scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e1dda9675d 
								
							 
						 
						
							
							
								
								Add "preload instances" setting, disabling this may help if you are low on memory.  
							
							
							
						 
						
							2016-03-30 00:13:37 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6f31b3d79f 
								
							 
						 
						
							
							
								
								Add parallax mapping for objects  
							
							
							
						 
						
							2016-03-22 21:46:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b59b2c6d6d 
								
							 
						 
						
							
							
								
								Move to parallax.glsl  
							
							
							
						 
						
							2016-03-22 21:46:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b4dda045a6 
								
							 
						 
						
							
							
								
								Pass the tangent in object space  
							
							
							
						 
						
							2016-03-22 21:46:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								157c11398d 
								
							 
						 
						
							
							
								
								Add terrain parallax mapping  
							
							
							
						 
						
							2016-03-22 21:46:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								563f44b823 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'origin/master'  
							
							
							
						 
						
							2016-03-03 12:13:11 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								9d985d883b 
								
							 
						 
						
							
							
								
								added grid icon  
							
							
							
						 
						
							2016-03-02 20:45:04 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6e7c6fdd7e 
								
							 
						 
						
							
							
								
								Implement NiTexturingProperty::DecalTexture  
							
							
							
						 
						
							2016-03-01 18:41:36 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								414c19f717 
								
							 
						 
						
							
							
								
								Fix detailMapUV bug  
							
							
							
						 
						
							2016-03-01 18:40:18 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5e105da3ba 
								
							 
						 
						
							
							
								
								Generate texture coordinates per-pixel when normal map + environment map are used  
							
							
							
						 
						
							2016-02-24 21:28:55 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								900b522d13 
								
							 
						 
						
							
							
								
								Rename viewPos to viewDirection  
							
							
							
						 
						
							2016-02-21 01:28:42 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								09684adeff 
								
							 
						 
						
							
							
								
								Update settings documentation  
							
							
							
						 
						
							2016-02-21 00:48:18 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0db7163363 
								
							 
						 
						
							
							
								
								Add specular mapping for terrain  
							
							
							
						 
						
							2016-02-20 19:55:08 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f01e8a6950 
								
							 
						 
						
							
							
								
								Add specular mapping for objects  
							
							
							
						 
						
							2016-02-20 19:55:08 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5cf2441b10 
								
							 
						 
						
							
							
								
								ShaderVisitor: support automatic recognition of normal maps based on file pattern  
							
							... 
							
							
							
							Introduce new settings 'auto use object normal maps', 'auto use terrain normal maps', 'normal map pattern' 
							
						 
						
							2016-02-20 18:00:43 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e2dc46c92e 
								
							 
						 
						
							
							
								
								Update settings  
							
							
							
						 
						
							2016-02-19 01:48:07 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6000e48bba 
								
							 
						 
						
							
							
								
								Add terrain shaders and normal map support  
							
							... 
							
							
							
							Textures with _n filename suffix are automatically recognized as terrain normal maps. 
							
						 
						
							2016-02-19 01:37:30 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5e12a1b4ef 
								
							 
						 
						
							
							
								
								Add enchanted item glow to the shader  
							
							
							
						 
						
							2016-02-18 23:05:44 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								1232607385 
								
							 
						 
						
							
							
								
								Remove pointless widget names in settings layout file  
							
							
							
						 
						
							2016-02-18 19:41:06 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a73512afb7 
								
							 
						 
						
							
							
								
								Add shader settings to settings.cfg  
							
							
							
						 
						
							2016-02-18 19:38:34 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3969675afa 
								
							 
						 
						
							
							
								
								Remove unused settings  
							
							
							
						 
						
							2016-02-18 19:38:34 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e5a37a7023 
								
							 
						 
						
							
							
								
								Add normal map code  
							
							
							
						 
						
							2016-02-18 19:37:59 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								18e80d5627 
								
							 
						 
						
							
							
								
								Add per-pixel lighting code  
							
							
							
						 
						
							2016-02-18 19:37:59 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								1223bca3d4 
								
							 
						 
						
							
							
								
								Move doLighting to separate file  
							
							
							
						 
						
							2016-02-18 19:37:59 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								456816f707 
								
							 
						 
						
							
							
								
								Use diffuse.a / vertex.a, use material emission  
							
							
							
						 
						
							2016-02-18 19:37:58 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5fd84074c5 
								
							 
						 
						
							
							
								
								Reimplement detailMap, darkMap and emissiveMap  
							
							
							
						 
						
							2016-02-18 19:37:58 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e845c576d4 
								
							 
						 
						
							
							
								
								Use the texture matrix  
							
							
							
						 
						
							2016-02-18 19:37:58 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3859c58a8a 
								
							 
						 
						
							
							
								
								Assign gl_ClipVertex in the vertex shader to make clip planes work  
							
							
							
						 
						
							2016-02-18 19:37:57 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9376811213 
								
							 
						 
						
							
							
								
								Vertex lighting shader  
							
							
							
						 
						
							2016-02-18 19:37:57 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								044e0a829a 
								
							 
						 
						
							
							
								
								Add fog  
							
							
							
						 
						
							2016-02-18 19:37:57 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a9ad1b09e2 
								
							 
						 
						
							
							
								
								Introduce ShaderManager & ShaderVisitor  
							
							... 
							
