dteviot 
								
							 
						 
						
							
							
							
							
								
							
							
								3f28634d1f 
								
							 
						 
						
							
							
								
								consolidate random number logic  
							
							... 
							
							
							
							Note, I suspect Rng::rollClosedProbability() is not needed.  The only difference between it and rollProbability() is that one time in 37k (on Windows), it will give an output of 1.0.
On some versions of Linux, the value of 1.0 will occur about 1 time in 4 billion. 
							
						 
						
							2015-03-15 14:07:47 +13:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									dteviot 
								
							 
						 
						
							
							
							
							
								
							
							
								36141b0c53 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'OpenMW/master' into FixWarnings  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwinput/inputmanagerimp.cpp
	apps/openmw/mwmechanics/actors.cpp
	extern/sdl4ogre/sdlcursormanager.cpp 
							
						 
						
							2015-03-08 18:29:12 +13:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									dteviot 
								
							 
						 
						
							
							
							
							
								
							
							
								e197f5318b 
								
							 
						 
						
							
							
								
								fixing MSVC 2013 warning C4244: & C4305  
							
							... 
							
							
							
							conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data 
							
						 
						
							2015-03-08 13:07:29 +13:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0fda1cdd53 
								
							 
						 
						
							
							
								
								Move oengine to a static library, fixes duplicate compilation of oengine/bullet files by openmw and opencs  
							
							
							
						 
						
							2015-03-06 02:36:12 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									dteviot 
								
							 
						 
						
							
							
							
							
								
							
							
								b66937d630 
								
							 
						 
						
							
							
								
								add #include <stdint.h>  
							
							... 
							
							
							
							Required to get build to work on my configuration. 
							
						 
						
							2015-01-17 15:35:58 +13:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								ec1df719fe 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'mrcheko/master'  
							
							
							
						 
						
							2015-01-02 18:08:47 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									mrcheko 
								
							 
						 
						
							
							
							
							
								
							
							
								60a74d5eb8 
								
							 
						 
						
							
							
								
								increase robustness for gamma to persist in the system;  
							
							... 
							
							
							
							use GMST strings for gamma interface 
							
						 
						
							2014-12-31 18:40:01 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								363d1f9207 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master'  
							
							
							
						 
						
							2014-12-30 23:01:45 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5b2633588c 
								
							 
						 
						
							
							
								
								Add error handling for SDL_CreateWindow  
							
							
							
						 
						
							2014-12-30 19:14:06 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									mrcheko 
								
							 
						 
						
							
							
							
							
								
							
							
								04d95810d1 
								
							 
						 
						
							
							
								
								gamma/contrast system reworked  
							
							
							
						 
						
							2014-12-30 18:33:11 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Sebastian Wick 
								
							 
						 
						
							
							
							
							
								
							
							
								e85df00158 
								
							 
						 
						
							
							
								
								change setting "borderless" to "window border"  
							
							... 
							
							
							
							set window border on setting changes
disable window border checkbox in the launcher if fullscreen is enabled 
							
						 
						
							2014-12-24 15:09:50 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Sebastian Wick 
								
							 
						 
						
							
							
							
							
								
							
							
								ec18a2cfa0 
								
							 
						 
						
							
							
								
								add support for borderless windows  
							
							
							
						 
						
							2014-12-22 02:16:30 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								7252cb63a6 
								
							 
						 
						
							
							
								
								Fix cppcheck issues  
							
							
							
						 
						
							2014-09-26 17:48:14 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								36a90198e2 
								
							 
						 
						
							
							
								
								Add option to change screenshot image format  
							
							
							
						 
						
							2014-09-11 04:32:31 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f4b5662562 
								
							 
						 
						
							
							
								
								Make sure not to add duplicate viewports ( Fixes   #1832 )  
							
							... 
							
							
							
							Wasn't a problem while testing reload() on linux. Maybe an implementation difference with Ogre's D3D rendersystem? 
							
