Andrei Kortunov
								
							 
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								e06f0b797a
								
							
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								Replace all NULLs to nullptr
							
							
							
							
							
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							2018-10-09 10:21:12 +04:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								4fba157d3b
								
							
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								Implement releaseGLObjects for cached resources
							
							
							
							
							
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							2017-08-26 19:29:12 +00:00 | 
						
						
							
							
							
								
							
							
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									Kyle Cooley
								
							 
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								3b9326d238
								
							
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								Clear terrain cache and reload terrain
							
							
							
							
							
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							2017-08-20 22:34:41 -04:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								088d5604bf
								
							
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								Use a shader if required to display the composite map
							
							
							
							
							
							
							
							Fixes composited terrain not respecting the 'clamp lighting' setting. 
							
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							2017-03-14 19:27:56 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								5044816770
								
							
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								Remove unused code
							
							
							
							
							
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							2017-03-14 19:27:56 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								b66c2abfe3
								
							
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								Build the bounding sphere in the loading thread (only relevant for TerrainGrid)
							
							
							
							
							
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							2017-03-14 19:27:56 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								9e9c028f1d
								
							
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								Skip light collection for far away terrain
							
							
							
							
							
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							2017-03-14 19:27:56 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								0782839a42
								
							
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								Avoid redundant culling tests on the transform/drawable
							
							
							
							
							
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							2017-03-14 19:27:56 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								9eed7fa6f5
								
							
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								Fix composite map when force shaders is enabled
							
							
							
							
							
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							2017-03-14 19:27:56 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								683e625c6c
								
							
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								Rewrite CompositeMapRenderer to be based on Drawable and share the FBO
							
							
							
							
							
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							2017-03-14 19:27:56 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								5a3c645c89
								
							
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								Enable lazy compiling of composite maps
							
							
							
							
							
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							2017-03-14 19:27:56 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								bb991850da
								
							
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								Add LOD stitches
							
							
							
							
							
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							2017-03-14 19:27:56 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								0efc54c749
								
							
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								Subdivide the composite maps
							
							
							
							
							
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							2017-03-14 19:27:55 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								819860081f
								
							
						 | 
						
							
							
								
								Remove custom bounding box
							
							
							
							
							
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							2017-03-14 19:27:55 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								7e4450da55
								
							
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								Change the renderOrder of composite maps to ensure they are updated before water reflections or other cameras that may be using it.
							
							
							
							
							
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							2017-03-14 19:27:55 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								b1d4bb5708
								
							
						 | 
						
							
							
								
								Add CompositeMapRenderer
							
							
							
							
							
							
							
							Temporarily render all terrain using composite maps for testing purposes 
							
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							2017-03-14 19:27:55 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								e323b2fa7b
								
							
						 | 
						
							
							
								
								Use the SceneManager's ShaderManager
							
							
							
							
							
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							2017-03-14 19:27:55 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								051c17a184
								
							
						 | 
						
							
							
								
								Make reportStats const
							
							
							
							
							
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							2017-03-14 19:27:55 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								35d53acc65
								
							
						 | 
						
							
							
								
								Factor out terrain chunk loading/caching into a new resource manager
							
							
							
							
							
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							2017-03-14 19:27:55 +01:00 | 
						
						
							
							
							
								
							
							
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