Commit Graph

7 Commits (7b064920dbc1766a28279b72379b7f6383f88a4f)

Author SHA1 Message Date
Ole Volbracht e920325073 Build navmeshtool as a library 4 months ago
AnyOldName3 26be98966f Modernise Boost CMake stuff
Resolves https://gitlab.com/OpenMW/openmw/-/issues/8100

Also removes some old crud.
Hopefully the old crud is all:
* Handled automatically by CMake now we're using the modern approach.
* A hack-fix for a problem caused by not using the modern approach.
* Massively outdated so no longer necessary.

If it turns out this makes CI fail, I'll tweak things as necessary.

Changes that might not be wanted include:
* Getting rid of our BOOST_STATIC CMake option. In cases where the CMake config doesn't make the one correct choice from the build environment (i.e. because there's a choice) the CMake config exposes the option already.
  However, we were forcing this on for Windows, so that might matter.
  It seems to default to static on my machine even though I thought I read something suggesting otherwise, so we'll see how things go with that.
  If we eventually put CMake in charge of installing dependency DLLs this will be a moot point as we won't need to care.
* Bumping the minimum version of Boost to 1.70.0, as that's the first with working CMake config.
  It's from 2019, so plausibly there are distros too scared to use a library from five years ago as it can't legally drink in the US (although it could in limited quantities with parental supervision in the UK, as long as it's just something inconsequential like a single sip of beer).
4 months ago
elsid 5859fd464c
Add option to disable precompiled headers
To be able to use ccache.

Also fix compilation errors appeared due to absence of precompiled
headers.
10 months ago
AnyOldName3 34fcfb63cf Eliminate redundant version checks 1 year ago
elsid 1857d8a68c
Use target_compile_options to add --coverage 2 years ago
elsid 7e6c13630a Use target_precompile_headers for the most expensive headers 3 years ago
elsid 953a4c5550
Add a binary to generate navmesh from content files
Load content files based on the engine config files. Generate navmesh per cell
for all cells and store into SQLite database.
3 years ago