Chris Robinson
								
							 
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								021627bdf8
								
							
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								Mark some functions with override
							
							
							
							
							
							
							
							Fixes some Clang warnings about overriding a virtual function without the
override keyword. 
							
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							2017-09-18 01:51:11 -07:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								4fba157d3b
								
							
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								Implement releaseGLObjects for cached resources
							
							
							
							
							
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							2017-08-26 19:29:12 +00:00 | 
						
						
							
							
							
								
							
							
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									Kyle Cooley
								
							 
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								3b9326d238
								
							
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								Clear terrain cache and reload terrain
							
							
							
							
							
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							2017-08-20 22:34:41 -04:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								7f5beb3172
								
							
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								Remove unused includes
							
							
							
							
							
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							2017-03-14 19:27:56 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								0782839a42
								
							
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								Avoid redundant culling tests on the transform/drawable
							
							
							
							
							
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							2017-03-14 19:27:56 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								683e625c6c
								
							
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								Rewrite CompositeMapRenderer to be based on Drawable and share the FBO
							
							
							
							
							
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							2017-03-14 19:27:56 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								bb991850da
								
							
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								Add LOD stitches
							
							
							
							
							
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							2017-03-14 19:27:56 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								0efc54c749
								
							
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								Subdivide the composite maps
							
							
							
							
							
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							2017-03-14 19:27:55 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								b1d4bb5708
								
							
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								Add CompositeMapRenderer
							
							
							
							
							
							
							
							Temporarily render all terrain using composite maps for testing purposes 
							
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							2017-03-14 19:27:55 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								e323b2fa7b
								
							
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								Use the SceneManager's ShaderManager
							
							
							
							
							
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							2017-03-14 19:27:55 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								051c17a184
								
							
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								Make reportStats const
							
							
							
							
							
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							2017-03-14 19:27:55 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								35d53acc65
								
							
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								Factor out terrain chunk loading/caching into a new resource manager
							
							
							
							
							
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							2017-03-14 19:27:55 +01:00 | 
						
						
							
							
							
								
							
							
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