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									 elsid | 84949bedb1 | Remove and add tile in single critical section | 2018-10-13 22:16:30 +03:00 |  | 
				
					
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									 elsid | 4aba0fa85f | Limit number of NavMesh tiles to add by distance from player tile | 2018-10-13 22:16:30 +03:00 |  | 
				
					
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									 elsid | d2fd9abd51 | Split RecastMesh into tiles | 2018-10-13 22:16:30 +03:00 |  | 
				
					
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									 elsid | c26773bd29 | Log update NavMesh status | 2018-10-13 22:16:29 +03:00 |  | 
				
					
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									 elsid | 937e8e1803 | Allow to create empty RecastMesh | 2018-10-13 22:16:29 +03:00 |  | 
				
					
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									 elsid | dd5f4498f6 | Increment NavMesh revision on remove or add tile | 2018-10-13 22:16:29 +03:00 |  | 
				
					
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									 elsid | ed3a255f65 | Do not use NavMesh to find changed tiles | 2018-10-13 22:16:28 +03:00 |  | 
				
					
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									 elsid | f8909218ee | Store recast mesh bounds | 2018-10-13 22:16:27 +03:00 |  | 
				
					
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									 elsid | d1d034a1ec | Update NavMesh one by one tile in order from nearest to player | 2018-10-13 22:16:26 +03:00 |  | 
				
					
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									 elsid | 41caca24ee | Options to enable/disable write recast mesh and nav mesh into file | 2018-10-13 22:16:26 +03:00 |  | 
				
					
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									 elsid | 6d233ae868 | Option in settings to enable/disable detour navigator debug log | 2018-10-13 22:16:26 +03:00 |  | 
				
					
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									 elsid | 430ba9d7a5 | Build NavMesh tile data only for changed tiles | 2018-10-13 22:16:25 +03:00 |  | 
				
					
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									 elsid | fafba8ea0c | Use recastnavigation to find path | 2018-10-13 22:16:25 +03:00 |  |