						 
						
							2014-08-19 19:47:46 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4a26dcb2ad 
								
							 
						 
						
							
							
								
								Avoid calling RenderTarget::update from within loadResource  
							
							
							
						 
						
							2014-08-08 15:46:33 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c6bf9dfbfb 
								
							 
						 
						
							
							
								
								Add ManualResourceLoader for character previews ( Fixes   #1752 )  
							
							
							
						 
						
							2014-08-06 20:13:57 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a18cec7c8e 
								
							 
						 
						
							
							
								
								Use a MyGUI widget to render the screen fader ( Fixes   #1741 ,  Fixes   #1719 )  
							
							
							
						 
						
							2014-08-01 16:25:41 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								663d5c314e 
								
							 
						 
						
							
							
								
								be more verbose on change reasons  
							
							
							
						 
						
							2014-05-22 16:35:57 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								130349e0cd 
								
							 
						 
						
							
							
								
								open files in binary mode when necessary  
							
							
							
						 
						
							2014-05-20 08:14:29 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								86a8966306 
								
							 
						 
						
							
							
								
								manual screenshot creation and uploading (scrawl)  
							
							
							
						 
						
							2014-05-19 22:56:40 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Sebastian Wick 
								
							 
						 
						
							
							
							
							
								
							
							
								512ee1204e 
								
							 
						 
						
							
							
								
								fixes a bug when resizing the window before a window listener is set  
							
							
							
						 
						
							2014-03-29 15:49:48 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ea357cfed0 
								
							 
						 
						
							
							
								
								Fix crash when resizing while company logo is playing  
							
							
							
						 
						
							2014-03-27 20:39:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								edb5a54092 
								
							 
						 
						
							
							
								
								Include some more required Ogre headers explicitely.  
							
							
							
						 
						
							2014-03-05 21:46:37 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								aa855e9524 
								
							 
						 
						
							
							
								
								Include some required Ogre headers explicitely  
							
							
							
						 
						
							2014-01-09 20:56:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								a6e6411686 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/master'  
							
							
							
						 
						
							2014-01-02 12:12:52 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9245faf2aa 
								
							 
						 
						
							
							
								
								Don't destroyRenderTarget with a NULL window  
							
							
							
						 
						
							2014-01-01 22:19:02 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukasz Gromanowski 
								
							 
						 
						
							
							
							
							
								
							
							
								5c5f87445b 
								
							 
						 
						
							
							
								
								Fixes for "Conditional jump or move depends on uninitialised value(s)"  
							
							... 
							
							
							
							and memleaks reported by valgrind.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com> 
							
						 
						
							2013-12-30 21:47:06 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a3ff9e5be8 
								
							 
						 
						
							
							
								
								Change destruction order - fixes a shutdown crash discovered with mesa  
							
							
							
						 
						
							2013-12-26 20:53:52 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3a82f8c193 
								
							 
						 
						
							
							
								
								Fix incorrect log file name for launcherOgre.log  
							
							
							
						 
						
							2013-12-03 15:56:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								636d399c7f 
								
							 
						 
						
							
							
								
								Refactored Ogre initialisation into a component  
							
							
							
						 
						
							2013-10-30 14:04:33 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4f35fd8184 
								
							 
						 
						
							
							
								
								Removed a workaround from Renderer, some cleanup  
							
							
							
						 
						
							2013-10-30 13:05:28 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexander "Ace" Olofsson 
								
							 
						 
						
							
							
							
							
								
							
							
								5e42c73356 
								
							 
						 
						
							
							
								
								Better fix for unshield, comments on changes, no more commented out code.  
							
							
							
						 
						
							2013-09-05 10:39:17 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexander "Ace" Olofsson 
								
							 
						 
						
							
							
							
							
								
							
							
								22a5f7198f 
								
							 
						 
						
							
							
								
								A few fixes to build on Windows  
							
							
							
						 
						
							2013-09-04 23:25:47 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d3d6dfbde8 
								
							 
						 
						
							
							
								
								Refactored loading screen  
							
							... 
							
							
							
							- Add loading progress for data files, global map, terrain
 - Refactored and improved cell loading progress 
							
						 
						
							2013-08-27 15:48:13 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e27437f8ed 
								
							 
						 
						
							
							
								
								New terrain renderer - improvements:  
							
							... 
							
