Commit Graph

81 Commits (28be5a259b0afa1d720dac39df698831b9e99cbb)

Author SHA1 Message Date
Gleb Mazovetskiy cd5e31dc4b Revert "Merge branch 'windowing-system' into 'master'"
This reverts merge request !541
4 years ago
Gleb Mazovetskiy d24a5f7b89 Fix OSG USE_GRAPHICSWINDOW check
When OSG is built with `-DOSG_WINDOWING_SYSTEM=None`, this macro does not exist.

Replaces the Android-specific check with a general one.
4 years ago
Andrei Kortunov 8084a336b5 Replace zeroes and nulls by nullptrs 4 years ago
Andrei Kortunov 8ca3c3b123 Mark overrided methods by override keyword 4 years ago
psi29a 22c3588d0d Merge branch '4771-and-4631' into 'master'
Try lower MSAA level if the requested value isn't available

Closes #4471 and #4631

See merge request OpenMW/openmw!297

(cherry picked from commit b3db387512340a5e9a77427c2d7d9d88c2340056)

da0aef7a Retrieve SDL OpenGL attributes after context creation
a51e63b3 Try lower MSAA levels if OpenGL context doesn't have what we requested
c4e92a0a Update CHANGELOG.md
4 years ago
Capostrophic a211527b4b Fix AppVeyor warnings 4 years ago
Mads Buvik Sandvei 90c3089370 Update sdlvideowrapper.cpp 5 years ago
Mads Buvik Sandvei 8323f7f68d Alternative fix 5 years ago
Mads Buvik Sandvei 8aa57a745a Fix 5 years ago
Andrei Kortunov b33c4c920c Move all OICS handling to the separate file 5 years ago
Andrei Kortunov f990150c49 Move video wrapper to the WindowsManager 5 years ago
Andrei Kortunov e63325ebff Support for camera rotation via gyroscope on Android (feature #5311) 5 years ago
elsid b07a6afa91
Avoid virtual call in GraphicsWindowSDL2 ctor
/home/elsid/dev/openmw/components/sdlutil/sdlgraphicswindow.cpp:23:8: warning: Call to virtual function during construction [clang-analyzer-optin.cplusplus.VirtualCall]
    if(valid())
       ^
/home/elsid/dev/openmw/components/sdlutil/sdlgraphicswindow.cpp:23:8: note: This constructor of an object of type 'GraphicsWindowSDL2' has not returned when the virtual method was called
/home/elsid/dev/openmw/components/sdlutil/sdlgraphicswindow.cpp:23:8: note: Call to virtual function during construction
5 years ago
Michael Stopa e4bec88a68 Implement mouse wheel bindings (bug #2679) 5 years ago
terrabyte25 b29476de58
Add support for OpenGLES 3.2 6 years ago
Capostrophic 9b65f0dbca Vsync tweaks
Try to use adaptive vsync if available
Don't use vsync if unavailable
6 years ago
Andrei Kortunov 3032b177a1 Remove redundant includes 6 years ago
Andrei Kortunov 18a59df050 Throw exceptions by value instead of reference 6 years ago
Andrei Kortunov e06f0b797a Replace all NULLs to nullptr 6 years ago
Andrei Kortunov 1452684d9e Use new logging system for components 6 years ago
Nikolay Kasyanov 75d79e98b9 Force software decompression if OPENMW_DECOMPRESS_TEXTURES is set 7 years ago
Nikolay Kasyanov 359f87ab9f Change imageToSurface to return a unique_ptr to avoid manual surface cleanup 7 years ago
Nikolay Kasyanov 224b94c0ce Decompress cursors using SDL software renderer on Mac or if OSG >= 3.5.8 7 years ago
bret curtis 4890ecd357 remove native GLESv* support, as it never worked; make things less complicated as result, fixed lighting.glsl to work with gl2es thanks to ptitSeb 7 years ago
Ilya Zhuravlev 359910762d GraphicsWindowSDL2: support setting up GLESv2 context for android 7 years ago
Ilya Zhuravlev a038327521 SDLCursorManager: fix possibly invalid read when no cursor present
On android we have no cursor so I moved the check closer to usage
7 years ago
Ilya Zhuravlev d2121ccd62 Update android port. 7 years ago
scrawl e7ad012977 Pass repeat key events to the GUI
For example, one can scroll to the last element in a list by holding down the 'Down Arrow' key.
7 years ago
Thunderforge 54fe645703 Removing erroneous comment since Qt is not relevant here 8 years ago
Thunderforge 464c64a306 Swap the OIS Ctrl and Meta keys on macOS to match Qt 8 years ago
scrawl cef415509f Revert "Merge redundant input events" 8 years ago
Julian 3cfd9af945 merge redundant input events 8 years ago
PlutonicOverkill 5049fe4320 Pause game when minimised on Windows 8 years ago
scrawl c1fe9f2a89 Avoid warping the mouse cursor more than necessary
Apparently, the SDL_WarpMouseInWindow can be very expensive (anywhere from 0.1-5ms) due to XSync() in the implementation.

This was causing no-grab=1 configurations to suffer from terrible stuttering when turning the view.
8 years ago
scrawl 21aad00612 Don't pass key events to the viewer when Alt modifier is held
Fixes the stats panel briefly showing up when using 'Alt+F4' to exit.
8 years ago
scrawl fc95a45cb6 Don't pass repeat key events to the viewer's eventQueue 8 years ago
scrawl 8f79fa3d72 Add resource statistics panel opened with F4 8 years ago
scrawl 3b24bb9a5e Use OS X cursor workaround for GL_VENDOR ATI and add an environment variable for control 8 years ago
Leon Krieg 170e723cc7 Handle SDL event 0x304 by doing nothing (#3670) 8 years ago
Aussiemon 369272fc70 Handle SDL event 0x302 by doing nothing 8 years ago
sandstranger a7b78b37f5 disable opengles for Android by default 9 years ago
Marc Zinnschlag 28e3fe837f Merge remote-tracking branch 'scrawl/osg_34' 9 years ago
scrawl eaf3f5a829 Remove unused arguments 9 years ago
scrawl 6fc6913424 Do not set the cursor when creating it 9 years ago
scrawl 5824619a95 Clean up includes 9 years ago
scrawl 8b596dfcbe Remove support for OSG 3.2
Since commit e8662bea31, we're using OSG functionality that contains an unfixed crash bug in version 3.2. The bug is fixed in version 3.4 (OSG commit 6351e5020371b0b72b300088a5c6772f58379b84)
9 years ago
scrawl e8662bea31 Change the way that image origin is converted to OpenGL's lower-left convention
Flip the texture coordinates instead of flipping textures.

This simplifies the TextureManager (no need to worry if the caller wants flipping or not), should make it easier to generalize & multithread it.
9 years ago
scrawl 78a733a12c Fix initialization of InputWrapper::mWindowHasFocus 9 years ago
scrawl 6f966b8434 Don't use osg::notify 9 years ago
Paul Cercueil 06719df868 Use the standard cursor if the custom cursor can't be used
Signed-off-by: Paul Cercueil <paul@crapouillou.net>
9 years ago