Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								bbde0146a7 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'zini/master' into animation2  
							
							
							
						 
						
							2013-02-20 08:27:40 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								4eb8ea0c95 
								
							 
						 
						
							
							
								
								Fix stepping and vertical force accumulation  
							
							
							
						 
						
							2013-02-20 07:51:36 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								6ebd0aa56a 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'potatoesmaster/pinned' into next  
							
							
							
						 
						
							2013-02-20 14:26:53 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								b14def7c09 
								
							 
						 
						
							
							
								
								Set the character as being on the ground when colliding with a shallow enough slope  
							
							
							
						 
						
							2013-02-20 05:24:38 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								f5445a8ce4 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/next' into next  
							
							
							
						 
						
							2013-02-20 14:14:47 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								fe6fa9ebe7 
								
							 
						 
						
							
							
								
								Simplify newtrace a bit  
							
							
							
						 
						
							2013-02-20 04:14:52 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								617158afcd 
								
							 
						 
						
							
							
								
								Ensure updated skeleton bone placement matches in world space  
							
							... 
							
							
							
							Objects attached to actors (shirts, robes, etc) do not require the same node
hierarchy as the character root. So to ensure proper placement, we need to set
the bone target's derived transformation using the source bone's derived
transformation (which in turn means we need to work up from the root, to ensure
the bone's parents are properly placed). 
							
						 
						
							2013-02-20 02:41:46 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								cfdc820a1f 
								
							 
						 
						
							
							
								
								Make an actor fly when it has a levitate effect  
							
							
							
						 
						
							2013-02-20 01:55:12 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								6ae00be8a3 
								
							 
						 
						
							
							
								
								Fix nifbullet shape transformation  
							
							
							
						 
						
							2013-02-19 22:28:15 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f4749f10da 
								
							 
						 
						
							
							
								
								NIF bullet loader fix for incorrect collision shapes (credit goes to Chris, he asked me to push this)  
							
							
							
						 
						
							2013-02-20 05:35:52 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Emanuel Guevel 
								
							 
						 
						
							
							
							
							
								
							
							
								3dc28baa28 
								
							 
						 
						
							
							
								
								Remove "PinToggle" event from layout file  
							
							
							
						 
						
							2013-02-20 01:31:10 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Emanuel Guevel 
								
							 
						 
						
							
							
							
							
								
							
							
								2dea86bbc7 
								
							 
						 
						
							
							
								
								Make the "lock window" button appealing  
							
							
							
						 
						
							2013-02-20 01:30:42 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Emanuel Guevel 
								
							 
						 
						
							
							
							
							
								
							
							
								3ba3c71556 
								
							 
						 
						
							
							
								
								Make the "lock window" button to change state visually  
							
							
							
						 
						
							2013-02-20 01:30:39 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Emanuel Guevel 
								
							 
						 
						
							
							
							
							
								
							
							
								43d6392921 
								
							 
						 
						
							
							
								
								Change the way pinnable window are made visible  
							
							... 
							
							
							
							This ensure pinned window are not displayed in main menu, dialogue and
container mode. 
							
						 
						
							2013-02-20 01:00:13 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Pieter van der Kloet 
								
							 
						 
						
							
							
							
							
								
							
							
								2172fb4229 
								
							 
						 
						
							
							
								
								Added checkable message box class  
							
							
							
						 
						
							2013-02-19 16:41:33 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								66743ecee7 
								
							 
						 
						
							
							
								
								Remove some unused trace fields  
							
							
							
						 
						
							2013-02-19 07:00:22 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Pieter van der Kloet 
								
							 
						 
						
							
							
							
							
								
							
							
								35b68a3c40 
								
							 
						 
						
							
							
								
								Fixed accidental profile deletion and added sorting by date  
							
							
							
						 
						
							2013-02-19 15:58:01 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								86f6491bc8 
								
							 
						 
						
							
							
								
								Remove unused pmove code  
							
							
							
						 
						
							2013-02-19 06:38:48 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								8196694c08 
								
							 
						 
						
							
							
								
								Avoid applying the animation when resetting it  
							
							
							
						 
						
							2013-02-19 06:04:25 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								f8349a04bf 
								
							 
						 
						
							
							
								
								Use the looping portion of the animation to calculate the velocity  
							
							
							
						 
						
							2013-02-19 05:26:58 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								5d55b41714 
								
							 
						 
						
							
							
								
								Remove a now-unneeded(?) hack  
							
							
							
						 
						
							2013-02-19 04:59:38 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								89fabdb3a9 
								
							 
						 
						
							
							
								
								Update the PhysicActor's RigidBody when moving  
							
							... 
							
							
							
							This works, but is less than ideal. As it is now, the rigid body gets updated
twice as the position and rotation are set separately. They should instead be
updated together. 
							
