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11 commits

Author SHA1 Message Date
elsid
e00eb50587
Remove stepping from findSmoothPath
This is not used anyway. There are features like smooth movement which remove
all redundant points.

Use single findStraightPath call instead of multiple.
2023-07-22 18:08:40 +02:00
elsid
5a0ad8cdd7
Add Morrowind specific tests 2023-07-22 01:31:55 +02:00
elsid
c04d869fc7
Pass options to findPath 2023-07-20 20:24:38 +02:00
psi29a
68415a952e Merge branch 'lua_quat' into 'master'
Breaking change in Lua API: change obj.rotation from Euler angles to Quaternion

See merge request OpenMW/openmw!3123
2023-06-20 09:59:06 +00:00
Petr Mikheev
69f6ab2882 Add integration test for core.getGMST 2023-06-12 17:59:40 +02:00
Petr Mikheev
3b43cc2aea Lua: change obj.rotation from Euler angles to Quaternion 2023-06-12 00:16:42 +02:00
Petr Mikheev
1869aeae5c Move some of player controls logic from C++ to Lua 2022-12-28 22:04:19 +01:00
elsid
0389aa2b7e
Move testing_util.lua to a separate directory to be reused as a library 2022-10-10 23:39:32 +02:00
elsid
27cc901e76
Add bindings for navigator utils functions 2022-07-21 00:04:26 +02:00
elsid
7989d1645f
Run integration tests in CI 2022-07-04 20:38:29 +02:00
Petr Mikheev
76160076db Introduce OpenMW integration tests 2022-05-07 14:39:03 +02:00