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									 elsid | 8e1c92d9af | Use std::variant for ESM::Variant implementation | 2021-04-08 19:39:31 +02:00 |  | 
				
					
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									 Andrei Kortunov | 4d48c81998 | Add move assignment operator and move constructor for the ESM::Variant | 2021-03-13 22:28:13 +04:00 |  | 
				
					
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									 scrawl | b1bd236345 | ESSImport: convert script local variables Had to add special reading code to openmw, because the variable names are not stored. | 2015-01-24 16:45:36 +01:00 |  | 
				
					
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									 scrawl | 28e61c9834 | Add default values for fDifficultyMult and sDifficulty (Fixes #1742) Also added values for some other GMSTs added in a Morrowind patch or Tribunal/BM | 2014-08-13 17:32:52 +02:00 |  | 
				
					
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									 Marc Zinnschlag | 3590fa40bd | store global script state in saved game files | 2013-12-15 16:16:50 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 9332684335 | allow the use of value types in string filters | 2013-09-05 15:05:49 +02:00 |  | 
				
					
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									 Marc Zinnschlag | 1489570b09 | change variant in info record to new type | 2013-03-05 10:34:03 +01:00 |  | 
				
					
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									 Marc Zinnschlag | ce49ad54a1 | some cleanup and fixing | 2013-03-05 08:02:05 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 65081f5520 | added variant class | 2013-03-04 14:32:23 +01:00 |  |