elsid
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1a5932a669
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Move std::ostream& operator<< to .cpp
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2022-06-26 22:43:53 +02:00 |
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elsid
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cffcb6a897
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Share state set between all navmesh tiles
Do not change GL_DEPTH because it's always disabled anyway.
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2021-11-21 18:01:26 +01:00 |
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elsid
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66390bd8a4
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Use line width 1 as the only guaranteed to be supported value by glLineWidth
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2021-11-21 17:40:55 +01:00 |
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elsid
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c59c8ae1f4
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Remove unused macro
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2020-04-24 20:38:55 +02:00 |
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elsid
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7ae7cb181d
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Support recast mesh rendering
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2020-03-14 09:38:24 +01:00 |
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elsid
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8e09468f45
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Don't set display list usage for navmesh
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2019-03-12 00:05:55 +03:00 |
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elsid
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4395a92c35
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Use display list to render navmesh
Slightly improves performance of massive navmesh rendering.
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2019-03-10 23:58:49 +03:00 |
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elsid
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dc09674362
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Add command and settings option to enable actors paths render
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2018-10-13 22:16:32 +03:00 |
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elsid
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70a369f70e
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Add command to enable NavMesh render
togglenavmesh or tnm
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2018-10-13 22:16:28 +03:00 |
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