Evil Eye
000c5d2a08
Ensure error marker assignment is thread safe
2025-09-25 20:47:10 +02:00
Evil Eye
ff79c2d826
Turn menu.saveGame into a delayed action
2025-09-20 10:39:43 +00:00
Alexei Kotov
1182004937
Use l10n for inventory gamepad actions
2025-09-14 15:46:02 +03:00
Alexei Kotov
b0055ec8e7
Use l10n for map gamepad actions
2025-09-14 03:23:48 +03:00
Alexei Kotov
baf575e594
Add Sex into OpenMW
...
...as well as the other lines required to expose the race menu gamepad actions to l10n and use them
2025-09-14 01:41:11 +03:00
psi29a
9257beea4e
Merge branch 'bmdhacks-controller-deslect-bug' into 'master'
...
Controller tooltip display preferences survive mouse movement
See merge request OpenMW/openmw!4858
2025-09-09 21:00:56 +00:00
bmdhacks
072504d3b7
fixed a tooltip bug in spell creation and made controller tooltip toggling a helper function in the window manager
2025-09-06 09:50:27 -07:00
Alexei Kotov
9a92904f11
Use l10n for inventory offer action
2025-09-05 10:11:10 +03:00
Alexei Kotov
1740e6bac4
Use l10n for stats window scroll down action
2025-09-05 10:00:15 +03:00
Alexei Kotov
3159c363a1
Use l10n for trading menu offer action
2025-09-05 09:49:05 +03:00
Alexei Kotov
bd4d844b87
Use l10n for repair gamepad actions
2025-09-05 09:33:22 +03:00
Alexei Kotov
b7d9d01cc8
Use l10n for wait dialog gamepad actions
2025-09-05 09:29:34 +03:00
Alexei Kotov
1ab32749ee
Use l10n for travel travel window action
2025-09-05 09:20:16 +03:00
Alexei Kotov
43617286fb
Use l10n for scroll down scroll gamepad action
2025-09-05 09:16:21 +03:00
bmdhacks
81fc72a5b8
clang-format
2025-09-04 18:30:35 -07:00
bmdhacks
cf51812a6f
Controller cursor highlight fixes
...
This resolves two issues:
1) Ensure that cursor tooltips stay displayed when buying spells or selling or consuming items and any other place where actions can highlight new items.
2) Ignore small mouse movements if we've just warped the mouse pointer a long distance. This resolves an issue where slight cursor wiggle will trigger after changing the dpad highlight.
2025-09-04 18:12:58 -07:00
bmdhacks
12aef44fe1
Controller tooltip display preferences survive mouse movement
2025-09-04 18:12:58 -07:00
Alexei Kotov
cac8d59db9
Use l10n for journal gamepad actions
2025-09-05 00:44:58 +03:00
Alexei Kotov
4252098919
Merge branch 'gamepadactionl10n' into 'master'
...
Translate gamepad actions, part 2
See merge request OpenMW/openmw!4907
2025-09-04 23:41:28 +03:00
Evil Eye
3ec0812b91
Don't reference a potential end iterator
2025-09-02 17:39:35 +02:00
Alexei Kotov
253ac42520
Use newly exposed UI action lines in more menus
2025-09-01 18:00:54 +03:00
Alexei Kotov
ea3240ce03
Merge branch 'vfs_normalized_path_23' into 'master'
...
Use normalized path in Lua vfs bindings (#8138 )
See merge request OpenMW/openmw!4903
2025-09-01 15:06:27 +03:00
Alexei Kotov
77f36dcdac
Merge branch 'gamepadactionl10n' into 'master'
...
Translate gamepad actions, part 1
See merge request OpenMW/openmw!4888
2025-09-01 15:06:02 +03:00
psi29a
1d08d3b900
Merge branch 'itemusage' into 'master'
...
Drop objects that cannot be equipped after Lua lets us equip them (#8675 )
Closes #8675
See merge request OpenMW/openmw!4870
2025-08-31 18:00:29 +00:00
psi29a
0ab79c4370
Merge branch 'formatcomponents' into 'master'
...