							
							
							- Consistent triangle alignment, fixes a noticable crack near the census and excise office. Note that alignment is still not the same as vanilla. Vanilla uses a weird diagonal pattern. I hope there aren't more trouble spots that will force us to replicate vanilla, but at least we can do that now.
 - Fixes several blending issues and cell border seams
 - Fix map render to use the terrain bounding box instead of an arbitrary height
 - Different LODs are now properly connected instead of using skirts
 - Support self shadowing
 - Normals and colors are stored in the vertices instead of a texture, this enables per-vertex lighting which should improve performance, fix compatibility issues due to the PS getting too large and mimic vanilla better
 - Support a fixed function fallback (though the splatting shader usually performs better)
 - Designed for distant land support - test: https://www.youtube.com/watch?v=2wnd9EuPJIY  - we can't really enable this yet due to depth precision issues when using a large view distance 
							
						 
						
							2013-08-19 20:34:20 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								de95926e9f 
								
							 
						 
						
							
							
								
								Use controllers to animate lights in ObjectLists  
							
							
							
						 
						
							2013-08-06 19:49:04 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								643e7651e0 
								
							 
						 
						
							
							
								
								Use a null material for non-SubEntities in the selection buffer  
							
							
							
						 
						
							2013-08-06 19:49:00 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								130141ecac 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'corristo/master'  
							
							
							
						 
						
							2013-07-31 22:17:14 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nikolay Kasyanov 
								
							 
						 
						
							
							
							
							
								
							
							
								66608d5c92 
								
							 
						 
						
							
							
								
								Fixed compilation os OS X after moving SDL windowing code to extern/sdl4ogre  
							
							
							
						 
						
							2013-07-31 22:30:52 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								7dc30a01cd 
								
							 
						 
						
							
							
								
								Some changes suggested by cppcheck  
							
							
							
						 
						
							2013-07-31 18:46:32 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								a547c2584e 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'swick/sdl2fix'  
							
							
							
						 
						
							2013-07-29 13:51:00 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Sebastian Wick 
								
							 
						 
						
							
							
							
							
								
							
							
								0d2b357bdf 
								
							 
						 
						
							
							
								
								use SDL_WINDOWPOS_CENTERED_DISPLAY and SDL_WINDOWPOS_UNDEFINED_DISPLAY instead of coordinates  
							
							
							
						 
						
							2013-07-29 12:38:57 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6164e5bae6 
								
							 
						 
						
							
							
								
								Restored window resizing  
							
							
							
						 
						
							2013-07-29 02:32:08 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Emanuel Guevel 
								
							 
						 
						
							
							
							
							
								
							
							
								e7459a04b1 
								
							 
						 
						
							
							
								
								Fix always false comparison  
							
							... 
							
							
							
							SDL_GetWindowWMInfo result of type SDL_bool (SDL_TRUE = 1 or
SDL_FALSE = 0) should not be compared to -1. 
							
						 
						
							2013-07-26 10:24:15 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								50a0d16f8f 
								
							 
						 
						
							
							
								
								Pass only the X11 window to Ogre, otherwise it would treat it as parentWindowHandle instead of externalWindowHandle. parentWindowHandle does not seem to play nice with SDL and occasionally crashes with a GLXBadDrawable error on startup.  
							
							
							
						 
						
							2013-07-07 20:22:41 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Sebastian Wick 
								
							 
						 
						
							
							
							
							
								
							
							
								72b7e113cc 
								
							 
						 
						
							
							
								
								only apply in fullscreen  
							
							
							
						 
						
							2013-07-01 04:08:26 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Sebastian Wick 
								
							 
						 
						
							
							
							
							
								
							
							
								8bdc9ff3ae 
								
							 
						 
						
							
							
								
								set position of the window for multiple monitors  
							
							
							
						 
						
							2013-07-01 03:56:33 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nikolay Kasyanov 
								
							 
						 
						
							
							
							
							
								
							
							
								de2868c0a3 
								
							 
						 
						
							
							
								
								Fixed 64-bit OS X build  
							
							
							
						 
						
							2013-06-16 21:47:26 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c71da1a2ff 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'corristo/sdl_input2' into sdl_input2  
							
							
							
						 
						
							2013-06-16 15:01:09 +02:00