florent.teppe
6ff90b34a8
Fixed an issue with RefId in CellRefs where Ids wouldn't be loaded
...
Fixed multiple issues from the review.
2022-12-27 19:15:58 +01:00
Max Henzerling
897cdc62d8
Add snap to reference
2022-11-04 15:04:42 -07:00
jvoisin
cd29c181cf
Another pass with IWYU
2022-10-10 15:16:18 +02:00
clang-format-bot
ddb0522bbf
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
mpeco
78700eee57
functor-based Qt signal-slot syntax construction set
2022-08-23 17:14:12 -03:00
elsid
b3882777ab
Cleanup opencs includes
2022-08-19 19:25:03 +02:00
jvoisin
8b9ed57348
Clean up Qt includes
2022-06-17 11:56:54 +02:00
unelsson
89a20b6ea5
Call dragEnded instead of pressed also after aborted operation
2021-10-15 21:54:00 +03:00
psi29a
716eebe616
Merge branch 'terrainselectioncrashfix' into 'openmw-47'
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Fix terrain selection crash
See merge request OpenMW/openmw!1165
(cherry picked from commit ec4e3b04a7
)
b84e41bd
Avoid storing ref, dynamic cast worldspacewidget for safety
d62ddc00
Use QPointer to detect object existence, less verbose debug messages
cb42b528
Remove friend, make getEditMode public to allow editmode testing.
4b148180
Restucture code
08f7c73e
Fix text
2021-08-22 19:22:54 +00:00
elsid
8d2cdedc87
Show number of pathgrid node in a tooltip
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To allow users faster understand what node it is.
2021-06-28 00:34:49 +02:00
jvoisin
06ae26037f
Remove some superfluous includes in the opencs
2021-05-14 10:57:31 +02:00
Andrei Kortunov
2d869ca9ff
Fix node masks signed/unsigned mismatch
2021-04-20 10:52:51 +04:00
Andrei Kortunov
8084a336b5
Replace zeroes and nulls by nullptrs
2020-11-29 11:14:07 +04:00
Andrei Kortunov
065ed5138e
Use emplace_back instead of push_back
2020-10-18 10:27:35 +04:00
Andrei Kortunov
c8d5d421d9
Do not use deprecated mouse wheel movement angle
2020-06-22 18:46:45 +04:00
Andrei Kortunov
2b4274bca8
Use modern Qt flag declarations
2020-06-22 18:46:45 +04:00
Bret Curtis
61a5c6125d
#5480 : Drop Qt4 support and require Qt 5.12 or later.
2020-06-22 12:17:06 +02:00
Bret Curtis
8a8107e837
as it says; revert vismask and uncomplicate openmw
2020-04-20 20:57:38 +02:00
Nelsson Huotari
24c8b32d4c
Implement brush outline for terrainshapemode
2020-03-26 13:25:33 +02:00
Nelsson Huotari
f063eeb36e
Drop objects with a keyboard shortcut
2020-03-18 11:17:22 +02:00
Andrei Kortunov
84979fa8b7
Move VisMask to components
2020-02-16 16:03:35 +04:00
Nat Meo
af1e5e01b4
Issue #5005 : Instance window via Scene window
2019-07-01 23:26:05 +00:00
Capostrophic
03788edd63
Fix redundant drag call in instance dragging (bug #4593 )
2018-10-05 18:48:17 +03:00
Andrei Kortunov
27a5da59ba
Fix MSVC warnings C4456
2018-07-10 11:29:39 +04:00
Nelsson Huotari
17e01ca336
Setting "Scene Drops" rename "3D Scene Editing"
2018-05-16 11:41:37 +03:00
Nelsson Huotari
d33c98c68d
Revert unintended changes
2018-05-10 11:18:54 +03:00
Nelsson Huotari
5656745445
Select dragged texture-assets, add brush settings widget-type, fixes.
2018-05-10 11:18:54 +03:00
Nelsson Huotari
cf7a0f715e
Command macro for complete drag-editing operations.
2018-05-10 11:18:54 +03:00
Nelsson Huotari
4ae75d1d20
Terrain texture brush frame
2018-05-10 11:18:54 +03:00
Miloslav Číž
f2777f7242
CS: Mover object-marker-alpha under Rendering
2017-12-15 14:36:12 +01:00
Kyle Cooley
556117f6e6
Update marker transparency when changed.
2017-11-10 01:56:06 -05:00
Allofich
ccacad51be
Fix shadowing warnings
2016-10-16 01:34:54 +09:00
Aesylwinn
f73d60cc73
Make scene controls use configurable speed modifier.
2016-07-31 16:28:03 -04:00
Aesylwinn
bf2ab4ed45
Change the way modifiers are handled so they can be shared.
2016-07-31 16:07:17 -04:00
Aesylwinn
051aec2729
Added methods to keep text mentioning shortcuts up to date,
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fixed potential issue with widget relationship tracking,
hopefully got rid of signed/unsigned errors (Qt4/5 issue)
2016-07-25 20:49:09 -04:00
Aesylwinn
f251c3867d
Redesigned shortcut handler to be capable of dealing with child and
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parent widgets. This should be the final design change. Also, some
various bug fixes.
2016-07-23 21:23:02 -04:00
Aesylwinn
1b5273f2b7
Finally re-added rendering stats, refactored some functions
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to better fit new input structure, removed unneeded shortcut
declarations in headers, and changed the cell marker
interaction to use primary/secondary select instead of
shift + primary/secondary edit.
2016-07-20 15:00:00 -04:00
Aesylwinn
faa84e0a35
- Further extended usage of new shortcut class
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- Refactored camera classes to take advantage of Qt's reference counting
- Removed some of the old implementation
2016-07-20 08:25:11 -04:00
Aesylwinn
d8fa3fd1de
Added orbit "center on selection" shortcut.
2016-07-20 08:25:11 -04:00
Aesylwinn
7657684dad
Fix mouse tracking to fix tooltip behavior. Also hide tooltips
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when the mouse is moved.
2016-06-07 13:22:39 -04:00
Aesylwinn
5eaaed05fc
Improve mouse pick culling.
2016-05-24 17:31:00 -04:00
Aesylwinn
ae0d2c3b9c
Refactor edit mode. Remove essentially duplicate function.
2016-05-17 21:24:16 -04:00
Aesylwinn
a3363bc098
Fix and simplify pathgrid update handling, only recreate geometry
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once per frame, and a few naming changes.
2016-05-16 21:06:55 -04:00
Aesylwinn
cd3b96b3e8
Change interaction mask back to original and place required masks in
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PathgridMode.
2016-05-16 17:59:52 -04:00
Aesylwinn
aea2380c2b
Add raytrace to dragCompleted. Implement node drag connection,
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node and edge removal, and some fixes.
2016-05-16 17:25:02 -04:00
Aesylwinn
f8b43b2a64
Rename cryptic variables.
2016-05-13 12:55:35 -04:00
Aesylwinn
32ba5bf8b8
Initial pathgrid editting, support for selection and movement.
2016-05-12 19:35:49 -04:00
Aesylwinn
9645d0cc8a
Pass more mouse pick information in scene view editor.
2016-05-12 18:21:43 -04:00
Aesylwinn
7fbcc47b15
Add pathgrid modified signals.
2016-05-02 22:08:49 -04:00
Aesylwinn
933504dbd0
Revert "Pathgrid rendering v2"
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This reverts commit 4dee9604bb
.
2016-05-02 15:37:08 -04:00