scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								14b70a3ce6 
								
							 
						 
						
							
							
								
								Implement AI related magic effects (calm, frenzy, rally, demoralize, turn undead)  
							
							
							
						 
						
							2014-01-05 01:34:35 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2a7d610f87 
								
							 
						 
						
							
							
								
								Implement GetSpellReadied instruction  
							
							
							
						 
						
							2014-01-03 22:55:17 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								55c5d7cee4 
								
							 
						 
						
							
							
								
								Implement Resurrect instruction  
							
							
							
						 
						
							2014-01-03 15:54:23 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b4230f716e 
								
							 
						 
						
							
							
								
								Implement RemoveEffects instruction  
							
							
							
						 
						
							2014-01-03 05:19:10 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								7d8ca91286 
								
							 
						 
						
							
							
								
								Implement RemoveSpellEffects instruction  
							
							
							
						 
						
							2014-01-03 05:18:44 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								366801f3d5 
								
							 
						 
						
							
							
								
								Implement explodeSpell instruction (like Cast, with caster = target)  
							
							
							
						 
						
							2014-01-03 04:44:50 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								93e1a2df73 
								
							 
						 
						
							
							
								
								Implement Cast script instruction (shrines work now)  
							
							
							
						 
						
							2014-01-03 04:09:52 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								29acc3f722 
								
							 
						 
						
							
							
								
								Fix particles being too small. Looks like this should actually be size*2.  
							
							
							
						 
						
							2014-01-02 16:56:31 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								a6e6411686 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/master'  
							
							
							
						 
						
							2014-01-02 12:12:52 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								783c501d70 
								
							 
						 
						
							
							
								
								Some checks to prevent bound item abuse  
							
							
							
						 
						
							2014-01-02 01:36:08 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								e1355be47c 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'lgro/valgrind_warnings'  
							
							
							
						 
						
							2014-01-01 19:41:52 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukasz Gromanowski 
								
							 
						 
						
							
							
							
							
								
							
							
								1ce4663065 
								
							 
						 
						
							
							
								
								Updated compiler opcodes for COE, and setHello.  
							
							... 
							
							
							
							Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com> 
							
						 
						
							2013-12-31 18:13:38 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								86b2211932 
								
							 
						 
						
							
							
								
								Don't warn about NiFlipController (already implemented)  
							
							
							
						 
						
							2013-12-31 17:33:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								764ec9bc5f 
								
							 
						 
						
							
							
								
								Closes   #716 : Use the particle controller's size instead of NiAutoNormalParticlesData particle radius. Same as NifSkope now.  
							
							
							
						 
						
							2013-12-31 15:50:27 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								07a9b7623a 
								
							 
						 
						
							
							
								
								Enable skeleton-based bounding boxes added in Ogre 1.10  
							
							
							
						 
						
							2013-12-31 13:22:57 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								254eba350e 
								
							 
						 
						
							
							
								
								Not handling interpolation type should be an error, since it will fail reading the next record if it hasn't read the previous one completely.  
							
							
							
						 
						
							2013-12-31 00:56:04 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukasz Gromanowski 
								
							 
						 
						
							
							
							
							
								
							
							
								50b6e828cc 
								
							 
						 
						
							
							
								
								Added asserts in Interpreter::installSegmentX methods.  
							
							... 
							
							
							
							Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com> 
							
						 
						
							2013-12-30 23:51:44 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f3a7321a43 
								
							 
						 
						
							
							
								
								Closes   #856 : More aggressive supression of skeleton base: only create for keyframe controllers, not any controllers  
							
							
							
						 
						
							2013-12-30 16:44:07 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukasz Gromanowski 
								
							 
						 
						
							
							
							
							
								
							
							
								60fb75b03a 
								
							 
						 
						
							
							
								
								Fixed valgrind warning about uninitialized variable:  
							
							... 
							
