Andrew Lanzone
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e4cc3adc98
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Merge branch 'master' of https://gitlab.com/OpenMW/openmw
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2025-08-05 17:32:50 -07:00 |
|
psi29a
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aca6532044
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Merge branch 'createnewpeople' into 'master'
Allow creating new NPC records via lua
See merge request OpenMW/openmw!4825
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2025-08-05 07:25:07 +00:00 |
|
Andrew Lanzone
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8e76a0ab06
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Merge branch 'master' of https://gitlab.com/OpenMW/openmw
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2025-08-04 16:44:12 -07:00 |
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SkyHasACat
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b2746a7b4b
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Fix autocalc, remove thing
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2025-08-04 08:27:26 -07:00 |
|
Alexei Kotov
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aae81264a2
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Merge branch 'skibidi-dop-doppler' into 'master'
Doppler, take two
See merge request OpenMW/openmw!4660
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2025-08-04 09:24:50 +03:00 |
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SkyHasACat
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99ae52e94c
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Add fields to record
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2025-08-03 13:42:04 -07:00 |
|
SkyHasACat
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a0585949a9
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Remove dead code, fix grammer
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2025-08-03 12:50:57 -07:00 |
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SkyHasACat
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4a2f85cfde
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Merge remote-tracking branch 'origin/master' into createnewpeople
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2025-08-03 12:14:10 -07:00 |
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psi29a
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fa290956c8
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Merge branch 'spellgc' into 'master'
Add Player Gold Counter to Spell Creation Window(Updated)
See merge request OpenMW/openmw!4737
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2025-08-03 10:51:25 +00:00 |
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Evil Eye
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ccb4ca49ca
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Merge branch 'fix_lua_examples' into 'master'
Fix lua doc example errors and typos
See merge request OpenMW/openmw!4823
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2025-08-03 08:56:50 +00:00 |
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SkyHasACat
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7c4ed3c11d
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Fixing XML?
|
2025-08-02 15:19:49 -07:00 |
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SkyHasACat
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ae9c42e0a0
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Merge remote-tracking branch 'origin/master' into spellgc
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2025-08-02 15:08:25 -07:00 |
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psi29a
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cc68316f72
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Merge branch 'lua-jail-skills' into 'master'
Bring jail time skill changes over to lua
Closes #8399
See merge request OpenMW/openmw!4593
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2025-08-02 08:39:14 +00:00 |
|
Mads Buvik Sandvei
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978d8668f4
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Bring jail time skill changes over to lua
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2025-08-02 08:39:13 +00:00 |
|
Alexei Kotov
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4c4d6078d8
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Training menu fixes (#8584)
Rework the layout
Use "OK" instead of "Cancel" for the OK button
Add gp to the price
Use entry spacing consistent with other service menus
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2025-08-02 03:47:22 +03:00 |
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SkyHasACat
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1fbbaefb47
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Remove unrelated change, doc
|
2025-08-01 16:45:24 -07:00 |
|
SkyHasACat
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6464e2a11b
|
remove N
|
2025-08-01 16:11:32 -07:00 |
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SkyHasACat
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5e64015aa9
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Fix typo, remove change
|
2025-08-01 15:57:31 -07:00 |
|
epochwon
|
05d67ef412
|
swedish lines
|
2025-08-01 14:47:54 -04:00 |
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SkyHasACat
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929a65126a
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Fix docs
|
2025-08-01 08:25:02 -07:00 |
|
Andrei Kortunov
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645eb81133
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Run onUpdate when the game is paused
|
2025-08-01 04:18:03 +03:00 |
|
Andy Lanzone
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59aba3ae7e
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Merge branch openmw:master into master
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2025-07-31 18:02:10 -07:00 |
|
epochwon
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b792bc0ee2
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fixes + russian line
|
2025-07-31 11:14:08 -04:00 |
|
Mads Buvik Sandvei
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34eb3d485d
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[Lua] Partially dehardcode onHit
|
2025-07-30 20:21:15 +00:00 |
|
epochwon
|
57280eaf9d
|
Update Doppler description + Russian line
|
2025-07-30 10:28:41 -04:00 |
|
Evil Eye
|
395f6811c9
|
Remove minimum duration from continuous effects and add clarification to the docs
|
2025-07-28 18:59:23 +02:00 |
|
Alexei Kotov
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0a8373987d
|
Merge branch 'aiwander' into 'master'
Build checkpoints based path for wandering actors (#8433)
Closes #8433
See merge request OpenMW/openmw!4652
|
2025-07-28 00:48:17 +03:00 |
|
Andy Lanzone
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31580ffb71
|
Merge branch openmw:master into master
|
2025-07-27 13:21:40 -07:00 |
|
psi29a
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d3309e0a8d
|
Merge branch 'vfxdocs' into 'master'
Fix useAmbientLight references in docs
See merge request OpenMW/openmw!4803
|
2025-07-27 16:33:22 +00:00 |
|
elsid
|
4433e3c2de
|
Build path over navmesh for wandering actors
Using a path over pathgrid as checkpoints.
