								Pathgrid geometry creator  
							
							
							
						 
						
							2016-05-02 22:09:48 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a9ad1b09e2 
								
							 
						 
						
							
							
								
								Introduce ShaderManager & ShaderVisitor  
							
							... 
							
							
							
							Actual shaders still to be written. 
							
						 
						
							2016-02-18 19:37:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e28dc3e72f 
								
							 
						 
						
							
							
								
								Preload instances in SceneManager  
							
							
							
						 
						
							2016-02-09 18:35:26 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d11c2864df 
								
							 
						 
						
							
							
								
								Introduce UnrefQueue to handle the deleting of no longer needed objects in the background thread  
							
							
							
						 
						
							2016-02-09 15:45:35 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6f9ca0f68f 
								
							 
						 
						
							
							
								
								Add basic cell preloader class  
							
							... 
							
							
							
							Not properly in use yet, but seems to be working. 
							
						 
						
							2016-02-07 00:14:13 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								df57d4bfba 
								
							 
						 
						
							
							
								
								Use a common base class for resource managers  
							
							... 
							
							
							
							Implement updateCache to delete unreferenced cached objects when they have not been referenced for a while. 
							
						 
						
							2016-02-06 17:22:17 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f99f403dda 
								
							 
						 
						
							
							
								
								Rename TextureManager to ImageManager  
							
							
							
						 
						
							2016-02-05 23:03:53 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								438b30d6f0 
								
							 
						 
						
							
							
								
								Move configureLight to a separate file  
							
							
							
						 
						
							2016-01-11 23:10:16 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6546c05428 
								
							 
						 
						
							
							
								
								Move Fallback map to components/  
							
							
							
						 
						
							2016-01-11 23:10:16 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								64424e7262 
								
							 
						 
						
							
							
								
								Move keyframe loading out of SceneManager to new KeyframeManager  
							
							
							
						 
						
							2015-12-13 15:31:07 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									sandstranger 
								
							 
						 
						
							
							
							
							
								
							
							
								7d374b36fd 
								
							 
						 
						
							
							
								
								change cmake variables  
							
							
							
						 
						
							2015-12-03 21:29:50 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									sandstranger 
								
							 
						 
						
							
							
							
							
								
							
							
								238a5824be 
								
							 
						 
						
							
							
								
								add custom new variable fot Qt  
							
							
							
						 
						
							2015-12-03 08:54:14 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									sandstranger 
								
							 
						 
						
							
							
							
							
								
							
							
								bd5057aa3c 
								
							 
						 
						
							
							
								
								enable opengl es1  
							
							
							
						 
						
							2015-12-02 22:40:04 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d3fa8a8602 
								
							 
						 
						
							
							
								
								Add osgDB::ObjectCache to the repository to work around it not being available in OSG 3.2  
							
							
							
						 
						
							2015-12-02 15:14:39 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3d12b2ca9d 
								
							 
						 
						
							
							
								
								Add NifFileManager to avoid duplicate parsing of the NIFFile in SceneManager and BulletShapeManager.  
							
							
							
						 
						
							2015-12-02 14:59:32 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f962ce0bbe 
								
							 
						 
						
							
							
								
								Don't link against unnecessary OSG libraries  
							
							
							
						 
						
							2015-11-29 19:56:43 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								62169a7039 
								
							 
						 
						
							
							
								
								Use a single-precision PositionAttitudeTransform in speed critical places  
							
							
							
						 
						
							2015-11-22 19:54:26 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8cf57ef6ac 
								
							 
						 
						
							
							
								
								Move BulletShapeManager and BulletShape to resource/  
							
							
							
						 
						
							2015-11-17 00:20:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								59aee04ddb 
								
							 
						 
						
							
							
								
								Implement ScalingLayer, for layouting of widgets in screen-relative coordinates  
							
							
							
						 
						
							2015-11-08 18:30:21 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								51f3a8fec6 
								
							 
						 
						
							
							
								
								osgMyGUI: move Platform methods to the .cpp file  
							
							
							
						 
						
							2015-11-07 17:39:31 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexander "Ace" Olofsson 
								
							 
						 
						
							
							
							
							
								
							
							
								7d4125d97f 
								
							 
						 
						
							
							
								
								Fixes for building with unity build  
							
							
							
						 
						
							2015-09-24 15:21:42 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3a7d0d8dc8 
								
							 
						 
						
							
							
								
								Remove a file that isn't in use yet from build  
							
							
							
						 
						
							2015-07-28 23:34:55 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Koncord 
								
							 
						 
						
							
							
							
							
								
							
							
								7924ecef3e 
								
							 
						 
						
							
							
								
								Fix definition conflict  
							
							
							
						 
						
							2015-07-19 23:37:20 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f09e4620b6 
								
							 
						 
						
							
							
								
								Move OpenMW version information to a textfile instead of compiling it in  
							
							... 
							
							
							
							Now we don't need to recompile 3 .cpp files and re-link whenever the current git HEAD changes. 
							
						 
						
							2015-07-18 03:09:04 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Koncord 
								
							 
						 
						
							
							
							
							
								
							
							
								73731d27e9 
								
							 
						 
						
							
							
								
								Add ${MYGUI_LIBRARIES} to components/CMakeLists.txt  
							
							
							
						 
						
							2015-07-14 23:54:47 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f70250a296 
								
							 
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/OpenMW/openmw  into osg  
							
							... 
							
							
							
							Conflicts:
	apps/launcher/CMakeLists.txt
	apps/opencs/CMakeLists.txt
	apps/opencs/view/render/worldspacewidget.cpp
	apps/openmw/CMakeLists.txt
	components/CMakeLists.txt
	extern/osg-ffmpeg-videoplayer/CMakeLists.txt 
							
						 
						
							2015-06-13 21:11:24 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								89c2a7e26b 
								
							 
						 
						
							
							
								
								Fix for possibly missing library on windows  
							
							
							
						 
						
							2015-06-12 15:22:19 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e13a938896 
								
							 
						 
						
							
							
								
								Add support to build with Qt5 (Task  #2665 )  
							
							... 
							
							
							
							Known issue: the render view doesn't work in Qt5. With the switch to OSG around the corner, this isn't worth fixing. 
							
						 
						
							2015-06-12 15:13:42 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								cf95d3fc35 
								
							 
						 
						
							
							
								
								Refactor cmake scripts, reducing the amount of find_package(Boost)  
							
							
							
						 
						
							2015-06-12 01:45:19 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								fc5176dc38 
								
							 
						 
						
							
							
								
								Refactor cmake scripts, reducing the amount of find_package(Qt4)  
							
							
							
						 
						
							2015-06-11 23:38:08 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								cc71e894e1 
								
							 
						 
						
							
							
								
								Add WorkQueue class  
							
							
							
						 
						
							2015-06-10 18:15:31 +02:00