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23687 commits

Author SHA1 Message Date
Evil Eye
000c5d2a08 Ensure error marker assignment is thread safe 2025-09-25 20:47:10 +02:00
Evil Eye
ff79c2d826 Turn menu.saveGame into a delayed action 2025-09-20 10:39:43 +00:00
Alexei Kotov
1182004937 Use l10n for inventory gamepad actions 2025-09-14 15:46:02 +03:00
Alexei Kotov
b0055ec8e7 Use l10n for map gamepad actions 2025-09-14 03:23:48 +03:00
Alexei Kotov
baf575e594 Add Sex into OpenMW
...as well as the other lines required to expose the race menu gamepad actions to l10n and use them
2025-09-14 01:41:11 +03:00
psi29a
9257beea4e Merge branch 'bmdhacks-controller-deslect-bug' into 'master'
Controller tooltip display preferences survive mouse movement

See merge request OpenMW/openmw!4858
2025-09-09 21:00:56 +00:00
bmdhacks
072504d3b7 fixed a tooltip bug in spell creation and made controller tooltip toggling a helper function in the window manager 2025-09-06 09:50:27 -07:00
Alexei Kotov
9a92904f11 Use l10n for inventory offer action 2025-09-05 10:11:10 +03:00
Alexei Kotov
1740e6bac4 Use l10n for stats window scroll down action 2025-09-05 10:00:15 +03:00
Alexei Kotov
3159c363a1 Use l10n for trading menu offer action 2025-09-05 09:49:05 +03:00
Alexei Kotov
bd4d844b87 Use l10n for repair gamepad actions 2025-09-05 09:33:22 +03:00
Alexei Kotov
b7d9d01cc8 Use l10n for wait dialog gamepad actions 2025-09-05 09:29:34 +03:00
Alexei Kotov
1ab32749ee Use l10n for travel travel window action 2025-09-05 09:20:16 +03:00
Alexei Kotov
43617286fb Use l10n for scroll down scroll gamepad action 2025-09-05 09:16:21 +03:00
bmdhacks
81fc72a5b8 clang-format 2025-09-04 18:30:35 -07:00
bmdhacks
cf51812a6f Controller cursor highlight fixes
This resolves two issues:
1) Ensure that cursor tooltips stay displayed when buying spells or selling or consuming items and any other place where actions can highlight new items.
2) Ignore small mouse movements if we've just warped the mouse pointer a long distance.  This resolves an issue where slight cursor wiggle will trigger after changing the dpad highlight.
2025-09-04 18:12:58 -07:00
bmdhacks
12aef44fe1 Controller tooltip display preferences survive mouse movement 2025-09-04 18:12:58 -07:00
Alexei Kotov
cac8d59db9 Use l10n for journal gamepad actions 2025-09-05 00:44:58 +03:00
Alexei Kotov
4252098919
Merge branch 'gamepadactionl10n' into 'master'
Translate gamepad actions, part 2

See merge request OpenMW/openmw!4907
2025-09-04 23:41:28 +03:00
Evil Eye
3ec0812b91 Don't reference a potential end iterator 2025-09-02 17:39:35 +02:00
Alexei Kotov
253ac42520 Use newly exposed UI action lines in more menus 2025-09-01 18:00:54 +03:00
Alexei Kotov
ea3240ce03 Merge branch 'vfs_normalized_path_23' into 'master'
Use normalized path in Lua vfs bindings (#8138)

See merge request OpenMW/openmw!4903
2025-09-01 15:06:27 +03:00
Alexei Kotov
77f36dcdac Merge branch 'gamepadactionl10n' into 'master'
Translate gamepad actions, part 1

See merge request OpenMW/openmw!4888
2025-09-01 15:06:02 +03:00
psi29a
1d08d3b900 Merge branch 'itemusage' into 'master'
Drop objects that cannot be equipped after Lua lets us equip them (#8675)

Closes #8675

See merge request OpenMW/openmw!4870
2025-08-31 18:00:29 +00:00
psi29a
0ab79c4370 Merge branch 'formatcomponents' into 'master'
Remove StringUtils::format from components

