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									 gugus | a268b89239 | changed the way NPC faction is checked. Should be the same way for the player. | 2012-04-03 17:31:41 +02:00 |  | 
				
					
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									 gugus | be4af711af | NPC rank was not loaded. Not sure if it's the right way, but it seems to work. | 2012-04-03 17:30:19 +02:00 |  | 
				
					
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									 gugus | 07ea63c10c | Merge branch 'master' of https://github.com/zinnschlag/openmw.git into Factions2 Conflicts:
	apps/openmw/mwscript/docs/vmformat.txt | 2012-04-03 17:29:00 +02:00 |  | 
				
					
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									 scrawl | 6481cf87fc | cleanup resources | 2012-04-03 17:07:16 +02:00 |  | 
				
					
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									 scrawl | 052cc47ee9 | fixed waterAdded | 2012-04-03 16:53:33 +02:00 |  | 
				
					
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									 scrawl | b3a186e729 | simple water without shaders that uses original MW textures | 2012-04-03 16:37:54 +02:00 |  | 
				
					
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									 scrawl | c1693a0c63 | Merge branch 'minimap' into water | 2012-04-03 15:37:11 +02:00 |  | 
				
					
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									 scrawl | 51e33cc090 | fixed map of some interiors | 2012-04-03 15:34:13 +02:00 |  | 
				
					
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									 scrawl | 8aea311797 | added visibility flags for everything | 2012-04-03 15:13:47 +02:00 |  | 
				
					
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									 scrawl | fd45208196 | re-added code for reflection & refraction rendering | 2012-04-03 14:23:23 +02:00 |  | 
				
					
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									 scrawl | d393f2dd4b | Merge branch 'master' into water | 2012-04-03 14:06:14 +02:00 |  | 
				
					
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									 Jason Hooks | 57299571d5 | Preparing for clothes/armor | 2012-04-02 22:08:46 -04:00 |  | 
				
					
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									 Sebastian Wick | 329d59e52b | typo | 2012-04-03 02:17:15 +02:00 |  | 
				
					
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									 Sebastian Wick | 73705dadf6 | parse fallback with boost program option custom validators | 2012-04-03 02:14:39 +02:00 |  | 
				
					
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									 Sebastian Wick | d87dffa948 | should work... but does not even compile | 2012-04-03 01:47:43 +02:00 |  | 
				
					
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									 Sebastian Wick | 2d23d79fd5 | allways merge fallback; better syntax | 2012-04-03 00:44:26 +02:00 |  | 
				
					
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									 Marc Zinnschlag | 26371a82a5 | Merge remote branch 'scrawl/crashfix' | 2012-04-02 23:53:07 +02:00 |  | 
				
					
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									 Lukasz Gromanowski | 0e5c90d3e7 | Issue #225: Correction to commit ae98904.Changed pointer to LandData struct to simple member variable. | 2012-04-02 23:50:53 +02:00 |  | 
				
					
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									 Sebastian Wick | ab9c430632 | fallback in apps/openmw; fix for apps/mwiniimporter | 2012-04-02 20:47:09 +02:00 |  | 
				
					
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									 scrawl | d4a2bdfa3d | fix crash when hardware occlusion queries unsupporetd | 2012-04-02 20:46:42 +02:00 |  | 
				
					
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									 scrawl | c0af3c7241 | Merge branch 'master' into terraincollision Conflicts:
	apps/openmw/mwworld/scene.cpp | 2012-04-02 19:57:58 +02:00 |  | 
				
					
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									 scrawl | bd9e165e3f | Merge branch 'master' into water | 2012-04-02 19:44:25 +02:00 |  | 
				
					
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									 scrawl | 16481b0594 | Merge branch 'master' into minimap | 2012-04-02 19:38:36 +02:00 |  | 
				
					
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									 scrawl | 342464530d | rotated map working | 2012-04-02 19:37:24 +02:00 |  | 
				
					
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									 scrawl | ff15f28787 | options for texture filtering and mipmaps | 2012-04-02 18:01:49 +02:00 |  | 
				
					
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									 scrawl | 39ee9e9ab8 | setting for field of view | 2012-04-02 17:51:51 +02:00 |  | 
				
					
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									 Sebastian Wick | 6e19076dc5 | fallback for ini importer | 2012-04-02 17:07:18 +02:00 |  | 
				
