Commit Graph

23 Commits (2bace703d55a06defb1bd133ac3266f3914b866d)

Author SHA1 Message Date
elsid 2bace703d5
Add dependency to SQLite3
This will be required by navmeshtool.
3 years ago
jvoisin 8056476d64 Add clang-tidy 3 years ago
Gleb Mazovetskiy bdfbf01772 Update extern Bullet to 3.17
Includes performance improvements that affect OpenMW:

* https://github.com/bulletphysics/bullet3/pull/3287
* https://github.com/bulletphysics/bullet3/pull/3293
3 years ago
fredzio 6fd04cb8f6 Remove support for single-precision Bullet, fail during configuration instead of during linking. 3 years ago
AnyOldName3 3ad2335d11 Fix FetchContent Bullet with MSVC 3 years ago
psi29a f8d32c0576 Merge branch 'upd-mygui' into 'master'
Update MyGUI

Closes #5897

See merge request OpenMW/openmw!650
3 years ago
Gleb Mazovetskiy 493659d4f9 MSVC: extern/ tweaks to make it build
Not everything is supported but it does build with the following CMakeSettings.json
variables and dependencies from vcpkg:

      "variables": [
        { "name": "OPENMW_USE_SYSTEM_BULLET", "value": "False", "type": "BOOL" },
        { "name": "OPENMW_USE_SYSTEM_MYGUI", "value": "False", "type": "BOOL" },
        { "name": "OPENMW_USE_SYSTEM_OSG", "value": "False", "type": "BOOL" },
        { "name": "BULLET_STATIC", "value": "True", "type": "BOOL" },
        { "name": "OSG_STATIC", "value": "False", "type": "BOOL" },
        { "name": "MYGUI_STATIC", "value": "False", "type": "BOOL" }
      ],

What works: it builds

What does not work: Not all DLLs are copied into the output directory with this set up
(SDL2, MyGUI, Bullet, OSG, are not copied).
3 years ago
Gleb Mazovetskiy 918fd174f3 Set `MYGUI_DONT_USE_OBSOLETE=OFF`
Fixes https://gitlab.com/OpenMW/openmw/-/issues/5896
3 years ago
Gleb Mazovetskiy 36cea2073f Update MyGUI
Includes f01cba4bb3
Fixes https://gitlab.com/OpenMW/openmw/-/issues/5897
3 years ago
Gleb Mazovetskiy fe6b990f2e Update Bullet to improve performance
Updates Bullet to include https://github.com/bulletphysics/bullet3/pull/3287

This massively improves heightfield collision detection performance in
some areas.

E.g. with single-threaded bullet in the `--skip-menu` starting area
on my test desktop: 30 FPS -> 60 FPS
3 years ago
Gleb Mazovetskiy 8a1644885b MyGUI: Bump version to 3.4.1
Also set MYGUI_DONT_USE_OBSOLETE
3 years ago
Gleb Mazovetskiy 1c9245bd58 Move recastnavigation to FetchContent 3 years ago
Gleb Mazovetskiy 3308c717f8 extern/CMakeLists.txt: Switch to openmw's OSG 3 years ago
Gleb Mazovetskiy 4098b455f5 extern/CMakeLists.txt: Bump OSG
All the necessary fixes have been upstreamed
3 years ago
Gleb Mazovetskiy 3d334dae75 Fix MYGUI/OSG_STATIC and BUILD_SHARED_LIBS 3 years ago
Gleb Mazovetskiy daf080ff19 cmake: Move MYGUI/OSG_STATIC default to top-level
Makes it clear that the USE_SYSTEM variables affect the defaults of
STATIC variables.
3 years ago
Gleb Mazovetskiy 377bd27aa7 set(BUILD_SHARED_LIBS ${OSG/MYGUI_STATIC}) 3 years ago
Gleb Mazovetskiy eba151884e Fix Android build
https://github.com/openscenegraph/OpenSceneGraph/pull/1037
3 years ago
Gleb Mazovetskiy f0febe095c extern/CMakeLists.txt: Set OSG/MYGUI_STATIC on PARENT_SCOPE 3 years ago
Gleb Mazovetskiy 402e43678c extern/CMakeLists.txt: Bump OSG 3 years ago
Gleb Mazovetskiy 98564b0aae cmake: move cmake_minimum_required bump to extern/CMakeLists.txt 3 years ago
Gleb Mazovetskiy 93fe84aea8 cmake: Move USED_OSG_(COMPONENTS|PLUGINS) from extern to top-level 3 years ago
Gleb Mazovetskiy 99ba45a308 Optional static builds of OSG, MyGUI, Bullet 3 years ago