Andrei Kortunov
340790c71c
Update settings documentation
2023-03-03 09:32:42 +04:00
psi29a
340a2aa826
Merge branch 'ref_id_cmp_string_view' into 'master'
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Support RefId comparison with std::string_view
See merge request OpenMW/openmw!2784
2023-03-02 12:49:28 +00:00
psi29a
5ec4201770
Merge branch 'fix_integration_tests_windows' into 'master'
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Fix integration tests on Windows
See merge request OpenMW/openmw!2786
2023-03-02 00:37:19 +00:00
elsid
37be305771
Convert path to string
2023-03-01 23:30:19 +01:00
elsid
8cfd947ecc
Copy osgSim.dll to openmw.exe location
2023-03-01 23:30:02 +01:00
elsid
3eda0b4af6
Use tabs for indentation in CI/before_script.msvc.sh
2023-03-01 23:29:44 +01:00
psi29a
56c8c25a0e
Merge branch 'kantoniak/lua-docs-fixes' into 'master'
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Apply minor fixes to Lua documentation
See merge request OpenMW/openmw!2785
2023-03-01 21:07:46 +00:00
psi29a
3d8acf17bd
Merge branch 'shadervisitor' into 'master'
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Attach shaders to geometry that lacks a stateset if necessary (bug #7251 )
See merge request OpenMW/openmw!2782
2023-03-01 17:09:32 +00:00
Alexei Dobrohotov
471f6abf6c
Apply ShaderVisitor to Rig/MorphGeometry source geometry
2023-03-01 18:27:44 +03:00
psi29a
09c784c840
Merge branch 'bullettime' into 'master'
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Don't combine static node collision geometry (bug #6027 )
Closes #6027
See merge request OpenMW/openmw!2779
2023-03-01 13:01:16 +00:00
jvoisin
136a3c6f77
Merge branch 'cs_cleanup' into 'master'
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Cleanup inheritance and id related editor code
See merge request OpenMW/openmw!2781
2023-03-01 12:53:32 +00:00
Krzysztof Antoniak
ccdd381f96
Minor fixes to Lua documentation
2023-02-28 22:04:53 -08:00
elsid
2fcb94064d
Support RefId comparison with std::string_view
2023-02-28 23:04:48 +01:00
Alexei Kotov
7fd9b27b54
Don't combine static node collision geometry (bug #6027 )
2023-03-01 00:41:04 +03:00
elsid
c03d3360d9
Remove redundant virtual modifiers, add override and final modifiers
2023-02-28 21:18:38 +01:00
Alexei Dobrohotov
6aef366fd3
Attach shaders to geometry that lacks a stateset if necessary
2023-02-28 20:13:16 +03:00
psi29a
a9fdb51041
Merge branch 'fix_lua_memoryleak' into 'master'
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Fix Lua memory leak (#7128 )
Closes #7128
See merge request OpenMW/openmw!2774
2023-02-28 08:33:48 +00:00
elsid
a09612264c
Fix setRecordId overload declaration
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To match other declarations arguments order.
2023-02-27 23:35:50 +01:00
AnyOldName3
9d2947f5ef
Merge branch 'fog' into 'master'
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Don't use ESM4::Lighting fog power as fog density
See merge request OpenMW/openmw!2776
2023-02-27 21:16:30 +00:00
Alexei Dobrohotov
540fa00f12
Don't use ESM4::Lighting fog power as fog density
2023-02-27 05:50:58 +03:00
psi29a
331d207d3e
Merge branch 'bs_fix' into 'master'
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Fix bs shaders (#7250 )
See merge request OpenMW/openmw!2775
2023-02-27 00:45:40 +00:00
Cody Glassman
6a64f352a4
fix shader compilation
2023-02-26 14:31:53 -08:00
psi29a
2ea71fbc5c
Merge branch 'default_shaders' into 'master'
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Default shader at root (#7251 )
Closes #7251
See merge request OpenMW/openmw!2773
2023-02-26 20:58:29 +00:00
Petr Mikheev
7b3aa621a4
[Lua] Fix memory leak in sandboxed "require".
2023-02-26 19:59:53 +01:00
Petr Mikheev
b0a6e4e510
[Lua] Add memory usage test
2023-02-26 19:59:53 +01:00
Petr Mikheev
d0a82437a4
[Lua] Fix memory tracking
2023-02-26 18:46:57 +01:00
Cody Glassman
924ba11826
Default shader at root
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Assign a default shader to the scene root, otherwise objects without an assigned shader will use the FFP. An example of this is a trishape with no material, resulting in an empty stateset on the drawable level.