					
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									 scrawl | 5f2a674d93 | fixed a typo | 2012-04-02 16:14:39 +02:00 |  | 
				
					
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									 scrawl | 00cc45c537 | FPS is now a setting instead of commandline option | 2012-04-02 16:10:54 +02:00 |  | 
				
					
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									 scrawl | fd662f937a | add settings for viewing distance and fog | 2012-04-02 15:51:48 +02:00 |  | 
				
					
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									 scrawl | e5cc9adbb0 | added settings for rendering distance of small objects | 2012-04-02 15:30:29 +02:00 |  | 
				
					
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									 scrawl | 2b4b941192 | Merge branch 'master' into gamesettings | 2012-04-02 15:21:10 +02:00 |  | 
				
					
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									 Sebastian Wick | 16674ad141 | open file for writing AFTER reading it :) | 2012-04-02 14:42:01 +02:00 |  | 
				
					
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									 scrawl | e0631dd9be | Merge branch 'master' into minimap Conflicts:
	apps/openmw/mwscript/docs/vmformat.txt | 2012-04-02 14:38:02 +02:00 |  | 
				
					
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									 Sebastian Wick | 89565bacd1 | since the default method is not available in older boost we should check by ourselfs if the options are given and dont use notify | 2012-04-02 14:34:21 +02:00 |  | 
				
					
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									 scrawl | b380e71832 | fixed underwater wireframe mode | 2012-04-02 14:32:21 +02:00 |  | 
				
					
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									 scrawl | 1445ae992d | adding a setting to disable static geometry | 2012-04-02 14:24:16 +02:00 |  | 
				
					
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									 scrawl | 5accca385c | fix crash on exit when no user settings exist | 2012-04-02 13:47:25 +02:00 |  | 
				
					
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									 Marc Zinnschlag | 6022d3ab13 | Merge remote branch 'corristo/pgrd-rendering' reduced cout spam.
Conflicts:
	apps/openmw/mwrender/debugging.cpp
	apps/openmw/mwrender/renderingmanager.cpp
	components/bsa/bsa_archive.cpp
	libs/openengine/bullet/physic.hpp | 2012-04-02 12:04:47 +02:00 |  | 
				
					
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									 Marc Zinnschlag | fb44a5da10 | Merge remote branch 'ace/win-fix' | 2012-04-02 11:46:09 +02:00 |  | 
				
					
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									 Marc Zinnschlag | eccb983c44 | Merge remote branch 'chris/sound' | 2012-04-02 11:34:48 +02:00 |  | 
				
					
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									 Marc Zinnschlag | cdd0182912 | Merge remote branch 'scrawl/occlusionquery' Reduced cout spam
Conflicts:
	apps/openmw/mwrender/occlusionquery.cpp | 2012-04-02 11:33:16 +02:00 |  | 
				
					
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									 Jason Hooks | 07d0203a3c | Merge remote-tracking branch 'upstream/master' | 2012-04-02 00:08:12 -04:00 |  | 
				
					
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									 Chris Robinson | 63e0e82049 | Implement an Audiere-based decoder | 2012-04-01 15:02:07 -07:00 |  | 
				
					
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									 Roman Melnik | 91a377df86 | Fix behaviour of the MapWindow The map now will track player's position/rotation when
pinned, and will not update if position/rotation didn't
change since last frame. | 2012-04-01 23:51:49 +03:00 |  | 
				
					
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									 Chris Robinson | 2147210ad7 | Don't set an underwater environment when there's no water | 2012-04-01 12:46:49 -07:00 |  | 
				
					
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									 Lukasz Gromanowski | ae989040e5 | Issue #225: Fix for memleak when loading terrain. | 2012-04-01 21:29:49 +02:00 |  | 
				
					
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									 Alexander "Ace" Olofsson | cec9562282 | Fixing an ambigous symbol | 2012-04-01 20:29:00 +02:00 |  | 
				
					
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									 scrawl | 0a5757791c | Merge branch 'master' into minimap | 2012-04-01 20:17:07 +02:00 |  | 
				
					
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									 scrawl | c2a82c3d89 | Merge branch 'master' into gamesettings | 2012-04-01 20:06:18 +02:00 |  |