Remove StringUtils::format from components
See merge request OpenMW/openmw!4880
2025-08-31 17:59:35 +00:00
psi29a
b0a27fd041
Merge branch 'encumbrance' into 'master'
...
Properly detect overencumbrance for zero capacity again
See merge request OpenMW/openmw!4883
2025-08-31 17:59:24 +00:00
Evil Eye
a0863290be
Merge branch 'rm_small_tu' into 'master'
...
Remove small translation units
See merge request OpenMW/openmw!4895
2025-08-30 07:45:30 +00:00
elsid
1348065be3
Use normalized path in Lua vfs bindings
2025-08-29 22:47:00 +02:00
Nelsson Huotari
5b01ca99f8
Merge branch 'smoothheightcrashesagain' into 'master'
...
Editor: Fix crash if the smoothed terrain vertex belongs to an unloaded cell (#8686 )
Closes #8686
See merge request OpenMW/openmw!4891
2025-08-29 20:06:34 +00:00
elsid
dea69b229c
Remove small translation units
...
Remove .cpp files with small amount of code which don't have additional
includes compared to corresponding .hpp files. This reduces the total
size of preprocessed code of the project and should reduce compilation
time.
2025-08-29 00:41:47 +02:00
Alexei Kotov
60d31e978a
Merge branch 'parameter_naming' into 'master'
...
Fix and enforce parameter naming (#8424 )
See merge request OpenMW/openmw!4890
2025-08-28 14:10:44 +03:00
Cody Glassman
bfc25a3194
Make most weather bindings read/write
2025-08-28 03:22:33 +03:00
Alexei Kotov
35cc6e6daf
Editor: Fix crash if the smoothed terrain vertex belongs to an unloaded cell ( #8686 )
2025-08-27 16:30:56 +03:00
elsid
0f36b7fc97
Fix and enforce parameter naming
2025-08-27 12:45:09 +02:00
Alexei Kotov
12b2887e58
Fix build
2025-08-27 04:22:17 +03:00
Alexei Kotov
49d769cb7e
Update English/French/Russian Interface translations
...
Rename Soul line to be more generic and appropriate to the contents
2025-08-27 03:36:07 +03:00
Alexei Kotov
d3f2607d34
Expose dialogue and enchanting actions to l10n
2025-08-27 03:36:07 +03:00
Alexei Kotov
0b99fafd01
Expose class dialog, companion and container actions to l10n
2025-08-27 03:36:07 +03:00
Alexei Kotov
cc541ec0eb
Expose alchemy, birthsign and book actions to l10n
2025-08-27 03:36:07 +03:00
psi29a
0c95d62e89
Merge branch 'necromanticnightmare' into 'master'
...
Don't add magic effects to dead actors
Closes #8680
See merge request OpenMW/openmw!4882
2025-08-26 06:55:47 +00:00
Evil Eye
79a1f1c3d2
Address feedback
2025-08-25 16:46:04 +02:00
psi29a
5fa6325695
Merge branch 'iternomore' into 'master'
...
Remove journal iterator methods
See merge request OpenMW/openmw!4865
2025-08-25 07:24:36 +00:00
Alexei Kotov
b590cd3421
Merge branch 'shuriken' into 'master'
...
Pass ammo to Hit handler by record id
Closes #8664
See merge request OpenMW/openmw!4879
2025-08-25 09:14:51 +03:00
Alexei Kotov
23ef33b08f
Properly detect overencumbrance for zero capacity again
2025-08-24 23:18:32 +03:00
Evil Eye
49de215112
Don't add magic effects to dead actors
2025-08-24 19:03:53 +02:00
Evil Eye
44fe703827
Use correct string types in SettingsWindow
2025-08-24 16:05:41 +02:00
Evil Eye
2321086876
Replace StringUtils::format in components/misc
2025-08-24 16:01:17 +02:00
Evil Eye
a4375cfd8d
Remove unused include
2025-08-24 10:02:22 +02:00
Evil Eye
52adca2291
Change Class::onHit to take a weapon id
2025-08-24 09:45:20 +02:00
Evil Eye
592b648c3e
Pass ammo to Hit handler by record id
2025-08-23 21:56:38 +02:00