						 
						
							2013-02-19 04:18:15 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								1399a06c76 
								
							 
						 
						
							
							
								
								Update animation looping when setting the same state  
							
							
							
						 
						
							2013-02-19 04:01:33 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								a510adc572 
								
							 
						 
						
							
							
								
								Allow stepping when not being affected by gravity  
							
							
							
						 
						
							2013-02-19 02:25:57 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								8255a64bfe 
								
							 
						 
						
							
							
								
								Handle levitate and swift swim effects  
							
							
							
						 
						
							2013-02-19 02:10:36 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								c694161272 
								
							 
						 
						
							
							
								
								Don't try to step if not on the ground  
							
							
							
						 
						
							2013-02-19 01:28:02 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								5a1a0b7338 
								
							 
						 
						
							
							
								
								Add and use an MWWorld::isFlying method  
							
							
							
						 
						
							2013-02-18 22:39:43 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								17200cb226 
								
							 
						 
						
							
							
								
								Don't try to move when there's no speed  
							
							
							
						 
						
							2013-02-18 20:43:55 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ChrisKCat 
								
							 
						 
						
							
							
							
							
								
							
							
								5eca26903a 
								
							 
						 
						
							
							
								
								Merge pull request  #3  from scrawl/animation2  
							
							... 
							
							
							
							Fix collision debug drawer (tcg) 
							
						 
						
							2013-02-18 19:07:39 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5d403ebdd3 
								
							 
						 
						
							
							
								
								Fix collision debug drawer (tcg)  
							
							
							
						 
						
							2013-02-19 04:03:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								427152c518 
								
							 
						 
						
							
							
								
								Disabled ripples until we can properly trigger them from the new character controller.  
							
							
							
						 
						
							2013-02-19 03:15:31 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6cceb04adf 
								
							 
						 
						
							
							
								
								When a custom near clip plane is used, we need to fix up a second viewproj matrix manually to get proper depth values in the vertex shader. This fixes fog on reflections.  
							
							
							
						 
						
							2013-02-19 03:08:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Pieter van der Kloet 
								
							 
						 
						
							
							
							
							
								
							
							
								37fe31e858 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/next' into settings_selwidget  
							
							
							
						 
						
							2013-02-19 01:12:47 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								32b837ebd4 
								
							 
						 
						
							
							
								
								Merge branch 'next' of  https://github.com/zinnschlag/openmw  into graphics  
							
							
							
						 
						
							2013-02-19 00:15:54 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Pieter van der Kloet 
								
							 
						 
						
							
							
							
							
								
							
							
								bcf4f96209 
								
							 
						 
						
							
							
								
								Added writing masters/plugins to openmw.cfg  
							
							
							
						 
						
							2013-02-18 23:10:50 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Pieter van der Kloet 
								
							 
						 
						
							
							
							
							
								
							
							
								178cf2154e 
								
							 
						 
						
							
							
								
								Made checking/unchecking work with the new datafiles model  
							
							
							
						 
						
							2013-02-18 17:59:08 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								627b866744 
								
							 
						 
						
							
							
								
								Don't try to set a new state when dead  
							
							
							
						 
						
							2013-02-18 06:29:16 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								f2948ced23 
								
							 
						 
						
							
							
								
								Allow diagonal movement  
							
							
							
						 
						
							2013-02-18 03:07:31 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								0713afb97d 
								
							 
						 
						
							
							
								
								Merge branch 'gmstfixing' into next  
							
							
							
						 
						
							2013-02-18 09:24:22 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								a50ff34774 
								
							 
						 
						
							
							
								
								better default value for string GMSTs  
							
							
							
						 
						
							2013-02-18 09:23:14 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								42883ec64b 
								
							 
						 
						
							
							
								
								cleanup  
							
							
							
						 
						
							2013-02-18 02:33:53 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								bea460955d 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'zini/next' into animation2  
							
							
							
						 
						
							2013-02-17 16:03:39 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								1343c2c22b 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/next' into next  
							
							
							
						 
						
							2013-02-17 20:29:45 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b52df83d84 
								
							 
						 
						
							
							
								
								Pressing Enter should skip _one_ message box, not skip all message boxes until the key is released again  
							
							
							
						 
						
							2013-02-17 20:23:22 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								e5149e57ac 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/next' into next  
							
							
							
						 
						
							2013-02-17 20:04:18 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								475f4f9311 
								
							 
						 
						
							
							
								
								implicitly add Tribunal/Bloodmoon GMSTs to base, if present neither in base nor in modified  
							
							
							
						 
						
							2013-02-17 20:03:39 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								52d0f0b750 
								
							 
						 
						
							
							
								
								Fixed OpAddItem, OpRemoveItem  
							
							
							
						 
						
							2013-02-17 19:44:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								abd307d70e 
								
							 
						 
						
							
							
								
								Issue  #567 : workaround for crash with non-English ESX files  
							
							
							
						 
						
							2013-02-17 19:26:01 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e1ca0a15ae 
								
							 
						 
						
							
							
								
								Add message box when item is added to player's inventory  
							
							
							
						 
						
							2013-02-17 18:58:54 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								170a9762ac 
								
							 
						 
						
							
							
								
								Fix travel services not actually costing gold.  
							
							
							
						 
						
							2013-02-17 18:30:21 +01:00