See merge request OpenMW/openmw!4880
2025-08-31 17:59:35 +00:00
psi29a
b0a27fd041 Merge branch 'encumbrance' into 'master'
Properly detect overencumbrance for zero capacity again

See merge request OpenMW/openmw!4883
2025-08-31 17:59:24 +00:00
Evil Eye
a0863290be Merge branch 'rm_small_tu' into 'master'
Remove small translation units

See merge request OpenMW/openmw!4895
2025-08-30 07:45:30 +00:00
elsid
1348065be3
Use normalized path in Lua vfs bindings 2025-08-29 22:47:00 +02:00
Nelsson Huotari
5b01ca99f8 Merge branch 'smoothheightcrashesagain' into 'master'
Editor: Fix crash if the smoothed terrain vertex belongs to an unloaded cell (#8686)

Closes #8686

See merge request OpenMW/openmw!4891
2025-08-29 20:06:34 +00:00
elsid
dea69b229c
Remove small translation units
Remove .cpp files with small amount of code which don't have additional
includes compared to corresponding .hpp files. This reduces the total
size of preprocessed code of the project and should reduce compilation
time.
2025-08-29 00:41:47 +02:00
Alexei Kotov
60d31e978a Merge branch 'parameter_naming' into 'master'
Fix and enforce parameter naming (#8424)

See merge request OpenMW/openmw!4890
2025-08-28 14:10:44 +03:00
Cody Glassman
bfc25a3194 Make most weather bindings read/write 2025-08-28 03:22:33 +03:00
Alexei Kotov
35cc6e6daf Editor: Fix crash if the smoothed terrain vertex belongs to an unloaded cell (#8686) 2025-08-27 16:30:56 +03:00
elsid
0f36b7fc97
Fix and enforce parameter naming 2025-08-27 12:45:09 +02:00
Alexei Kotov
12b2887e58 Fix build 2025-08-27 04:22:17 +03:00
Alexei Kotov
49d769cb7e Update English/French/Russian Interface translations
Rename Soul line to be more generic and appropriate to the contents
2025-08-27 03:36:07 +03:00
Alexei Kotov
d3f2607d34 Expose dialogue and enchanting actions to l10n 2025-08-27 03:36:07 +03:00
Alexei Kotov
0b99fafd01 Expose class dialog, companion and container actions to l10n 2025-08-27 03:36:07 +03:00
Alexei Kotov
cc541ec0eb Expose alchemy, birthsign and book actions to l10n 2025-08-27 03:36:07 +03:00
psi29a
0c95d62e89 Merge branch 'necromanticnightmare' into 'master'
Don't add magic effects to dead actors

Closes #8680

See merge request OpenMW/openmw!4882
2025-08-26 06:55:47 +00:00
Evil Eye
79a1f1c3d2 Address feedback 2025-08-25 16:46:04 +02:00
psi29a
5fa6325695 Merge branch 'iternomore' into 'master'
Remove journal iterator methods

See merge request OpenMW/openmw!4865
2025-08-25 07:24:36 +00:00
Alexei Kotov
b590cd3421 Merge branch 'shuriken' into 'master'
Pass ammo to Hit handler by record id

Closes #8664

See merge request OpenMW/openmw!4879
2025-08-25 09:14:51 +03:00
Alexei Kotov
23ef33b08f Properly detect overencumbrance for zero capacity again 2025-08-24 23:18:32 +03:00
Evil Eye
49de215112 Don't add magic effects to dead actors 2025-08-24 19:03:53 +02:00
Evil Eye
44fe703827 Use correct string types in SettingsWindow 2025-08-24 16:05:41 +02:00
Evil Eye
2321086876 Replace StringUtils::format in components/misc 2025-08-24 16:01:17 +02:00
Evil Eye
a4375cfd8d Remove unused include 2025-08-24 10:02:22 +02:00
Evil Eye
52adca2291 Change Class::onHit to take a weapon id 2025-08-24 09:45:20 +02:00
Evil Eye
592b648c3e Pass ammo to Hit handler by record id 2025-08-23 21:56:38 +02:00