This allows to avoid having paths going through obstacles if they are
placed over pathgrid points.
|
2025-07-27 11:17:17 +02:00 |
|
Sebastian Fieber
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534d6b3ae9
|
typo
|
2025-07-26 13:39:37 +02:00 |
|
Andy Lanzone
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c015599356
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Merge branch openmw:master into master
|
2025-07-26 00:17:39 -07:00 |
|
Sebastian Fieber
|
95fc66bccd
|
adjusments to weatherbindings
- return nil for not existing effects
- also use currectTexturePath for cloud texture
- corrections for docs
|
2025-07-25 23:22:33 +02:00 |
|
Sebastian Fieber
|
a560aceb2a
|
correct sunDiscSunsetColor type
|
2025-07-25 20:37:05 +02:00 |
|
Sebastian Fieber
|
cbb96e0fc2
|
colors should use Misc::Color
|
2025-07-25 20:10:21 +02:00 |
|
Sebastian Fieber
|
b8fec360c3
|
typo
|
2025-07-25 02:20:26 +02:00 |
|
Sebastian Fieber
|
d20a56517b
|
add getCurrentSunLightDirection
|
2025-07-25 00:52:56 +02:00 |
|
Sebastian Fieber
|
6be96da6a4
|
lua - add weatherbindings to core
|
2025-07-25 00:43:39 +02:00 |
|
Alexei Kotov
|
5dddf9153d
|
Fix useAmbientLight references in docs
|
2025-07-24 00:25:26 +03:00 |
|
AnyOldName3
|
125bbdc118
|
Merge branch 'long-specular' into 'master'
Elongated specular highlight for water
See merge request OpenMW/openmw!4726
|
2025-07-22 13:04:03 +00:00 |
|
Andrew Lanzone
|
ef50578a62
|
Move controller button overlay padding into layout file
|
2025-07-19 18:09:00 -07:00 |
|
Andrew Lanzone
|
c2ad1df030
|
Update Swedish translation for controller tooltips option
|
2025-07-19 14:03:26 -07:00 |
|
Andrew Lanzone
|
bf327adc93
|
Bump OPENMW_LUA_API_REVISION and gamepad controls versions
|
2025-07-18 17:53:29 -07:00 |
|
Andy Lanzone
|
bef2948062
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Merge branch openmw:master into master
|
2025-07-18 01:23:05 -07:00 |
|
Evil Eye
|
183652e51d
|
Expose path grids to Lua
|
2025-07-16 20:18:17 +02:00 |
|
Andy Lanzone
|
a3a1b6d11f
|
Merge branch openmw:master into master
|
2025-07-14 17:48:36 -07:00 |
|
Dave Corley
|
9dd028b260
|
FEAT(CS): Replace selection markers with a real one (#8139)
|
2025-07-14 23:18:45 +03:00 |
|
Andrew Lanzone
|
6a02e6a4bc
|
Merge branch 'master' of https://gitlab.com/OpenMW/openmw
|
2025-07-13 14:55:27 -07:00 |
|
Andy Lanzone
|
3600a5c716
|
Merge branch openmw:master into master
|
2025-07-12 14:13:10 -07:00 |
|
elsid
|
eb7af832e4
|
Remove trailing spaces
|
2025-07-12 12:31:15 +02:00 |
|