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									 Marc Zinnschlag | 7d9de93fd3 | Merged pull request #1477 | 2018-06-09 10:52:35 +02:00 |  | 
				
					
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									 Andrei Kortunov | 3d0631cfcc | Store last AI package in savegame | 2018-06-08 21:53:47 +04:00 |  | 
				
					
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									 Andrei Kortunov | 3a0ee78d2b | AiTravel: store mHidden flag in savegame | 2018-06-08 21:53:47 +04:00 |  | 
				
					
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									 Andrei Kortunov | fed10e87aa | Store integer actor ID in AI packages (bug #4036) | 2018-06-08 19:57:41 +04:00 |  | 
				
					
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									 Ewan Higgs | 38a2de3c51 | convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis | 2017-06-09 16:49:25 +02:00 |  | 
				
					
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									 Allofich | 3bebbab78e | Duration fixes for Follow and Escort | 2016-06-15 02:11:30 +09:00 |  | 
				
					
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									 Allofich | 55ac1fab68 | Change Wander duration to run on a counter | 2016-06-10 04:36:18 +09:00 |  | 
				
					
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									 scrawl | 01652bbcc5 | Store original actor position in AiWander package (Fixes #2200) | 2015-01-01 03:38:49 +01:00 |  | 
				
					
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									 scrawl | e0c6f84546 | AiFollow: target has to be seen in order to start following (Fixes #1637) | 2014-12-09 22:25:28 +01:00 |  | 
				
					
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									 scrawl | 22d7d8a466 | Implement Command creature/humanoid magic effects (Fixes #1120) | 2014-08-07 17:21:07 +02:00 |  | 
				
					
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									 scrawl | a54ac579a5 | Savegame: Store AiSequence | 2014-06-13 02:26:52 +02:00 |  |