Commit Graph

30558 Commits (452d1e7e49fa256ec3f001cd783c3389900fd84f)
 

Author SHA1 Message Date
psi29a 340a2aa826 Merge branch 'ref_id_cmp_string_view' into 'master'
Support RefId comparison with std::string_view

See merge request OpenMW/openmw!2784
2 years ago
psi29a 5ec4201770 Merge branch 'fix_integration_tests_windows' into 'master'
Fix integration tests on Windows

See merge request OpenMW/openmw!2786
2 years ago
elsid 37be305771
Convert path to string 2 years ago
elsid 8cfd947ecc
Copy osgSim.dll to openmw.exe location 2 years ago
elsid 3eda0b4af6
Use tabs for indentation in CI/before_script.msvc.sh 2 years ago
psi29a 56c8c25a0e Merge branch 'kantoniak/lua-docs-fixes' into 'master'
Apply minor fixes to Lua documentation

See merge request OpenMW/openmw!2785
2 years ago
psi29a 3d8acf17bd Merge branch 'shadervisitor' into 'master'
Attach shaders to geometry that lacks a stateset if necessary (bug #7251)

See merge request OpenMW/openmw!2782
2 years ago
Alexei Dobrohotov 471f6abf6c Apply ShaderVisitor to Rig/MorphGeometry source geometry 2 years ago
psi29a 09c784c840 Merge branch 'bullettime' into 'master'
Don't combine static node collision geometry (bug #6027)

Closes #6027

See merge request OpenMW/openmw!2779
2 years ago
jvoisin 136a3c6f77 Merge branch 'cs_cleanup' into 'master'
Cleanup inheritance and id related editor code

See merge request OpenMW/openmw!2781
2 years ago
Krzysztof Antoniak ccdd381f96 Minor fixes to Lua documentation 2 years ago
elsid 2fcb94064d
Support RefId comparison with std::string_view 2 years ago
Alexei Kotov 7fd9b27b54 Don't combine static node collision geometry (bug #6027) 2 years ago
elsid c03d3360d9
Remove redundant virtual modifiers, add override and final modifiers 2 years ago
Alexei Dobrohotov 6aef366fd3 Attach shaders to geometry that lacks a stateset if necessary 2 years ago
psi29a a9fdb51041 Merge branch 'fix_lua_memoryleak' into 'master'
Fix Lua memory leak (#7128)

Closes #7128

See merge request OpenMW/openmw!2774
2 years ago
elsid a09612264c
Fix setRecordId overload declaration
To match other declarations arguments order.
2 years ago
AnyOldName3 9d2947f5ef Merge branch 'fog' into 'master'
Don't use ESM4::Lighting fog power as fog density

See merge request OpenMW/openmw!2776
2 years ago
Alexei Dobrohotov 540fa00f12 Don't use ESM4::Lighting fog power as fog density 2 years ago
psi29a 331d207d3e Merge branch 'bs_fix' into 'master'
Fix bs shaders (#7250)

See merge request OpenMW/openmw!2775
2 years ago
Cody Glassman 6a64f352a4 fix shader compilation 2 years ago
psi29a 2ea71fbc5c Merge branch 'default_shaders' into 'master'
Default shader at root (#7251)

Closes #7251

See merge request OpenMW/openmw!2773
2 years ago
Petr Mikheev 7b3aa621a4 [Lua] Fix memory leak in sandboxed "require". 2 years ago
Petr Mikheev b0a6e4e510 [Lua] Add memory usage test 2 years ago
Petr Mikheev d0a82437a4 [Lua] Fix memory tracking 2 years ago
Cody Glassman 924ba11826 Default shader at root
Assign a default shader to the scene root, otherwise objects without an assigned shader will use the FFP. An example of this is a trishape with no material, resulting in an empty stateset on the drawable level.
2 years ago
psi29a 2aac6abb85 Merge branch 'sun_writes' into 'master'
Sun flickering on Mac (part of #7052)

See merge request OpenMW/openmw!2768
2 years ago
psi29a 2b9f962f7c Merge branch 'minimal_element_leak' into 'master'
Minimal solution to UI Element leak

See merge request OpenMW/openmw!2770
2 years ago
psi29a e8e97679f7 Merge branch 'vsync' into 'master'
Add support for non-adaptive VSync

Closes #7129

See merge request OpenMW/openmw!2769
2 years ago
uramer 9e22a5ac43 Add a note in the docs 2 years ago
uramer 38bceb653d Set Element layout to nil on destroy 2 years ago
Petr Mikheev 9e468e7b73 Merge branch 'fix_format' into 'master'
Fix clang format

See merge request OpenMW/openmw!2771
2 years ago
uramer 552614768f Fix clang format 2 years ago
Andrei Kortunov be488649c3 Add support for non-adaptive VSync (feature 7129) 2 years ago
Andrei Kortunov 83d15ef786 Fix Clang-Format complaints 2 years ago
Alexei Kotov c3c61e1cd3 Merge branch 'conjure_cheap_tricks' into 'master'
Increase priority of Bound and Summon spells

Closes #2623

See merge request OpenMW/openmw!2745
2 years ago
Alexei Kotov a2fdaf8531 Merge branch 'Error-marker-loading-failure-not-handled' into 'master'
Use the embedded marker error if we fail to load the error marker model from the vfs

See merge request OpenMW/openmw!2757
2 years ago
Cody Glassman fb5979312f fix sunglare flash, make sure all bound render targets have color masks set 2 years ago
psi29a 8651ea4412 Merge branch '7214-add-searching-to-ingame-console' into 'master'
Searching in the in-game console

Closes #7214

See merge request OpenMW/openmw!2759
2 years ago
psi29a 4faa1bf3e8 Merge branch 'moo-bitch-get-out-my-hay' into 'master'
Don't use FFP-friendly texture image units for shadow maps

Closes #7102

See merge request OpenMW/openmw!2682
2 years ago
psi29a c02a159a26 Merge branch 'shader_refactor_v2' into 'master'
Shader refactor

See merge request OpenMW/openmw!2667
2 years ago
psi29a 3979d540b1 Merge branch 'silicon_fix' into 'master'
Fix executable for silicon builds

See merge request OpenMW/openmw!2767
2 years ago
Cody Glassman f729a28023 Fix executable for silicon builds
Partially reverts https://gitlab.com/OpenMW/openmw/-/merge_requests/1399
2 years ago
psi29a 5b2a2a4484 Merge branch 'check_file_names' into 'master'
Check file names

See merge request OpenMW/openmw!2766
2 years ago
Cody Glassman ac4787aeec shade refactor 2 years ago
elsid d2ef0f6a9e
Check file names
File names should follow https://wiki.openmw.org/index.php?title=Naming_Conventions#Files.
Enforce this in CI. Add a list of exceptions for already present files.
2 years ago
psi29a 99acfdccb8 Merge branch 'rm_id_accessor' into 'master'
Remove redundant IdAccessor type

See merge request OpenMW/openmw!2764
2 years ago
Evil Eye 702de406ff Take skill into account when summoning weapons 2 years ago
Evil Eye ad76b0374a Increase priority of Bound and Summon spells 2 years ago
elsid 4ed0960856
Remove redundant IdAccessor type
Use overloaded free functions instead.
2 years ago