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									 scrawl | 4fba157d3b | Implement releaseGLObjects for cached resources | 2017-08-26 19:29:12 +00:00 |  | 
				
					
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									 Kyle Cooley | 3b9326d238 | Clear terrain cache and reload terrain | 2017-08-20 22:34:41 -04:00 |  | 
				
					
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									 scrawl | 274690f790 | Refactor BufferCache to allow caching buffers of different sizes | 2017-03-14 19:27:55 +01:00 |  | 
				
					
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									 scrawl | 6a0ac824bd | Fix terrain error in OpenCS | 2016-02-19 15:00:58 +01:00 |  | 
				
					
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									 scrawl | 0865cea211 | Preload terrain | 2016-02-09 21:16:11 +01:00 |  | 
				
					
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									 scrawl | 98571148b0 | Remove custom license for terrain code Now that it's no longer a stand-alone component, there's not much point in custom licensing it. | 2015-06-14 20:44:29 +02:00 |  | 
				
					
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									 scrawl | cdd0623009 | Terrain rendering | 2015-06-03 01:35:41 +02:00 |  | 
				
					
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									 jacmoe | ee574e08ef | MIT License header added to all terrain component files. | 2015-02-09 20:16:29 +01:00 |  | 
				
					
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									 scrawl | f7bac58b39 | Terrain: change index buffer flags to unsigned | 2015-01-13 05:37:43 +01:00 |  | 
				
					
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									 scrawl | 97c3efb3ba | Terrain: decoupled Chunk from QuadTreeNode. | 2014-03-05 21:46:37 +01:00 |  |