| 
								
								
									 scrawl | edb5a54092 | Include some more required Ogre headers explicitely. | 2014-03-05 21:46:37 +01:00 |  | 
				
					
						| 
								
								
									 Bret Curtis | ab224f93c9 | remove our stdint.h version that uses boost and force usage of system stdint.h | 2014-03-05 17:08:58 +01:00 |  | 
				
					
						| 
								
								
									 scrawl | 6d27ebabb6 | Integrate AddGlow with material controllers | 2013-12-26 20:53:45 +01:00 |  | 
				
					
						| 
								
								
									 scrawl | 4bc4af6bf0 | Enable microcode caching for Ogre 1.9+ | 2013-12-14 22:01:24 +01:00 |  | 
				
					
						| 
								
								
									 scrawl | 3452bd2e0b | Add glow effect for enchanted items | 2013-11-20 00:13:12 +01:00 |  | 
				
					
						| 
								
								
									 scrawl | 6dc216af3d | Fix a typo, caused occasional white spots on local map render | 2013-08-09 21:29:43 +02:00 |  | 
				
					
						| 
								
								
									 scrawl | 1e7cf4ae1c | GLES2 experiment | 2013-05-25 04:15:24 +02:00 |  | 
				
					
						| 
								
								
									 scrawl | a54f8c7ee2 | Removed an optimization that caused problems on 32 bit builds | 2013-05-22 21:01:05 +02:00 |  | 
				
					
						| 
								
								
									 scrawl | 8845c0cee1 | Camera relative sky rendering. Now we no longer need to keep sky position in sync with camera. | 2013-05-07 17:38:24 +02:00 |  | 
				
					
						| 
								
								
									 scrawl | d6e9cb114e | Forgot to add directory | 2013-05-04 23:12:05 +02:00 |  | 
				
					
						| 
								
								
									 scrawl | 75dcf52552 | Sync extern/shiny, set memory budgets for texture and mesh managers (however this has no effect yet and depends on changes in Ogre being made) | 2013-05-03 13:55:57 +02:00 |  | 
				
					
						| 
								
								
									 scrawl | 23b477a938 | Fix normal maps with spaces in filename not getting loaded | 2013-04-12 04:36:28 +02:00 |  | 
				
					
						| 
								
								
									 scrawl | 5625d73d84 | Bump texture support | 2013-04-03 17:16:34 +02:00 |  | 
				
					
						| 
								
								
									 scrawl | 7f8d659f3c | Fix transparency sorting | 2013-03-05 17:09:20 +01:00 |  | 
				
					
						| 
								
								
									 scrawl | 62c711d709 | Small change to delete microcode cache more aggressively. | 2013-02-11 02:28:02 +01:00 |  | 
				
					
						| 
								
								
									 scrawl | 814969dcae | Cache integrity check uses relative paths, so that changing the build folder works without reset | 2013-02-07 02:23:41 +01:00 |  | 
				
					
						| 
								
								
									 scrawl | a7d910614f | extern/shiny update: made caching more robust | 2013-02-04 18:04:09 +01:00 |  | 
				
					
						| 
								
								
									 scrawl | bf037b7d29 | Removed problematic ModVertexAlpha method, now done in shader | 2013-02-04 18:03:03 +01:00 |  | 
				
					
						| 
								
								
									 scrawl | e18cf452d4 | Updated shiny again. Some recent changes were accidently overwritten by eduard on 12/30/2012 | 2013-01-08 13:24:40 +01:00 |  | 
				
					
						| 
								
								
									 eduard | c85400b809 | Merge https://github.com/zinnschlag/openmw into comparestring Conflicts:
	apps/openmw/mwdialogue/dialoguemanagerimp.cpp
	apps/openmw/mwworld/worldimp.cpp
	components/esm_store/reclists.hpp
	components/misc/stringops.hpp | 2012-12-30 13:09:37 +01:00 |  | 
				
					
						| 
								
								
									 scrawl | 693eeabeca | shiny: fix GLSL texture units when shaders were disabled | 2012-11-19 13:55:26 +01:00 |  | 
				
