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									 Alexei Dobrohotov | b5a7ad6d62 | Fix multilayer parallax parameter reading | 2022-01-08 01:58:52 +03:00 |  | 
				
					
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									 Alexei Dobrohotov | 50b90a594d | Loading and basic handling of BSLightingShaderProperty | 2021-11-13 22:52:45 +03:00 |  | 
				
					
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									 Alexei Dobrohotov | 2fdbe9b3f6 | Handle BSShader[PP/No]LightingProperty | 2021-03-22 01:55:58 +03:00 |  | 
				
					
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									 Alexei Dobrohotov | 085ea44af5 | Add BSShaderLightingProperty abstraction | 2020-12-15 00:06:43 +03:00 |  | 
				
					
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									 Alexei Dobrohotov | c0b9823372 | Read BSShaderProperty and handle NiGeometry properties | 2020-12-15 00:06:43 +03:00 |  | 
				
					
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									 Alexei Dobrohotov | 29ccb09da5 | Introduce some extended NIF definitions | 2020-10-04 13:18:56 +03:00 |  | 
				
					
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									 Capostrophic | 19a7245251 | Add bump mapping support | 2020-03-03 13:32:30 +03:00 |  | 
				
					
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									 capostrophic | e654a52b70 | More NIF adjustments Constant interpolation support | 2020-01-02 13:07:27 +03:00 |  | 
				
					
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									 Capostrophic | 8056107c6e | More minor NIF improvements | 2019-10-16 01:36:43 +03:00 |  | 
				
					
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									 scrawl | 8e01d8cb19 | Add OSG nifloader, currently supports geometry, materials, basic texturing, skinning, morphing, and most controllers. | 2015-02-23 21:06:10 +01:00 |  |