2023-02-26 09:32:25 -08:00
psi29a
2aac6abb85
Merge branch 'sun_writes' into 'master'
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Sun flickering on Mac (part of #7052 )
See merge request OpenMW/openmw!2768
2023-02-26 15:32:07 +00:00
psi29a
2b9f962f7c
Merge branch 'minimal_element_leak' into 'master'
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Minimal solution to UI Element leak
See merge request OpenMW/openmw!2770
2023-02-26 14:57:30 +00:00
psi29a
e8e97679f7
Merge branch 'vsync' into 'master'
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Add support for non-adaptive VSync
Closes #7129
See merge request OpenMW/openmw!2769
2023-02-26 13:28:56 +00:00
uramer
9e22a5ac43
Add a note in the docs
2023-02-26 14:13:06 +01:00
uramer
38bceb653d
Set Element layout to nil on destroy
2023-02-26 14:13:06 +01:00
Petr Mikheev
9e468e7b73
Merge branch 'fix_format' into 'master'
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Fix clang format
See merge request OpenMW/openmw!2771
2023-02-26 13:11:52 +00:00
uramer
552614768f
Fix clang format
2023-02-26 14:07:48 +01:00
Andrei Kortunov
be488649c3
Add support for non-adaptive VSync (feature 7129)
2023-02-26 15:19:19 +04:00
Andrei Kortunov
83d15ef786
Fix Clang-Format complaints
2023-02-26 14:34:56 +04:00
Alexei Kotov
c3c61e1cd3
Merge branch 'conjure_cheap_tricks' into 'master'
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Increase priority of Bound and Summon spells
Closes #2623
See merge request OpenMW/openmw!2745
2023-02-26 07:42:56 +00:00
Alexei Kotov
a2fdaf8531
Merge branch 'Error-marker-loading-failure-not-handled' into 'master'
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Use the embedded marker error if we fail to load the error marker model from the vfs
See merge request OpenMW/openmw!2757
2023-02-26 06:31:09 +00:00
Cody Glassman
fb5979312f
fix sunglare flash, make sure all bound render targets have color masks set
2023-02-25 15:14:01 -08:00
psi29a
8651ea4412
Merge branch '7214-add-searching-to-ingame-console' into 'master'
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Searching in the in-game console
Closes #7214
See merge request OpenMW/openmw!2759
2023-02-25 23:13:12 +00:00
psi29a
4faa1bf3e8
Merge branch 'moo-bitch-get-out-my-hay' into 'master'
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Don't use FFP-friendly texture image units for shadow maps
Closes #7102
See merge request OpenMW/openmw!2682
2023-02-25 23:12:32 +00:00
psi29a
c02a159a26
Merge branch 'shader_refactor_v2' into 'master'
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Shader refactor
See merge request OpenMW/openmw!2667
2023-02-25 23:11:21 +00:00
psi29a
3979d540b1
Merge branch 'silicon_fix' into 'master'
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Fix executable for silicon builds
See merge request OpenMW/openmw!2767
2023-02-25 23:10:48 +00:00
Cody Glassman
f729a28023
Fix executable for silicon builds
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Partially reverts https://gitlab.com/OpenMW/openmw/-/merge_requests/1399
2023-02-25 11:10:00 -08:00
psi29a
5b2a2a4484
Merge branch 'check_file_names' into 'master'
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Check file names
See merge request OpenMW/openmw!2766
2023-02-25 19:04:35 +00:00
Cody Glassman
ac4787aeec
shade refactor
2023-02-25 11:03:39 -08:00
elsid
d2ef0f6a9e
Check file names
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File names should follow https://wiki.openmw.org/index.php?title=Naming_Conventions#Files .
Enforce this in CI. Add a list of exceptions for already present files.
2023-02-25 17:38:08 +01:00
psi29a
99acfdccb8
Merge branch 'rm_id_accessor' into 'master'
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Remove redundant IdAccessor type
See merge request OpenMW/openmw!2764
2023-02-25 14:38:31 +00:00
Evil Eye
702de406ff
Take skill into account when summoning weapons
2023-02-25 14:20:04 +01:00
Evil Eye
ad76b0374a
Increase priority of Bound and Summon spells
2023-02-25 14:19:50 +01:00