							
							
							==16814== Conditional jump or move depends on uninitialised value(s)
==16814==    at 0xA945B8: Terrain::QuadTreeNode::update(Ogre::Vector3 const&, Loading::Listener*) (quadtreenode.cpp:269)
==16814==    by 0xA94A77: Terrain::QuadTreeNode::update(Ogre::Vector3 const&, Loading::Listener*) (quadtreenode.cpp:354)
==16814==    by 0xA77541: Terrain::World::update(Ogre::Vector3 const&) (world.cpp:159)
==16814==    by 0x6EBA17: MWRender::RenderingManager::requestMap(MWWorld::CellStore*) (renderingmanager.cpp:649)
==16814==    by 0x8A25C4: MWWorld::Scene::loadCell(MWWorld::CellStore*, Loading::Listener*) (scene.cpp:157)
==16814==    by 0x8A2CEA: MWWorld::Scene::changeCell(int, int, ESM::Position const&, bool) (scene.cpp:296)
==16814==    by 0x8A2DE0: MWWorld::Scene::changeToExteriorCell(ESM::Position const&) (scene.cpp:440)
==16814==    by 0x85AC17: MWWorld::World::changeToExteriorCell(ESM::Position const&) (worldimp.cpp:761)
==16814==    by 0x927E38: OMW::Engine::prepareEngine(Settings::Manager&) (engine.cpp:436)
==16814==    by 0x92843D: OMW::Engine::go() (engine.cpp:483)
==16814==    by 0x6C6B3F: main (main.cpp:279)
==16814==  Uninitialised value was created by a heap allocation
==16814==    at 0x4C27CC2: operator new(unsigned long) (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
==16814==    by 0xA93E60: Terrain::QuadTreeNode::createChild(Terrain::ChildDirection, float, Ogre::Vector2 const&) (quadtreenode.cpp:178)
==16814==    by 0xA7733E: Terrain::World::buildQuadTree(Terrain::QuadTreeNode*) (world.cpp:139)
==16814==    by 0xA76B18: Terrain::World::World(Loading::Listener*, Ogre::SceneManager*, Terrain::Storage*, int, bool, bool) (world.cpp:94)
==16814==    by 0x6EC6EB: MWRender::RenderingManager::enableTerrain(bool) (renderingmanager.cpp:1013)
==16814==    by 0x8A2A00: MWWorld::Scene::changeCell(int, int, ESM::Position const&, bool) (scene.cpp:206)
==16814==    by 0x8A2DE0: MWWorld::Scene::changeToExteriorCell(ESM::Position const&) (scene.cpp:440)
==16814==    by 0x85AC17: MWWorld::World::changeToExteriorCell(ESM::Position const&) (worldimp.cpp:761)
==16814==    by 0x927E38: OMW::Engine::prepareEngine(Settings::Manager&) (engine.cpp:436)
==16814==    by 0x92843D: OMW::Engine::go() (engine.cpp:483)
==16814==    by 0x6C6B3F: main (main.cpp:279)
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com> 
							
						 
						
							2013-12-29 21:58:55 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								56a80da70c 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'ace/win-fix'  
							
							
							
						 
						
							2013-12-29 14:50:09 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								456b41f05b 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/master'  
							
							
							
						 
						
							2013-12-29 14:45:22 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c0dba2834b 
								
							 
						 
						
							
							
								
								Closes   #855 : Don't try to look up bone if there's no skeleton  
							
							
							
						 
						
							2013-12-29 01:20:57 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexander "Ace" Olofsson 
								
							 
						 
						
							
							
							
							
								
							
							
								b50151cb38 
								
							 
						 
						
							
							
								
								Quick build fix for windows  
							
							
							
						 
						
							2013-12-28 18:16:01 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								f1be4656ec 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'lgro/issue1042_TES3_header_data_wrong_encoding'  
							
							
							
						 
						
							2013-12-28 17:14:41 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								60a8a9e684 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/master'  
							
							
							
						 
						
							2013-12-28 17:03:54 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukasz Gromanowski 
								
							 
						 
						
							
							
							
							
								
							
							
								9b73d23139 
								
							 
						 
						
							
							
								
								Fix warning about uninitialized variable inside stream.peak():  
							
							... 
							
							
							
							openmw/mwgui/bookpage.cpp:394:13: warning: ‘*((void*)& stream +24)’ may be used uninitialized in this function [-Wmaybe-uninitialized]
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com> 
							
						 
						
							2013-12-28 13:55:54 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6d47d710a0 
								
							 
						 
						
							
							
								
								Reimplement NiGeomMorpherController using Ogre's pose animation system  
							
							
							
						 
						
							2013-12-28 00:51:09 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a9526622b1 
								
							 
						 
						
							
							
								
								Particle improvements: particle systems now move with the particle bone, not the scene node. This difference is not noticable if the particle bone is static, but it makes the code *much* nicer and mirrors more closely what NifSkope does.  
							
