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									 Alexei Dobrohotov | 1c83e4936d | Read BSShaderTextureSet and NiColorInterpolator Accept boolean-based and 4D vector-based NiInterpolators in ValueInterpolator constructor | 2020-12-15 00:06:43 +03:00 |  | 
				
					
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									 Alexei Dobrohotov | a46699fb1e | Handle NiGeomMorpherController interpolator list | 2020-11-10 23:23:11 +03:00 |  | 
				
					
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									 Alexei Dobrohotov | f3f5dcb016 | Read a few more NIF types NiFloatInterpolator, NiPoint3Interpolator, NiTransformInterpolator, NiBoolInterpolator
Update a few existing controller records
Update NiSkinInstance | 2020-11-10 22:37:39 +03:00 |  | 
				
					
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									 Alexei Dobrohotov | 1d07361f08 | Read a few more NIF types BSXFlags, NiTransformData, BSBound, BSFadeNode, bhkBlendController | 2020-11-09 00:19:35 +03:00 |  | 
				
					
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									 Alexei Dobrohotov | e7c37f21b7 | Add NiFloatInterpController abstraction | 2020-10-06 20:24:05 +03:00 |  | 
				
					
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									 Alexei Dobrohotov | 29ccb09da5 | Introduce some extended NIF definitions | 2020-10-04 13:18:56 +03:00 |  | 
				
					
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									 Capostrophic | 30fc2e3e5e | Add basic NiPathController support (movement only) | 2020-05-13 18:01:22 +03:00 |  | 
				
					
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									 Capostrophic | e363d5df21 | Some more minor NIF support fixes | 2020-02-02 17:28:46 +03:00 |  | 
				
					
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									 Andrei Kortunov | 60f112d11c | Add support for NiRollController (feature #4675) | 2019-02-21 12:34:35 +04:00 |  | 
				
					
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									 Andrei Kortunov | b2126c2b6b | Apply UVControllers only for given UV Set (bug #4827) | 2019-01-26 14:53:33 +04:00 |  | 
				
					
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									 Andrei Kortunov | fba0c155df | Fix assertion fail related to NiLookAtController | 2018-06-09 17:07:38 +04:00 |  | 
				
					
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									 Andrei Kortunov | 5afcc56860 | Handle NiLookAtController (feature #4407) | 2018-04-29 09:24:13 +04:00 |  | 
				
					
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									 scrawl | 6d9deaa386 | Implement planar collider for particles (Fixes #2149) | 2015-03-25 04:57:01 +01:00 |  | 
				
					
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									 scrawl | 8e01d8cb19 | Add OSG nifloader, currently supports geometry, materials, basic texturing, skinning, morphing, and most controllers. | 2015-02-23 21:06:10 +01:00 |  |