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									 scrawl | 7b2070de5a | unloadUnreferencedMaterials: Properly unload materials instead of removing techniques | 2014-08-18 19:23:16 +02:00 |  | 
				
					
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									 scrawl | c5a9cd0aa1 | Sync upstream changes to shiny | 2014-08-06 20:13:58 +02:00 |  | 
				
					
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									 scrawl | d7acb7fc7d | Ignore invalid shader cache index (Bug #1664) | 2014-07-27 20:33:45 +02:00 |  | 
				
					
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									 cc9cii | 9713873538 | Minor change to improve generated STL code (only tested with MSVC 2012).  More details in forum post https://forum.openmw.org/viewtopic.php?f=6&t=2153#p24065 | 2014-07-05 15:41:40 +10:00 |  | 
				
					
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									 scrawl | 6dc216af3d | Fix a typo, caused occasional white spots on local map render | 2013-08-09 21:29:43 +02:00 |  | 
				
					
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									 scrawl | 8845c0cee1 | Camera relative sky rendering. Now we no longer need to keep sky position in sync with camera. | 2013-05-07 17:38:24 +02:00 |  | 
				
					
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									 scrawl | 75dcf52552 | Sync extern/shiny, set memory budgets for texture and mesh managers (however this has no effect yet and depends on changes in Ogre being made) | 2013-05-03 13:55:57 +02:00 |  | 
				
					
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									 scrawl | 62c711d709 | Small change to delete microcode cache more aggressively. | 2013-02-11 02:28:02 +01:00 |  | 
				
					
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									 scrawl | 814969dcae | Cache integrity check uses relative paths, so that changing the build folder works without reset | 2013-02-07 02:23:41 +01:00 |  | 
				
					
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									 scrawl | a7d910614f | extern/shiny update: made caching more robust | 2013-02-04 18:04:09 +01:00 |  | 
				
					
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									 scrawl | e18cf452d4 | Updated shiny again. Some recent changes were accidently overwritten by eduard on 12/30/2012 | 2013-01-08 13:24:40 +01:00 |  | 
				
					
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									 scrawl | 7b35b82833 | adding shiny | 2012-11-06 19:09:44 +01:00 |  |