cc9cii
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f2ff2f2988
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Render pathgrid points and edges. Can move the points but the edges are not updated. Visibility mask does not work properly because pathgrid points are considered as objects by the physics engine.
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2014-11-08 15:51:45 +11:00 |
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cc9cii
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b328aa1fb9
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Multiple document support.
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2014-11-01 18:57:39 +11:00 |
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cc9cii
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ade7f09203
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Keep track of terrain in physics engine. Should resolve crash exiting after opening multiple subviews of the same cell.
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2014-11-01 00:03:09 +11:00 |
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cc9cii
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b46df4034d
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Cleanup bullet objects in the destructors.
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2014-10-26 07:56:51 +11:00 |
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cc9cii
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9337d6533a
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Add terrain collision. Support visibility mask for objects and terrain.
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2014-10-25 22:09:19 +11:00 |
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cc9cii
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cb53e714f7
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Convert PhysicsSystem to a singleton.
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2014-10-24 19:14:02 +10:00 |
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cc9cii
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8bcd415cca
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Fix duplicate calls to OEngine. Use correct position, rotation and scale. Debug draw not working.
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2014-10-19 07:25:54 +11:00 |
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cc9cii
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03a30c3f1d
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Experimental, compiles but does not work.
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2014-10-18 06:16:48 +11:00 |
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cc9cii
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3e5027abbb
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Incorporate terrain height to labels and camera.
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2014-10-10 13:36:16 +11:00 |
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scrawl
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8786fb639f
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Implement terrain rendering in OpenCS (Fixes #1597)
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2014-10-08 17:17:31 +02:00 |
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Marc Zinnschlag
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74ed9cbb2d
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added cell rendering class
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2014-06-29 14:18:46 +02:00 |
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