1
0
Fork 0
mirror of https://github.com/OpenMW/openmw.git synced 2025-01-16 18:59:57 +00:00
Commit graph

29 commits

Author SHA1 Message Date
AnyOldName3
26be98966f Modernise Boost CMake stuff
Resolves https://gitlab.com/OpenMW/openmw/-/issues/8100

Also removes some old crud.
Hopefully the old crud is all:
* Handled automatically by CMake now we're using the modern approach.
* A hack-fix for a problem caused by not using the modern approach.
* Massively outdated so no longer necessary.

If it turns out this makes CI fail, I'll tweak things as necessary.

Changes that might not be wanted include:
* Getting rid of our BOOST_STATIC CMake option. In cases where the CMake config doesn't make the one correct choice from the build environment (i.e. because there's a choice) the CMake config exposes the option already.
  However, we were forcing this on for Windows, so that might matter.
  It seems to default to static on my machine even though I thought I read something suggesting otherwise, so we'll see how things go with that.
  If we eventually put CMake in charge of installing dependency DLLs this will be a moot point as we won't need to care.
* Bumping the minimum version of Boost to 1.70.0, as that's the first with working CMake config.
  It's from 2019, so plausibly there are distros too scared to use a library from five years ago as it can't legally drink in the US (although it could in limited quantities with parental supervision in the UK, as long as it's just something inconsequential like a single sip of beer).
2024-08-23 14:06:13 +01:00
elsid
5859fd464c
Add option to disable precompiled headers
To be able to use ccache.

Also fix compilation errors appeared due to absence of precompiled
headers.
2024-03-08 02:11:51 +01:00
AnyOldName3
34fcfb63cf Eliminate redundant version checks 2023-07-20 00:43:56 +01:00
elsid
1857d8a68c
Use target_compile_options to add --coverage 2023-03-10 15:34:08 +01:00
elsid
cc066efa11
Fix identation in CMakeLists.txt 2023-03-10 15:28:06 +01:00
Alexei Kotov
9f49682d01 essimporter: refactor ESSImport::CellRef and fix doubled actors 2022-07-30 19:30:32 +03:00
elsid
7e6c13630a Use target_precompile_headers for the most expensive headers 2022-07-01 14:05:17 +00:00
jvoisin
8a63bc0def Remove boost::filesystem from essimporter 2022-05-23 21:50:48 +02:00
MiroslavR
f15de6d3ca ESS-Importer: Convert magic projectiles (Closes #2320) 2017-09-20 18:58:56 +02:00
MiroslavR
6e869c3123 ESS-Importer: Convert ballistic projectiles (Feature #2320) 2017-09-15 00:07:19 +02:00
AnyOldName3
8c74f16247 Restore trailing new lines to shrink PR 2017-09-08 22:20:04 +01:00
AnyOldName3
5ce34f1cbf Move new behaviour into macro to reduce code duplication 2017-09-08 22:17:42 +01:00
AnyOldName3
3c0ec0d6d0 If CMake supports it, sets the debugger working directory for Visual Studio 2017-09-08 17:26:46 +01:00
Phillip Andrews
c18fc113e5 Changed missing library dependencies to simple fix 2016-11-14 00:01:22 -06:00
Phillip Andrews
aeaedbc57a Moved install commands to target-specific cmakelists so that all configurations work. 2016-11-13 22:49:01 -06:00
Phillip Andrews
59eba1dede Changed tabs to spaces, oops 2016-11-13 16:59:36 -06:00
Phillip Andrews
1861302dbd Include various libraries for Visual Studio environment 2016-11-13 14:27:59 -06:00
scrawl
cf95d3fc35 Refactor cmake scripts, reducing the amount of find_package(Boost) 2015-06-12 01:45:19 +02:00
scrawl
f3c79c0aa0 ESSImport: convert player DrawState, cleanup 2015-01-31 22:40:39 +01:00
scrawl
d34086ac8f ESSImport: convert running global scripts 2015-01-27 23:05:20 +01:00
scrawl
b1bd236345 ESSImport: convert script local variables
Had to add special reading code to openmw, because the variable names are not stored.
2015-01-24 16:45:36 +01:00
scrawl
e203127952 ESSImport: read script variables (not converted yet) 2015-01-23 15:34:47 +01:00
scrawl
1e92cab3e7 ESSImport: read dialogue/journal records, not converted yet 2015-01-23 15:34:14 +01:00
scrawl
8e1eeccbe1 ESSImport: container state 2015-01-19 13:16:12 +01:00
scrawl
a7b82e5107 ESSImport: inventory loading works, equipment slots need more work 2015-01-19 12:22:51 +01:00
scrawl
ad398f0c65 ESSImport: convert kill counter 2015-01-19 09:29:30 +01:00
scrawl
19ed047dec ESSImport: add some subrecords to CellRef and others, most files should load now, importacdt/cellref class structure need some refactoring 2015-01-18 23:15:36 +01:00
scrawl
08ad4d73bb ESSImport: player is placed in correct cell, npc cellrefs work 2015-01-18 20:01:50 +01:00
scrawl
031eec4550 Starting ESS importer for Morrowind save files 2015-01-17 00:16:49 +01:00