Commit Graph

30494 Commits (3a0443c472cbae427a637f73425761c6afced03e)
 

Author SHA1 Message Date
Alexei Dobrohotov 6aef366fd3 Attach shaders to geometry that lacks a stateset if necessary 2 years ago
psi29a a9fdb51041 Merge branch 'fix_lua_memoryleak' into 'master'
Fix Lua memory leak (#7128)

Closes #7128

See merge request OpenMW/openmw!2774
2 years ago
elsid a09612264c
Fix setRecordId overload declaration
To match other declarations arguments order.
2 years ago
AnyOldName3 9d2947f5ef Merge branch 'fog' into 'master'
Don't use ESM4::Lighting fog power as fog density

See merge request OpenMW/openmw!2776
2 years ago
Alexei Dobrohotov 540fa00f12 Don't use ESM4::Lighting fog power as fog density 2 years ago
psi29a 331d207d3e Merge branch 'bs_fix' into 'master'
Fix bs shaders (#7250)

See merge request OpenMW/openmw!2775
2 years ago
Cody Glassman 6a64f352a4 fix shader compilation 2 years ago
psi29a 2ea71fbc5c Merge branch 'default_shaders' into 'master'
Default shader at root (#7251)

Closes #7251

See merge request OpenMW/openmw!2773
2 years ago
Petr Mikheev 7b3aa621a4 [Lua] Fix memory leak in sandboxed "require". 2 years ago
Petr Mikheev b0a6e4e510 [Lua] Add memory usage test 2 years ago
Petr Mikheev d0a82437a4 [Lua] Fix memory tracking 2 years ago
Cody Glassman 924ba11826 Default shader at root
Assign a default shader to the scene root, otherwise objects without an assigned shader will use the FFP. An example of this is a trishape with no material, resulting in an empty stateset on the drawable level.
2 years ago
psi29a 2aac6abb85 Merge branch 'sun_writes' into 'master'
Sun flickering on Mac (part of #7052)

See merge request OpenMW/openmw!2768
2 years ago
psi29a 2b9f962f7c Merge branch 'minimal_element_leak' into 'master'
Minimal solution to UI Element leak

See merge request OpenMW/openmw!2770
2 years ago
psi29a e8e97679f7 Merge branch 'vsync' into 'master'
Add support for non-adaptive VSync

Closes #7129

See merge request OpenMW/openmw!2769
2 years ago
uramer 9e22a5ac43 Add a note in the docs 2 years ago
uramer 38bceb653d Set Element layout to nil on destroy 2 years ago
Petr Mikheev 9e468e7b73 Merge branch 'fix_format' into 'master'
Fix clang format

See merge request OpenMW/openmw!2771
2 years ago
uramer 552614768f Fix clang format 2 years ago
Andrei Kortunov be488649c3 Add support for non-adaptive VSync (feature 7129) 2 years ago
Andrei Kortunov 83d15ef786 Fix Clang-Format complaints 2 years ago
Alexei Kotov c3c61e1cd3 Merge branch 'conjure_cheap_tricks' into 'master'
Increase priority of Bound and Summon spells

Closes #2623

See merge request OpenMW/openmw!2745
2 years ago
Alexei Kotov a2fdaf8531 Merge branch 'Error-marker-loading-failure-not-handled' into 'master'
Use the embedded marker error if we fail to load the error marker model from the vfs

See merge request OpenMW/openmw!2757
2 years ago
Cody Glassman fb5979312f fix sunglare flash, make sure all bound render targets have color masks set 2 years ago
psi29a 8651ea4412 Merge branch '7214-add-searching-to-ingame-console' into 'master'
Searching in the in-game console

Closes #7214

See merge request OpenMW/openmw!2759
2 years ago
psi29a 4faa1bf3e8 Merge branch 'moo-bitch-get-out-my-hay' into 'master'
Don't use FFP-friendly texture image units for shadow maps

Closes #7102

See merge request OpenMW/openmw!2682
2 years ago
psi29a c02a159a26 Merge branch 'shader_refactor_v2' into 'master'
Shader refactor

See merge request OpenMW/openmw!2667
2 years ago
psi29a 3979d540b1 Merge branch 'silicon_fix' into 'master'
Fix executable for silicon builds

See merge request OpenMW/openmw!2767
2 years ago
Cody Glassman f729a28023 Fix executable for silicon builds
Partially reverts https://gitlab.com/OpenMW/openmw/-/merge_requests/1399
2 years ago
psi29a 5b2a2a4484 Merge branch 'check_file_names' into 'master'
Check file names

See merge request OpenMW/openmw!2766
2 years ago
Cody Glassman ac4787aeec shade refactor 2 years ago
elsid d2ef0f6a9e
Check file names
File names should follow https://wiki.openmw.org/index.php?title=Naming_Conventions#Files.
Enforce this in CI. Add a list of exceptions for already present files.
2 years ago
psi29a 99acfdccb8 Merge branch 'rm_id_accessor' into 'master'
Remove redundant IdAccessor type

See merge request OpenMW/openmw!2764
2 years ago
Evil Eye 702de406ff Take skill into account when summoning weapons 2 years ago
Evil Eye ad76b0374a Increase priority of Bound and Summon spells 2 years ago
elsid 4ed0960856
Remove redundant IdAccessor type
Use overloaded free functions instead.
2 years ago
psi29a cc5f20d66a Merge branch 'buyskyrem' into 'master'
Load a few more NIF records, fix BSEffectShader rendering

See merge request OpenMW/openmw!2763
2 years ago
Alexei Kotov d8dad79195 Read bsLeafAnimNode 2 years ago
Alexei Kotov 9618a465ce Read bhkCompressedMeshShape 2 years ago
Alexei Kotov fc6bc90c3d Read BSFurnitureMarkerNode 2 years ago
Alexei Kotov e15434be94 Disable falloff in BSEffectShader for now 2 years ago
psi29a d3eb10fd54 Merge branch 'spookyscaryskeletons' into 'master'
Prefer the earliest eponymous nodes in skeletons (bug #3842)

Closes #3842

See merge request OpenMW/openmw!2762
2 years ago
Alexei Dobrohotov 0f222d270e Prefer the earliest eponymous nodes in skeletons (bug #3842) 2 years ago
psi29a a2d8390713 Merge branch 'worldmodel' into 'master'
[Refactoring] Remove unused code related to mwworld/worldmodel

See merge request OpenMW/openmw!2761
2 years ago
Petr Mikheev 1c2f24d1ca Remove unused searchInContainers in WorldModel::getPtr 2 years ago
Petr Mikheev 47b7c71c73 Remove unused functions 2 years ago
Shihan42 902cad77c8 Resolve minor errors 2 years ago
Cédric Mocquillon f7b45a6262 Add method to load and clone the error marker used by the scene manager 2 years ago
Cédric Mocquillon 97c42768e6 Use the embedded marker error if we fail to load the error marker model from the vfs 2 years ago
Shihan42 d76ae478aa Edit AUTHORS & CHANGELOG 2 years ago