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									 scrawl | 4322e76cb6 | Fix shadowing warnings | 2016-08-29 12:38:24 +02:00 |  | 
				
					
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									 scrawl | 7071d286e8 | Fix inverted check for 16-bit indices | 2016-02-19 14:59:47 +01:00 |  | 
				
					
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									 scrawl | 0865cea211 | Preload terrain | 2016-02-09 21:16:11 +01:00 |  | 
				
					
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									 scrawl | fbd4ad9b0c | Flip terrain textures | 2016-02-05 22:46:15 +01:00 |  | 
				
					
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									 scrawl | 98571148b0 | Remove custom license for terrain code Now that it's no longer a stand-alone component, there's not much point in custom licensing it. | 2015-06-14 20:44:29 +02:00 |  | 
				
					
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									 scrawl | b978153edb | Enable VBO sharing for terrain geometry | 2015-06-03 02:24:09 +02:00 |  | 
				
					
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									 scrawl | cdd0623009 | Terrain rendering | 2015-06-03 01:35:41 +02:00 |  | 
				
					
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									 scrawl | 20af2b67a8 | Change the triangle pattern used for terrain (Fixes #2459) | 2015-04-17 18:54:14 +02:00 |  | 
				
					
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									 jacmoe | ee574e08ef | MIT License header added to all terrain component files. | 2015-02-09 20:16:29 +01:00 |  | 
				
					
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									 scrawl | 261da8dd0a | Terrain: use 32-bit indices if necessary | 2015-01-13 05:37:43 +01:00 |  | 
				
					
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									 scrawl | f7bac58b39 | Terrain: change index buffer flags to unsigned | 2015-01-13 05:37:43 +01:00 |  | 
				
					
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									 slothlife | 9ea22324f7 | Fix some MSVC warnings. Several fixes are warnings about truncations on 64-bit, while others are
complaints about mixed signed / unsigned integer operations. | 2014-06-23 01:13:30 -05:00 |  | 
				
					
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									 scrawl | 97c3efb3ba | Terrain: decoupled Chunk from QuadTreeNode. | 2014-03-05 21:46:37 +01:00 |  |