					
						| 
								
								
									 scrawl | 7b35b82833 | adding shiny | 2012-11-06 19:09:44 +01:00 |  | 
				
					
						| 
								
								
									 scrawl | fb3ac6ad4a | no submodule | 2012-11-06 19:08:15 +01:00 |  | 
				
					
						| 
								
								
									 scrawl | 94f2937c8f | missed a warning | 2012-10-09 19:28:10 +02:00 |  | 
				
					
						| 
								
								
									 scrawl | d97184cd4d | fixing some warnings | 2012-10-09 17:48:44 +02:00 |  | 
				
					
						| 
								
								
									 scrawl | 1f087645a7 | update shiny to auto-delete the corresponding cache if a shader was edited | 2012-10-01 17:02:14 +02:00 |  | 
				
					
						| 
								
								
									 scrawl | 6ac2a12296 | item selection working on the preview | 2012-09-14 14:34:18 +02:00 |  | 
				
					
						| 
								
								
									 scrawl | b516813b28 | fix a problem with older boost versions | 2012-09-09 15:08:11 +02:00 |  | 
				
					
						| 
								
								
									 scrawl | c27ff546e4 | shader cache | 2012-09-02 19:40:26 +02:00 |  | 
				
					
						| 
								
								
									 scrawl | 6077965d27 | fix the directx startup issue on windows | 2012-07-26 23:09:46 +02:00 |  | 
				
					
						| 
								
								
									 scrawl | d5384403f3 | forgot something else | 2012-07-23 15:46:18 +02:00 |  | 
				
					
						| 
								
								
									 scrawl | 5572421576 | submodule update for "fix a typo" | 2012-07-23 15:40:10 +02:00 |  | 
				
					
						| 
								
								
									 scrawl | ac5bd38df9 | some cmake fixes | 2012-07-23 14:59:57 +02:00 |  | 
				
					
						| 
								
								
									 scrawl | 268987835d | fix the crash | 2012-07-23 12:19:53 +02:00 |  | 
				
					
						| 
								
								
									 scrawl | f0b3142966 | switch to glsl 1.2 | 2012-07-23 02:54:50 +02:00 |  | 
				
					
						| 
								
								
									 scrawl | b2dcf5adcd | support system install for boost wave | 2012-07-22 14:41:23 +02:00 |  | 
				
					
						| 
								
								
									 scrawl | 6bfcf2bc1b | - exchanged the preprocessor again, no warnings now - disable line directives for now, causing some trouble | 2012-07-22 02:45:39 +02:00 |  | 
				
					
						| 
								
								
									 scrawl | 21728020f6 | fixed the water on local map | 2012-07-20 14:45:42 +02:00 |  | 
				
					
						| 
								
								
									 scrawl | 9d7470e14c | temp commit | 2012-07-19 20:18:34 +02:00 |  | 
				
					
						| 
								
								
									 scrawl | 739455e6f8 | new water WIP, caustics, chromatic abberation, accurate fresnel, underwater reflection, etc | 2012-07-19 16:23:30 +02:00 |  | 
				
					
						| 
								
								
									 scrawl | 778e59ee37 | terrain as it was before, with about 4x less code | 2012-07-15 08:21:43 +02:00 |  | 
				
					
						| 
								
								
									 scrawl | 93c641efa7 | terrain albedo | 2012-07-14 18:25:43 +02:00 |  | 
				
					
						| 
								
								
									 scrawl | 16c2ea3a75 | terrain colourmap | 2012-07-14 11:13:38 +02:00 |  | 
				
					
						| 
								
								
									 scrawl | 7731e9a6fa | finished cleaning up sky | 2012-07-13 09:13:12 +02:00 |  | 
				
					
						| 
								
								
									 scrawl | b8384162b6 | merge | 2012-07-13 06:16:55 +02:00 |  | 
				
					
						| 
								
								
									 scrawl | ad7383be43 | sky | 2012-07-11 09:08:55 +02:00 |  | 
				
					
						| 
								
								
									 scrawl | b2313be6d7 | submodule update | 2012-07-11 04:31:33 +02:00 |  | 
				
					
						| 
								
								
									 scrawl | 865bfc6f47 | sync mrt_output setting | 2012-07-11 02:31:03 +02:00 |  | 
				
					
						| 
								
								
									 scrawl | 1a9f59d5d4 | shadows | 2012-07-10 00:07:33 +02:00 |  | 
				
					
						| 
								
								
									 scrawl | 07fd9986ef | accidently removed the map. | 2012-07-09 20:14:07 +02:00 |  |