							
							
							Actual shaders still to be written. 
							
						 
						
							2016-02-18 19:37:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								7f89bb273a 
								
							 
						 
						
							
							
								
								Add 'reflect actors' setting for the water shader, default off  
							
							
							
						 
						
							2016-02-18 19:36:17 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6fb0022b35 
								
							 
						 
						
							
							
								
								Update preloading settings  
							
							... 
							
							
							
							Disable 'preload fast travel' by default.
Add 'min cache size' and 'max cache size' settings.
Split the 'cache expiry delay' into 'preload cell expiry delay' and 'cache expiry delay'. 
							
						 
						
							2016-02-18 17:47:10 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6806741d9b 
								
							 
						 
						
							
							
								
								Add settings for disabling the individual preloading types  
							
							
							
						 
						
							2016-02-09 01:58:33 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a81b10b415 
								
							 
						 
						
							
							
								
								Make the cache expiryDelay configurable  
							
							
							
						 
						
							2016-02-07 19:05:55 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5efaa9817c 
								
							 
						 
						
							
							
								
								Add preloading settings  
							
							
							
						 
						
							2016-02-07 18:01:14 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e8662bea31 
								
							 
						 
						
							
							
								
								Change the way that image origin is converted to OpenGL's lower-left convention  
							
							... 
							
							
							
							Flip the texture coordinates instead of flipping textures.
This simplifies the TextureManager (no need to worry if the caller wants flipping or not), should make it easier to generalize & multithread it. 
							
						 
						
							2016-02-05 21:03:11 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								7d647088ab 
								
							 
						 
						
							
							
								
								Make the local map cell distance configurable  
							
							
							
						 
						
							2016-02-05 01:19:45 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ffcb6ec381 
								
							 
						 
						
							
							
								
								Change the default near clip distance to 1 ( Fixes   #3155 )  
							
							
							
						 
						
							2016-01-21 23:38:23 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ef20962fc5 
								
							 
						 
						
							
							
								
								Disable fog of war rendering on the HUD map by default  
							
							
							
						 
						
							2016-01-11 22:58:08 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0da6d249fe 
								
							 
						 
						
							
							
								
								Fix the window pinning button's borders not accepting mouse clicks  
							
							
							
						 
						
							2016-01-11 22:57:53 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								190bf15887 
								
							 
						 
						
							
							
								
								SettingsWindow: support auto-updating of slider labels through the layout file  
							
							
							
						 
						
							2016-01-11 22:57:16 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								9c7bbd667b 
								
							 
						 
						
							
							
								
								Merge branch 'usersettings'  
							
							
							
						 
						
							2015-12-15 14:58:04 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								d6bd2cb1f0 
								
							 
						 
						
							
							
								
								changed name of openmw-cs user settings file  
							
							
							
						 
						
							2015-12-15 14:51:25 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								f1faeeae3a 
								
							 
						 
						
							
							
								
								Use separate config options for min and mag texture filters  
							
							
							
						 
						
							2015-12-13 17:05:19 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								b830a413d3 
								
							 
						 
						
							
							
								
								Rename the texture filter options  
							
							... 
							
							
							
							To avoid compatibility issues with upgrading from or downgrading to older
builds. 
							
						 
						
							2015-12-13 16:02:09 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								fb6abb53ae 
								
							 
						 
						
							
							
								
								Simplify the in-game texture options  
							
							... 
							
							
							
							This makes it behave like it originally did, although the config options remain
expanded. 
							
						 
						
							2015-12-13 15:02:36 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								76bde5ee13 
								
							 
						 
						
							
							
								
								Separate and expand texture filtering options  
							
							
							
						 
						
							2015-12-13 11:25:01 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0f3660e268 
								
							 
						 
						
							
							
								
								Update comment in settings-default.cfg  
							
							... 
							
							
							
							There are antialiasing techniques that address texture/shading aliasing, but the one we use (MSAA) does not. 
							
						 
						
							2015-12-12 02:01:19 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3890afd6f5 
								
							 
						 
						
							
							
								
								Merge pull request  #843  from kcat/master  
							
							... 
							
							
							
							Add HRTF options and fix an incorrect SoundID 
							
						 
						
							2015-12-08 13:59:15 +01:00