							
							
						 
						
							2013-12-27 18:58:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9877db413c 
								
							 
						 
						
							
							
								
								Connect particle systems to the particle node, not the emitter node  
							
							
							
						 
						
							2013-12-26 20:53:52 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								eab2c89346 
								
							 
						 
						
							
							
								
								Issue  #983 : Fix controllers to affect objects attached to the base node  
							
							
							
						 
						
							2013-12-26 20:53:52 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5931fdcbde 
								
							 
						 
						
							
							
								
								Implement NiBillboardNode. Flags not handled yet.  
							
							
							
						 
						
							2013-12-26 20:53:52 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								33389b9b63 
								
							 
						 
						
							
							
								
								XDG compliant paths  
							
							
							
						 
						
							2013-12-26 20:53:51 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								aef0fd1460 
								
							 
						 
						
							
							
								
								Rename some path methods  
							
							
							
						 
						
							2013-12-26 20:53:51 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e68e2f82a2 
								
							 
						 
						
							
							
								
								Implement DarkTexture slot. Fix an issue with incorrect transparency override when base texture is empty.  
							
							
							
						 
						
							2013-12-26 20:53:51 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0050e6e67b 
								
							 
						 
						
							
							
								
								Support materials with no base (diffuse) texture (should be white). Support alternate UV set for diffuse texture.  
							
							
							
						 
						
							2013-12-26 20:53:51 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c5c3248376 
								
							 
						 
						
							
							
								
								Compile fixes for Ogre 1.10  
							
							
							
						 
						
							2013-12-26 20:53:51 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6d27ebabb6 
								
							 
						 
						
							
							
								
								Integrate AddGlow with material controllers  
							
							
							
						 
						
							2013-12-26 20:53:45 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukasz Gromanowski 
								
							 
						 
						
							
							
							
							
								
							
							
								18a9878bdd 
								
							 
						 
						
							
							
								
								Fixes   #1042 : TES3 header data wrong encoding  
							
							... 
							
							
							
							Changed loading of HEDR structure from all-in-once to field-by-field
so author and descryption could be converted to UTF-8.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com> 
							
						 
						
							2013-12-21 09:33:05 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5fd98d7c3a 
								
							 
						 
						
							
							
								
								Add an assertion  
							
							
							
						 
						
							2013-12-19 01:41:36 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								18c002a21d 
								
							 
						 
						
							
							
								
								Fix an awful typo.  
							
							
							
						 
						
							2013-12-19 01:31:42 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								19e5978a01 
								
							 
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/zinnschlag/openmw  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/main.cpp 
							
						 
						
							2013-12-16 13:35:31 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								530d06ab54 
								
							 
						 
						
							
							
								
								Remove unused code  
							
							
							
						 
						
							2013-12-14 05:07:08 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0c3c3ed8e9 
								
							 
						 
						
							
							
								
								Fix wind gravity affector  
							
							
							
						 
						
							2013-12-11 15:15:30 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								77a2179d1e 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/master'  
							
							
							
						 
						
							2013-12-09 18:39:34 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								57a33c957e 
								
							 
						 
						
							
							
								
								Add possibly missing include  
							
							
							
						 
						
							2013-12-09 14:26:08 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								37a7ee8fcd 
								
							 
						 
						
							
							
								
								Set alpha value of character animations according to Invisibility / Chameleon effects.  
							
							
							
						 
						
							2013-12-08 23:05:21 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukasz Gromanowski 
								
							 
						 
						
							
							
							
							
								
							
							
								594cc693b2 
								
							 
						 
						
							
							
								
								Fixes   #1006 : Many NPCs have 0 skill  
							
							... 
							
							
							
							Added calculation of skill values for NPC with mNpdtType
set to NPC_WITH_AUTOCALCULATED_STATS (their NPDT is 12).
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com> 
							
						 
						
							2013-12-08 21:47:43 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9fcb4fad5c 
								
							 
						 
						
							
							
								
								Implement NiFlipController  
							
							
							
						 
						
							2013-12-08 18:51:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								51a9f0111c 
								
							 
						 
						
							
							
								
								Implement NiAlphaController and NiMaterialColorController  
							
							
							
						 
						
							2013-12-08 16:38:13 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								1624e0fd8a 
								
							 
						 
						
							
							
								
								Rename ObjectList to ObjectScene. Wrap it in a SharedPtr so we can automate the destruction routine.  
							
							
							
						 
						
							2013-12-07 20:15:39 +01:00