elsid
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6c8ed4d19c
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Move Files::IStreamPtr alias to a separate header
To avoid transitive include of Windows.h all over the engine.
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2022-07-17 11:35:39 +02:00 |
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elsid
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9398e97600
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Avoid manual memory management for VFS archives
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2022-07-16 15:30:14 +02:00 |
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cody glassman
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04843fed6d
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moddable post-processing pipeline
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2022-05-15 10:03:58 -07:00 |
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Cédric Mocquillon
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b676d93e03
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Use a pair of iterator to represents a range for directory listing
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2021-09-24 14:17:34 +02:00 |
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Cédric Mocquillon
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c2df0949e2
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Change normalizeFilename signature
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2021-09-14 18:09:55 +02:00 |
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Cédric Mocquillon
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d4e26746a3
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Use recurse subdirectory iterator to iterate over the VFS without exposing internal details
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2021-09-14 18:09:54 +02:00 |
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unknown
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3bf641d3ce
|
Show mesh origin
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2020-12-29 21:45:59 +01:00 |
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Kyle Cooley
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8c4b12a603
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VFS changes, one VFS and resource system per document.
Added ability to reset a VFS::Manager.
Removed ability to rebuild the index for a VFS::Manager.
Moved VFS creation to CSM::Data.
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2017-08-21 22:31:19 -04:00 |
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Kyle Cooley
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d31ed83b54
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Preliminary asset reloading
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2017-08-19 03:43:31 -04:00 |
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scrawl
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df57d4bfba
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Use a common base class for resource managers
Implement updateCache to delete unreferenced cached objects when they have not been referenced for a while.
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2016-02-06 17:22:17 +01:00 |
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scrawl
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99e1720980
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Add SceneManager and clone utility
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2015-03-26 18:02:51 +01:00 |
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scrawl
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40fc097722
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OpenCS: use the new VFS, restored resource tables
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2015-03-20 16:22:33 +01:00 |
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scrawl
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510375aa63
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Add virtual file system (VFS) replacing the low level parts of the old resource system
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2015-03-17 22:02:56 +01:00 |
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